Things that Apple engineers didn't tell you.
User experience is so important for building apps, that's why prototyping tools are gaining ground these days. The most efficient way I believe is to prototype without learning another sets of skills and tools, while the effort should directly contribute to the final product.
Storyboard is heading towards the right direction, but it’s far from perfect nor powerful enough. This session will be covering what Apple engineers won't tell you, with the help of 3rd party tools, libraries, and techniques, we can actually do much more.
It's for passionated engineers and designers. PLEASE REFRAIN FROM STORYBOARD HATERS.
Demo Xcode project here: https://github.com/jamztang/prototype
Presented on 28 Mar at WIDS 2014 @ HKSTP Conference Hall 04 – 05 and CKK Auditorium