Upgrade to Pro — share decks privately, control downloads, hide ads and more …

The Essentials of Great Product Design

Avatar for Matt Baxter Matt Baxter
March 16, 2016

The Essentials of Great Product Design

This talk will explore three key components to creating great products: understanding customer needs, rapidly prototyping and testing ideas, and true cross-team collaboration.

- How to discover customer needs through observation
- Rapidly test and iterate on new ideas without wasting development cycles
- Fostering cross-team collaboration that leads to customer empathy and a unified vision

Avatar for Matt Baxter

Matt Baxter

March 16, 2016
Tweet

More Decks by Matt Baxter

Other Decks in Design

Transcript

  1. We are a technology-enabled benefits management company that helps fill

    gaps in prescription coverage. In the pharmacy savings card business since 1993.
  2. Product Design Is a holistic perspective Focused on the problem/solution

    fit Can be applied to any type of product; software, hardware, or service
  3. “The sprint is a five-day process for answering critical business

    questions through design, prototyping, and testing ideas with customers.” http://www.gv.com/sprint/
  4. “It’s the closest thing we’ve found to a silver bullet

    when it comes to reliably improving the designs teams produce… The number of hours each team member is exposed directly to real users…” — Jared Spool https://articles.uie.com/user_exposure_hours/
  5. “Elaborate usability tests are a waste of resources. The best

    results come from testing no more than 5 users…” — Jakob Neilson https://www.nngroup.com/articles/why-you-only-need-to-test-with-5-users/
  6. 30 - 60 minutes 1 computer ⏰ 3 - 5

    users Testing Sessions
  7. “Each group, then, is trying to do the right thing,

    but they're pulling in different directions. If any one of those groups 'wins,' we lose.” — Ed Catmull, Co-Founder of Pixar