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Pinball Elixir
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Adrian Dunston
October 14, 2019
Technology
0
43
Pinball Elixir
Intro to Elixir with Pinball
Adrian Dunston
October 14, 2019
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Transcript
Pinball Elixir with Adrian P. Dunston
@bitcapulet Purpose To get you excited about Elixir. 2
@bitcapulet Purpose To get you excited about Elixir. So you’ll
be more powerful. 3
@bitcapulet Purpose To get you excited about Elixir. So you’ll
be more powerful. So your companies will start using it. 4
@bitcapulet Purpose To get you excited about Elixir. So you’ll
be more powerful. So your companies will start using it. So my friends and I have more Elixir jobs available. 5
@bitcapulet Purpose To get you excited about Elixir. So you’ll
be more powerful. So your companies will start using it. So my friends and I have more Elixir jobs available. Because I'm excited about Elixir. 6
@bitcapulet Story Time! 7
@bitcapulet Story Time! Kevin McAbee 8
@bitcapulet
@bitcapulet
@bitcapulet
@bitcapulet Story Time! Kevin McAbee 12
@bitcapulet13
@bitcapulet14
@bitcapulet15
@bitcapulet16
Adrian P. Dunston
[email protected]
@bitcapulet 17 joinpapa.com
18 Adrian P. Dunston
[email protected]
@bitcapulet 18 joinpapa.com
@bitcapulet What is essential? 19
@bitcapulet State complexity clearly. Steal from telephony. 20
@bitcapulet Elixir does two things very well. 21
@bitcapulet If you state your complexity clearly, it's easier to
solve complex problems. 22
@bitcapulet If you state your complexity clearly, it's easier to
solve complex problems. Distributed systems = complex problems 23
@bitcapulet If you state your complexity clearly, it's easier to
solve complex problems. Functional programming forces this. 24
@bitcapulet If you state your complexity clearly, it's easier to
solve complex problems. This is what ELIXIR brings to the table. 25
@bitcapulet Rob those phone companies blind! 26
@bitcapulet Rob those phone companies blind! 16 years of searching
and building. 27
@bitcapulet Rob those phone companies blind! 16 years of searching
and building. THEN 20 years of open-source improvements. 28
@bitcapulet Rob those phone companies blind! 16 years of searching
and building. THEN 20 years of open-source improvements. 29 Now a fresh new language built on top!
@bitcapulet State complexity clearly. 30
@bitcapulet State complexity clearly. Steal from telephony. 31
@bitcapulet Magic Matching State complexity clearly. 32
@bitcapulet33
@bitcapulet34
@bitcapulet35
@bitcapulet36
@bitcapulet37
@bitcapulet38
@bitcapulet39
@bitcapulet40
@bitcapulet41
@bitcapulet42
@bitcapulet 42 43
@bitcapulet 'a' 44
@bitcapulet [1,2] 45
@bitcapulet :ok 46
@bitcapulet :ok ? 47
@bitcapulet :ok :oj :ol 48
@bitcapulet :ok :oj :ol :error :erroq :erros :adrian :adriam :adriao
49
@bitcapulet50
@bitcapulet51
@bitcapulet Plunger 52
@bitcapulet Plunger 53
@bitcapulet Plunger Playfield 54
@bitcapulet Plunger Playfield 55
@bitcapulet Plunger Playfield 56
@bitcapulet Plunger Playfield Drain 57
@bitcapulet Plunger Playfield Drain 58
@bitcapulet def run(ball) do ball end 59
@bitcapulet def run(ball) do ball; end 60
@bitcapulet def run(ball) do return ball; end 61
@bitcapulet def run(ball) do ball end Drain 62
@bitcapulet63
@bitcapulet64
@bitcapulet65
@bitcapulet66
@bitcapulet def run(a,b,c,d) do # ummm... end 67
@bitcapulet def run(a,b,c,d) do [d,c,b,a] end 68
@bitcapulet69
@bitcapulet def run(a,b,c,d) do [d,c,b,a] end 70
@bitcapulet71
@bitcapulet72
@bitcapulet73
@bitcapulet [ , , , ] 74
@bitcapulet [ , , , ] a b c d
75
@bitcapulet [ , , , ] a b c d
def get_odd(list) do a = Enum.at(list, 0) c = Enum.at(list, 2) [a, c] end 76
@bitcapulet77
@bitcapulet [a, b, c, d] [ , , , ]
78
@bitcapulet [ , , , ] [ , , ,
] 79
@bitcapulet [ , , , ] [ , , ,
] 80
@bitcapulet [ , , , ] [ , , ,
] 81
@bitcapulet [ , , , ] [ , , ,
] 82
@bitcapulet [ , , , ] a b c d
def get_odd(list) do a = Enum.at(list, 0) c = Enum.at(list, 2) [a, c] end 83
@bitcapulet [ , , , ] a b c d
def get_odd(list) do [a, b, c, d] list [a, c] end 84
@bitcapulet [ , , , ] a b c d
def get_odd(list) do [a, _, c, _] list [a, c] end 85
@bitcapulet [ , , , ] a b c d
def get_odd(list) do [a, _b, c, _d] list [a, c] end 86
@bitcapulet Captive Ball 87
@bitcapulet Multiball!! 88
@bitcapulet Kicker 89
@bitcapulet90
@bitcapulet91
@bitcapulet %{name: "Adrian"} 92
@bitcapulet %{name: "Adrian"} jsObject = {"name": "Adrian"} 93
@bitcapulet Map<Integer,String> map = new HashMap<Integer,String>(); map.put("name","Adrian"); 94
@bitcapulet %{name: "Adrian"} 95
@bitcapulet %{ name: "Adrian", age: 40, fav_capt: "Picard" } 96
@bitcapulet human = %{ name: "Adrian", age: 40, fav_capt: "Picard"
} 97
@bitcapulet human = %{ name: "Adrian", age: 40, fav_capt: "Picard"
} 98
@bitcapulet human = %{ name: , age: , fav_capt: }
99
@bitcapulet human 100
@bitcapulet %{name: var} human 101
@bitcapulet %{name: var} human 102
@bitcapulet %{name: var} human 103
@bitcapulet %{name: var} human 104
@bitcapulet %{name: var} "Adrian" human 105
@bitcapulet def get_name(map) do %{name: var} map var end 106
@bitcapulet def get_name(map) do %{name: var} map var end get_name(%{})
107
@bitcapulet get_name(%{}) 108
@bitcapulet get_name(%{}) %{} 109
@bitcapulet %{} Cookie Monster CONFIRMED!! 110
@bitcapulet %{ } Cookie Monster CONFIRMED!! 111
@bitcapulet %{0} Cookie Monster CONFIRMED!! 112
@bitcapulet %{} Cookie Monster CONFIRMED!! 113
@bitcapulet %{*} Cookie Monster CONFIRMED!! 114
@bitcapulet %{} Cookie Monster CONFIRMED!! 115
@bitcapulet %{.} Cookie Monster CONFIRMED!! 116
@bitcapulet %{} Cookie Monster CONFIRMED!! 117
@bitcapulet %{} Me love it! 118
@bitcapulet119
@bitcapulet def get_name(map) do %{name: var} map var end get_name(%{})
120
@bitcapulet def get_name(map) do %{name: var} map var end get_name(%{})
** (MatchError) no match of right hand side value: %{} 121
@bitcapulet %{} What you mean let process fail?! 122
@bitcapulet123
@bitcapulet124
@bitcapulet def get_name(map) do %{name: var} map var end get_name(%{})
** (MatchError) no match of right hand side value: %{} 125 Not just for getting values!
@bitcapulet %{name: _, age: _, fav_capt: _ } my_map 126
@bitcapulet %{"name" => _, "age" => _, "fav.capt." => "Picard"
} my_map %{name: _, age: _, fav_capt: "Picard" } my_map 127
@bitcapulet128
@bitcapulet %{"name" => _, "age" => _, "fav.capt." => "Picard"
} my_map %{name: _, age: _, fav_capt: "Picard" } my_map 129
@bitcapulet %{"name" => _, "age" => _, "fav.capt." => "Picard"
} my_map [ %{fav_capt: "Kirk"}, %{fav_capt: "Picard"}, %{fav_capt: "Sisko"}, %{fav_capt: "Janeway"}, ] list_of_maps 130
@bitcapulet %{"name" => _, "age" => _, "fav.capt." => "Picard"
} my_map [ %{fav_capt: "Kirk"}, %{fav_capt: "Picard"}, %{fav_capt: "Sisko"}, %{fav_capt: "Janeway"}, %{fav_capt: ["Kirk", "Sisko"] ] list_of_maps_with_lists 131
@bitcapulet %{"name" => _, "age" => _, "fav.capt." => "Picard"
} my_map [ %{fav_capt: "Kirk", age: var}, %{fav_capt: "Picard"}, %{fav_capt: "Sisko"}, %{fav_capt: "Janeway"}, %{fav_capt: ["Kirk", "Sisko"] ] list_of_maps_with_lists 132
@bitcapulet [ , , , ] [ , , ,
] 133 VALUES!
@bitcapulet [ , , , ] [ , , ,
] 134 VALUES!
@bitcapulet [ , , , ] [ , , ,
] 135 VALUES!
@bitcapulet [ , , , ] [ , , ,
] 136 VALUES!
@bitcapulet [ , , , ] [ , , ,
] 137 VALUES!
@bitcapulet138 FORMATS!
@bitcapulet139 values in deep structures too!
@bitcapulet = 140
@bitcapulet >%{} Of course it equal sign! Everyone guess that!
Why you use clipart in first place? 141
@bitcapulet {:ok, "Jean-Luc Picard"} = get_fav_capt(human) 142
@bitcapulet {:ok, "Jean-Luc Picard"} = get_fav_capt(human) 143
@bitcapulet cookie = "delicious" 144
@bitcapulet cookie = "delicious" %{} Okay. This me can get
behind. 145
@bitcapulet case 2 + 2 4 -> "hurray" 3 ->
"oops" end 146
@bitcapulet case do_math(2) 4 -> "hurray" 3 -> "oops" end
147
@bitcapulet case do_math(2) 4 -> "hurray" 3 -> "oops" var
-> "Got number: #{var}" end 148
@bitcapulet case do_math(2) 4 -> "hurray" 3 -> "oops" var
-> "Got number: #{var}" end 149
@bitcapulet case do_math(2) 4 -> "hurray" 3 -> "oops" var
-> "Got number: #{var}" [1, 2, 3] -> "123 list" end 150
@bitcapulet case do_math(2) 4 -> "hurray" 3 -> "oops" var
-> "got number: #{var}" [1, 2, 3] -> "123 list" end 151
@bitcapulet case do_math(2) 4 -> "hurray" 3 -> "oops" var
-> "got number: #{var}" [1, 2, 3] -> "123 list" end [ , , , ] 1 2 3 152
@bitcapulet case do_math(2) 4 -> "hurray" 3 -> "oops" var
-> "got number: #{var}" [1, 2, 3] -> "123 list" end [ , , , ] 1 2 3 153
@bitcapulet case do_math(2) 4 -> "hurray" 3 -> "oops" var
-> "got number: #{var}" [1, 2, 3] -> "123 list" end [ , , , ] 1 2 3 154
@bitcapulet case do_math(2) 4 -> "hurray" 3 -> "oops" var
-> "got number: #{var}" [1, 2, 3] -> "123 list" end 155
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
"got number: #{var}" [1, 2, 3] -> "123 list" end 156
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
"got number: #{var}" [1, 2, 3] -> "123 list" end 157
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
"got number: #{var}" [1, 2, 3] -> "123 list" end 158
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
"got number: #{var}" [1, 2, 3] -> "123 list" end 159
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
"got number: #{var}" [1, 2, 3] -> "123 list" end 160
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
"got number: #{var}" [1, 2, 3] -> "123 list" end 161
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
"got number: #{var}" [1, 2, 3] -> "123 list" end 162
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
"got number: #{var}" [1, 2, 3] -> "123 list" end 163
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
"got number: #{var}" [1, 2, 3] -> "123 list" end 164
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
[1, 2, 3] -> "123 list" end 165
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
[1, 2, 3] -> "123 list" end 166
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
[1, 2, 3] -> "123 list" end 167
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
[1, 2, 3] -> "123 list" end 168
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
[1, 2, 3] -> "123 list" end 169
@bitcapulet case 4 -> "hurray" 3 -> "oops" var ->
[1, 2, 3] -> "123 list" end 170
@bitcapulet case do_math(2) 4 -> "hurray" 3 -> "oops" var
-> "got number: #{var}" [1, 2, 3] -> "123 list" end 171
@bitcapulet case do_math(2) 4 -> "hurray" 3 -> "oops" var
-> "got number: #{var}" [1, 2, 3] -> "123 list" end 172
@bitcapulet case do_math(2) 4 -> "hurray" 3 -> "oops" [1,
2, 3] -> "123 list" var -> "got number: #{var}" end 173
@bitcapulet case do_math(2) 4 -> "hurray" 3 -> "oops" [1,
2, 3] -> "123 list" var -> "got number: #{var}" end 174
@bitcapulet %{} That long section. 175
@bitcapulet %{} That long section. Me need break. 176
@bitcapulet177
@bitcapulet178
@bitcapulet179
@bitcapulet180
@bitcapulet181
@bitcapulet Beam Processes Steal from telephony. 182
@bitcapulet183
@bitcapulet184
@bitcapulet185
@bitcapulet186
@bitcapulet187
@bitcapulet188
@bitcapulet189
@bitcapulet190
@bitcapulet191
@bitcapulet192
@bitcapulet193
@bitcapulet 134 Million Processes 194
@bitcapulet 134 Million Processes 195
@bitcapulet 134 Million Processes 196
@bitcapulet 134 Million Processes 197
@bitcapulet 134 Million Processes 198
@bitcapulet 134 Million Processes 199
@bitcapulet 134 Million Processes 200
@bitcapulet 134 Million Processes 201
@bitcapulet 134 Million Processes 202
@bitcapulet 134 Million Processes 203
@bitcapulet defmodule MyModule def phil(state) do phil(state + 1) end
end 204
@bitcapulet defmodule MyModule def phil(state) do receive do value ->
IO.puts("count: " <> state) IO.puts("Phil got: " <> value) end phil(state + 1) end end 205
@bitcapulet Interactive Elixir (1.6.1) - press Ctrl+C to exit (type
h() ENTER for help) iex(1)> 206
@bitcapulet Interactive Elixir (1.6.1) - press Ctrl+C to exit (type
h() ENTER for help) iex(1)> IO.puts("Hello, world!") Hello, world! :ok iex(2)> 207
@bitcapulet iex(2)> pid = spawn(MyModule, :phil, 0) #PID<0.97.0> iex(3)> 208
@bitcapulet iex(2)> pid = spawn(MyModule, :phil, 0) #PID<0.97.0> iex(3)> Process.alive?(pid)
true iex(4)> 209
@bitcapulet iex(2)> pid = spawn(MyModule, :phil, 0) #PID<0.97.0> iex(3)> Process.alive?(pid)
true iex(4)> send(pid, "hello") count: 0 Phil got: hello "hello" iex(5)> 210
@bitcapulet iex(2)> pid = spawn(MyModule, :phil, 0) #PID<0.97.0> iex(3)> Process.alive?(pid)
true iex(4)> send(pid, "hello") count: 0 Phil got: hello "hello" iex(5)> send(pid, "hello") count: 1 Phil got: hello "hello" 211
@bitcapulet spawn receive send 212 Built right into the language!
@bitcapulet A process is a recursive function that holds state
and lives at an address with a mailbox. <0.194.0> 213
@bitcapulet >%{} We back in OO-land! 214
@bitcapulet >%{} We back in OO-land! How this not just
uglier-Java?! 215
@bitcapulet216
@bitcapulet x x 217
@bitcapulet x x x x x x x x x
x x x x x 218
@bitcapulet219
@bitcapulet220
@bitcapulet221
@bitcapulet222
@bitcapulet223
@bitcapulet224
@bitcapulet 225
@bitcapulet 226
@bitcapulet 227
@bitcapulet 228
@bitcapulet 229
@bitcapulet 230
@bitcapulet 231
@bitcapulet %{} Break time 232
@bitcapulet233
@bitcapulet234
@bitcapulet235
@bitcapulet236
@bitcapulet237
@bitcapulet Function Signatures State complexity clearly. 238
@bitcapulet def run(a,b,c,d) do [d,c,b,a] end 239
@bitcapulet def run(a,b,c,d) do [d,c,b,a] end 240 Uneven
@bitcapulet def run(list) do [a,b,c,d] = list [d,c,b,a] end 241
@bitcapulet def run(list) do [a,b,c,d] = list [d,c,b,a] end 242
What if > 4 items?
@bitcapulet run([1,2,3,4,5]) ** (MatchError) no match of right hand side
value: [1, 2, 3, 4, 5] 243
@bitcapulet def run(list) do [a,b,c,d] = list [d,c,b,a] end 244
object?
@bitcapulet {tuple} 245
@bitcapulet quartet = {1,2,3,4} trio = {"one", 2, %{}} 246
@bitcapulet def run(tuple) do {a,b,c,d} = tuple {d,c,b,a} end 247
@bitcapulet def run(tuple) do {a,b,c,d} = tuple {d,c,b,a} end 248
@bitcapulet def run({a,b,c,d}) do {d,c,b,a} end 249
@bitcapulet def run(tuple = {a,b,c,d}) do IO.inspect(tuple) {d,c,b,a} end 250
@bitcapulet def run(tuple = {a,b,c,d}) do IO.inspect(tuple) {d,c,b,a} end 251
Now reverse 5!
@bitcapulet def run(tuple = {a,b,c,d}) do IO.inspect(tuple) {d,c,b,a} end def
run(tuple = {a,b,c,d,e}) do IO.inspect(tuple) {e,d,c,b,a} end 252
@bitcapulet def run(tuple = {a,b,c,d}) do IO.inspect(tuple) {d,c,b,a} end def
run(tuple = {a,b,c,d,e}) do IO.inspect(tuple) {e,d,c,b,a} end 253
@bitcapulet def run(tuple = {a,b,c,d}) do IO.inspect(tuple) {d,c,b,a} end def
run(tuple = {a,b,c,d,e}) do IO.inspect(tuple) {e,d,c,b,a} end 254
@bitcapulet def run(tuple = {a,b,c,d}) do IO.inspect(tuple) {d,c,b,a} end def
run(tuple = {a,b,c,d,e}) do IO.inspect(tuple) {e,d,c,b,a} end 255
@bitcapulet def run(tuple = {a,b,c,d}) do IO.inspect(tuple) {d,c,b,a} end def
run(tuple = {a,b,c,d,e}) do IO.inspect(tuple) {e,d,c,b,a} end 256
@bitcapulet def run(tuple = {a,b,c,d}) do IO.inspect(tuple) {d,c,b,a} end def
run(tuple = {a,b,c,d,e}) do IO.inspect(tuple) {e,d,c,b,a} end 257
@bitcapulet def run(tuple = {a,b,c,d}) do IO.inspect(tuple) {d,c,b,a} end def
run(tuple = {a,b,c,d,e}) do IO.inspect(tuple) {e,d,c,b,a} end 258
@bitcapulet This is why Java has factories! 259
@bitcapulet GenServer Steal from telephony. 260
@bitcapulet A process is a recursive function that holds state
and lives at an address with a mailbox. <0.194.0> 261
@bitcapulet A GenServer is like a Starfleet officer 262
@bitcapulet defmodule Phil do IO.puts("Phil got: " <> value) end
263
@bitcapulet defmodule Phil do use GenServer def init(_args), do: 0
def handle_cast(value, from, state) do IO.puts("Phil got: " <> value) {:noreply, state + 1} end end 264
@bitcapulet defmodule Phil do use GenServer def init(_args), do: 0
def handle_cast(value, from, state) do IO.puts("Phil got: " <> value) {:noreply, state + 1} end end 265
@bitcapulet defmodule Phil do use GenServer def init(_args), do: 0
def handle_cast(value, from, state) do IO.puts("Phil got: " <> value) {:noreply, state + 1} end end 266
@bitcapulet defmodule Phil do use GenServer def init(_args), do: 0
def handle_cast(value, from, state) do IO.puts("Phil got: " <> value) {:noreply, state + 1} end end 267
@bitcapulet defmodule Phil do use GenServer def init(_args), do: 0
def handle_cast(value, from, state) do IO.puts("Phil got: " <> value) {:noreply, state + 1} end def handle_call(:say_something, from, state) do {:reply, "something", state} end end 268
@bitcapulet {:ok, pid} = GenServer.start_link(Phil, "arg") def init(_args), do: 0
Spawn a GenServer 269
@bitcapulet Asynchronous requests def handle_cast(value, from, state) do IO.puts("Phil got:
" <> value) {:noreply, state + 1} end GenServer.cast(pid, "a present") move_right_along() 270
@bitcapulet def handle_call(:say_something, from, state) do IO.puts("Phil got: " <>
value) {:reply, "Thanks", state} end Synchronous requests reply = GenServer.call(pid, :say_something) 271
@bitcapulet Synchronous requests reply = GenServer.call(pid, :say_something) 272 PID passing
gets old
@bitcapulet GenServer.start_link(Phil, "arg", name: :phil) Fee pid Registry 273
@bitcapulet GenServer.start_link(Phil, "arg", name: :phil) GenServer.cast(:phil, "a present with your
name on it") Fee pid Registry 274
@bitcapulet GenServer.start_link(Phil, "arg", name: :phil) GenServer.cast(:phil, "a present with your
name on it") pid = Process.whereis(:phil) Fee pid Registry 275
@bitcapulet Supervisors 276
@bitcapulet Supervisors 277
@bitcapulet defmodule CaptJoan do use Supervisor def init(_args) do children
= [ {Phil, []} ] Supervisor.init(children, strategy: :one_for_one) end end 278
@bitcapulet defmodule CaptJoan do use Supervisor def init(_args) do children
= [ {Phil, []} ] Supervisor.init(children, strategy: :one_for_one) end end 279
@bitcapulet defmodule CaptJoan do use Supervisor def init(_args) do children
= [ {Phil, []} ] Supervisor.init(children, strategy: :one_for_one) end end 280
@bitcapulet defmodule CaptJoan do use Supervisor def init(_args) do children
= [ {Phil, []}, {Phil, []}, {Phil, []} ] Supervisor.init(children, strategy: :one_for_one) end end 281
@bitcapulet defmodule CaptJoan do use Supervisor def init(_args) do children
= [ {Phil, []}, {Phil, []}, {Phil, []} ] Supervisor.init(children, strategy: :one_for_one) end end 282
@bitcapulet 283
@bitcapulet 284
@bitcapulet 285
@bitcapulet defmodule CaptJoan do use Supervisor def init(_args) do children
= [ {Phil, []}, {Phil, []}, {Phil, ["arg"]} ] Supervisor.init(children, strategy: :one_for_one) end end 286
@bitcapulet defmodule CaptJoan do use Supervisor def init(_args) do children
= [ {Phil, []}, {Phil, []}, {Phil, ["arg"]} ] Supervisor.init(children, strategy: :one_for_all) end end 287
@bitcapulet defmodule AdmiralRavi do use Supervisor def init(_args) do children
= [ {CaptJoan, []}, {CaptJoan, []}, {CaptJoan, []} ] Supervisor.init(children, strategy: :one_for_one) end end 288
@bitcapulet289
@bitcapulet290
@bitcapulet291
@bitcapulet292
@bitcapulet293
@bitcapulet294
@bitcapulet295
@bitcapulet296
@bitcapulet297
@bitcapulet298
@bitcapulet299
@bitcapulet300
@bitcapulet301
@bitcapulet302
@bitcapulet303
@bitcapulet #PID<0.96.0> <0.194.0> 304
@bitcapulet305 send(pid, "hello") GenServer.cast(:phil, "a present with your name on
it")
@bitcapulet ◍ timeouts ◍ linking processes ◌ monitoring ◌ trapping
exits ◍ error handling Other benefits 306
@bitcapulet defmodule AdmiralRavi do use Supervisor def init(_args) do children
= [ {CaptJoan, []}, {CaptJoan, []}, {CaptJoan, []} ] Supervisor.init(children, strategy: :one_for_one) end end 307
@bitcapulet %{} ME WANT MORE BREAK! 308
@bitcapulet
@bitcapulet
@bitcapulet
@bitcapulet
@bitcapulet
@bitcapulet Function Pipeline State complexity clearly 314
@bitcapulet def fav_capt(:kirk) do {:error, "Are you kidding me?"} end
def fav_capt(:picard) do {:ok, "You chose wisely."} end 315
@bitcapulet capt = :picard {:ok, message} = fav_capt(capt) IO.puts(message) 316
@bitcapulet capt = :kirk {:ok, message} = fav_capt(capt) IO.puts(message) **
(MatchError) no match of right hand side value: {:error, "Are you kidding me?"} 317
@bitcapulet capt = :kirk case fav_capt(capt) {:ok, msg} -> msg
{:error, msg} -> Log.error("oops") end 318
@bitcapulet capt = :kirk case fav_capt(capt) {:ok, msg} -> msg
{:error, _msg} -> Log.error("oops") end 319
@bitcapulet capt = :kirk case fav_capt(capt) {:ok, msg} -> msg
{:error, _msg} -> Log.error("oops") {_, _msg} -> Log.error("What?!") end 320
@bitcapulet capt = :kirk case fav_capt(capt) {:ok, msg} -> msg
{:error, _msg} -> Log.error("oops") {_, _msg} -> Log.error("What?!") _ -> Log.error("Oh dear.") end 321
@bitcapulet case fav_capt(capt) {:ok, msg} -> Log.info("That went well.") msg
{:error, _msg} -> Log.error("oops") {_, _msg} -> Log.error("What?!") _ -> Log.error("Oh dear.") end 322
@bitcapulet def respond({:ok, msg}) do Log.info("That went well.") msg end
def respond({:error, _msg}) do Log.error("oops") end 323
@bitcapulet respond(fav_capt(capt)) 324
@bitcapulet respond(fav_capt(capt)) capt |> fav_capt() |> respond() 325
@bitcapulet326
@bitcapulet capt |> fav_capt() |> respond() 327
@bitcapulet capt.fav_capt().respond() // This is constrained. 328
@bitcapulet capt |> fav_capt() |> respond() 329
@bitcapulet capt |> 330
@bitcapulet capt |> beam_to_planet() 331
@bitcapulet capt |> beam_to_planet() |> meet_aliens() 332
@bitcapulet capt |> beam_to_planet() |> meet_aliens() |> romance?() 333
@bitcapulet capt |> beam_to_planet() |> meet_aliens() |> romance?() |> case
do {:ok, details} -> log(details) :error -> kill_off_extra() end 334
@bitcapulet capt |> beam_to_planet() |> meet_aliens() |> romance?() |> case
do {:ok, details} -> log(details) :error -> kill_off_extra() end 335
@bitcapulet capt |> beam_to_planet() |> meet_aliens() |> romance?() |> case
do {:ok, details} -> log(details) :error -> kill_off_extra() end 336
@bitcapulet [1, 2, 3] 337
@bitcapulet [1, 2, 3] |> Enum.map(fn i -> i +
1 end) # [2, 3, 4] 338
@bitcapulet [1, 2, 3] |> Enum.map(fn i -> i +
1 end) |> Enum.sum() # 9 339
@bitcapulet %{} It late. Wrap it up. 340
@bitcapulet341 GenServer.start_link(CircleKeeper,[], name: :circle_keeper) GenServer.cast(:circle_keeper, {:add, %Circle{radius: 3}) total_area =
GenServer.call(:circle_keeper, :total_area)
@bitcapulet defmodule CircleKeeper do use GenServer def init(starting_circles), do: starting_circles
def handle_cast({:add, circle}, _, circles), do: {:noreply, circles ++ circle} def handle_call(:total_area, circles), do: {:reply, sum_radii(circles), circles} defp sum_radii(circles) do circles |> Enum.map(fn c -> Circle.area(c.radius) end) |> Enum.sum() end end 342
@bitcapulet {} 343
@bitcapulet %{} 344
@bitcapulet %{} 345
@bitcapulet %{} 346
@bitcapulet %{} Me here to say something inspiring to end
talk. 347
@bitcapulet %{} Language not really most important thing. 348
@bitcapulet %{} It matter you do job. 349
@bitcapulet %{} It matter you do job. And you happy
with job you do. 350
@bitcapulet %{} It also matter you make lots of money.
351
@bitcapulet %{} This language not make more money. 352
@bitcapulet %{} This language not make more money. But maybe
make more happy. 353
@bitcapulet %{} Adrian happy. 354
@bitcapulet %{} Adrian happy. He crazy. 355
@bitcapulet %{} Adrian happy. He crazy. But he happy. 356
@bitcapulet %{} He right about Elixir. It great. 357
@bitcapulet %{} Me hope you friends try it out. 358
@bitcapulet %{} 359
@bitcapulet %{} You know how you thank me. 360
@bitcapulet %{ } 361
@bitcapulet %{0} 362
@bitcapulet %{} 363
@bitcapulet %{*} 364
@bitcapulet %{} 365
@bitcapulet %{.} 366
@bitcapulet %{} 367
@bitcapulet %{} Bye! 368
@bitcapulet %{} 369
@bitcapulet %{} 370
@bitcapulet %{} 371
@bitcapulet %{} 372
@bitcapulet %{} 373
@bitcapulet %{} 374
@bitcapulet375
@bitcapulet Pinball Elixir Presentation template by SlidesCarnival 376 Adrian P.
Dunston @bitcapulet
[email protected]
joinpapa.com