I am involved in TOPPERS/Hakoniwa Working Group activities, working with various technologies such as Unity, Athrill, and mROS. Recently, due to my professional responsibilities, I have been focusing on web-based technologies and exploring how to apply this knowledge to the Hakoniwa project. On August 1, 2023, I moved to Hakoniwa Lab, LLC.

Areas of Expertise:

Embedded software development
Backend server development
Simulator development using the Unity game engine
Development of open-source Hakoniwa



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