Upgrade to Pro — share decks privately, control downloads, hide ads and more …

Application Resilience Engineering and Operatio...

Application Resilience Engineering and Operations at Netflix with Hystrix - JavaOne 2013

Learn how the Netflix API achieves fault tolerance in a distributed architecture while depending on dozens of systems that can fail at any time while serving more than two billion Web service calls each day to 1000+ different devices. Topics include common patterns, production examples, and operational learnings from the way Netflix incorporates fault and latency tolerance into its distributed systems, using circuit breakers, bulkheads, and other patterns embodied in the open source Hystrix library and operates them by using real-time metrics and data visualization tools.

Presented at JavaOne 2013: https://oracleus.activeevents.com/2013/connect/sessionDetail.ww?SESSION_ID=2624&tclass=popup

Hystrix at Netflix: http://techblog.netflix.com/2012/11/hystrix.html

Hystrix on Github: https://github.com/Netflix/Hystrix

Video: https://www.youtube.com/watch?v=RzlluokGi1w

Ben Christensen

September 25, 2013
Tweet

More Decks by Ben Christensen

Other Decks in Programming

Transcript

  1. Application Resilience Engineering and Operations at Netflix with Hystrix Ben

    Christensen – @benjchristensen – Software Engineer on Edge Platform at Netflix
  2. Netflix is a subscription service for movies and TV shows

    for $7.99USD/month (about the same converted price in each countries local currency).
  3. More than 37 million Subscribers in 50+ Countries and Territories

    Netflix has over 37 million video streaming customers in 50+ countries and territories across North & South America, United Kingdom, Ireland, Netherlands and the Nordics.
  4. Netflix accounts for 33% of Peak Downstream Internet Traffic in

    North America Netflix subscribers are watching more than 1 billion hours a month Sandvine report available with free account at http://www.sandvine.com/news/global_broadband_trends.asp
  5. API traffic has grown from ~20 million/day in 2010 to

    >2 billion/day 0 500 1000 1500 2000 2010 2011 2012 Today millions of API requests per day
  6. Discovery Streaming Streaming devices talk to 2 major edge services:

    the first is the Netflix API that provides functionality related to discovering and browsing content while the second handles the playback of video streams.
  7. Netflix API Streaming This presentation focuses on architectural choices made

    for the “Discovery” portion of traffic that the Netflix API handles.
  8. The Netflix API powers the “Discovery” user experience on the

    800+ devices up until a user hits the play button at which point the “Streaming” edge service takes over.
  9. Netflix API Dependency A Dependency D Dependency G Dependency J

    Dependency M Dependency P Dependency B Dependency E Dependency H Dependency K Dependency N Dependency Q Dependency C Dependency F Dependency I Dependency L Dependency O Dependency R The Netflix API serves all streaming devices and acts as the broker between backend Netflix systems and the user interfaces running on the 800+ devices that support Netflix streaming. 2+ billion incoming calls per day are received which in turn fans out to several billion outgoing calls (averaging a ratio of 1:6) to dozens of underlying subsystems.
  10. Global deployment spread across data centers in multiple AWS regions.

    Geographic isolation, active/active with regional failover coming (http://techblog.netflix.com/2013/05/denominating-multi-region-sites.html)
  11. AWS Availability Zone AWS Availability Zone AWS Availability Zone 3

    data centers (AWS Availability Zones) operate in each region with deployments split across them for redundancy in event of losing an entire zone.
  12. Each zone is populated with application clusters (‘auto-scaling groups’ or

    ASGs) that make up the service oriented distributed system. Application clusters operate independently of each other with software and hardware load balancing routing traffic between them.
  13. Application clusters are made up of 1 to 100s of

    machine instances per zone. Service registry and discovery work with software load balancing to allow machines to launch and disappear (for planned or unplanned reasons) at any time and become part of the distributed system and serve requests. Auto-scaling enables system-wide adaptation to demand as it launches instances to meet increasing traffic and load or handle instance failure.
  14. Failed instances are dropped from discovery so traffic stops routing

    to them. Software load balancers on client applications detect and skip them until discovery removes them.
  15. User Request Dependency A Dependency D Dependency G Dependency J

    Dependency M Dependency P Dependency B Dependency E Dependency H Dependency K Dependency N Dependency Q Dependency C Dependency F Dependency I Dependency L Dependency O Dependency R Applications communicate with dozens of other applications in the service-oriented architecture. Each of these client/server dependencies represents a relationship within the complex distributed system.
  16. User Request Dependency A Dependency D Dependency G Dependency J

    Dependency M Dependency P Dependency B Dependency E Dependency H Dependency K Dependency N Dependency Q Dependency C Dependency F Dependency I Dependency L Dependency O Dependency R User request blocked by latency in single network call Any one of these relationships can fail at any time. They can be intermittent or cluster-wide, immediate with thrown exceptions or returned error codes or latency from various causes. Latency is particularly challenging for applications to deal with as it causes resource utilization in queues and pools and blocks user requests (even with async IO).
  17. At high volume all request threads can block in seconds

    User Request Dependency A Dependency D Dependency G Dependency J Dependency M Dependency P Dependency B Dependency E Dependency H Dependency K Dependency N Dependency Q Dependency C Dependency F Dependency I Dependency L Dependency O Dependency R User Request User Request User Request User Request User Request User Request . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latency at high volume can quickly saturate all application resources (queues, pools, sockets, etc) causing total application failure and the inability to serve user requests even if all other dependencies are healthy.
  18. Dozens of dependencies. One going bad takes everything down. 99.99%30

    = 99.7% uptime 0.3% of 1 billion = 3,000,000 failures 2+ hours downtime/month Reality is generally worse. Large distributed systems are complex and failure will occur. If failure from every component is allowed to cascade across the system they will all affect the user.
  19. CONSTRAINTS Speed of Iteration Client Libraries Mixed Environment Solution design

    was done with constraints, context and priorities of the Netflix environment.
  20. CONSTRAINTS Speed of Iteration Client Libraries Mixed Environment Speed of

    iteration is optimized for and this leads to client/server relationships where client libraries are provided rather than each team writing their own client code against a server protocol. This means “3rd party” code from many developers and teams is constantly being deployed into applications across the system. Large applications such as the Netflix API have dozens of client libraries.
  21. CONSTRAINTS Speed of Iteration Client Libraries Mixed Environment Speed of

    iteration is optimized for and this leads to client/server relationships where client libraries are provided rather than each team writing their own client code against a server protocol. This means “3rd party” code from many developers and teams is constantly being deployed into applications across the system. Large applications such as the Netflix API have dozens of client libraries.
  22. CONSTRAINTS Speed of Iteration Client Libraries Mixed Environment The environment

    is also diverse with different types of client/server communications and protocols. This heterogenous and always changing environment affects the approach for resilience engineering and is potentially very different than approaches taken for a tightly controlled codebase or homogenous architecture.
  23. User Request Dependency A Dependency D Dependency G Dependency J

    Dependency M Dependency P Dependency B Dependency E Dependency H Dependency K Dependency N Dependency Q Dependency C Dependency F Dependency I Dependency L Dependency O Dependency R User Request User Request User Request User Request User Request User Request . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Each dependency - or distributed system relationship - must be isolated so its failure does not cascade or saturate all resources.
  24. cy D dency G ependency J Dependency M Dependency B

    Dependency E Dependency H Dependency K Dependency N Dependency C Dependency F Dependency I Dependency L Dependency O User Request User Request User Request . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Request - TCP/HTTP, latency, 4xx, 5xx, etc Deserialization - JSON/XML/Thrift/Protobuf/etc Logic - argument validation, caches, metrics, logging, multivariate testing, routing, etc Serialization - URL and/or body generation Logic - validation, decoration, object model, caching, metrics, logging, etc It is not just the network that can fail and needs isolation but the full request/response loop including business logic and serialization/deserialization. Protecting against a network failure only to return a response that causes application logic to fail elsewhere in the application only moves the problem.
  25. "Timeout guard" daemon prio=10 tid=0x00002aaacd5e5000 nid=0x3aac runnable [0x00002aaac388f000] java.lang.Thread.State: RUNNABLE

    at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:339) - locked <0x000000055c7e8bd8> (a java.net.SocksSocketImpl) at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:200) at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:182) at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:391) at java.net.Socket.connect(Socket.java:579) at java.net.Socket.connect(Socket.java:528) at java.net.Socket.(Socket.java:425) at java.net.Socket.(Socket.java:280) at org.apache.commons.httpclient.protocol.DefaultProtocolSocketFactory.createSocket(DefaultProtocolSocketFactory.java:80) at org.apache.commons.httpclient.protocol.ControllerThreadSocketFactory$1.doit(ControllerThreadSocketFactory.java:91) at org.apache.commons.httpclient.protocol.ControllerThreadSocketFactory$SocketTask.run(ControllerThreadSocketFactory.java:158) at java.lang.Thread.run(Thread.java:722) [Sat Jun 30 04:01:37 2012] [error] proxy: HTTP: disabled connection for (127.0.0.1) > 80% of requests rejected Median Latency This is an example of what a system looks like when high latency occurs without load shedding and isolation. Backend latency spiked (from <100ms to >1000ms at the median, >10,000 at the 90th percentile) and saturated all available resources resulting in the HTTP layer rejecting over 80% of requests.
  26. User Request Dependency A Dependency D Dependency G Dependency J

    Dependency M Dependency P Dependency B Dependency E Dependency H Dependency K Dependency N Dependency Q Dependency C Dependency F Dependency I Dependency L Dependency O Dependency R Bulkheading is an approach to isolating failure and latency. It can be used to compartmentalize each system relationship so their failure impact is limited and controllable.
  27. User Request Dependency A Dependency D Dependency G Dependency J

    Dependency M Dependency P Dependency B Dependency E Dependency H Dependency K Dependency N Dependency Q Dependency C Dependency F Dependency I Dependency L Dependency O Dependency R Bulkheading is an approach to isolating failure and latency. It can be used to compartmentalize each system relationship so their failure impact is limited and controllable.
  28. User Request Dependency A Dependency D Dependency G Dependency J

    Dependency M Dependency P Dependency B Dependency E Dependency H Dependency K Dependency N Dependency Q Dependency C Dependency F Dependency I Dependency L Dependency O Dependency R Responses can be intercepted and replaced with fallbacks.
  29. User Request Dependency A Dependency D Dependency G Dependency J

    Dependency M Dependency P Dependency B Dependency E Dependency H Dependency K Dependency N Dependency Q Dependency C Dependency F Dependency I Dependency L Dependency O Dependency R A user request can continue in a degraded state with a fallback response from the failing dependency.
  30. Logic - validation, decoration, object model, caching, metrics, logging, etc

    Deserialization - JSON/XML/Thrift/Protobuf/etc Network Request - TCP/HTTP, latency, 4xx, 5xx, etc Serialization - URL and/or body generation Logic - argument validation, caches, metrics, logging, multivariate testing, routing, etc A bulkhead wraps around the entire client behavior not just the network portion.
  31. Tryable Semaphore Rejected Permitted Logic - validation, decoration, object model,

    caching, metrics, logging, etc Deserialization - JSON/XML/Thrift/Protobuf/etc Network Request - TCP/HTTP, latency, 4xx, 5xx, etc Serialization - URL and/or body generation Logic - argument validation, caches, metrics, logging, multivariate testing, routing, etc An effective form of bulkheading is a tryable semaphore that restricts concurrent execution. Read more at https://github.com/Netflix/Hystrix/wiki/How-it-Works#semaphores
  32. Thread-pool Rejected Permitted Logic - validation, decoration, object model, caching,

    metrics, logging, etc Deserialization - JSON/XML/Thrift/Protobuf/etc Network Request - TCP/HTTP, latency, 4xx, 5xx, etc Serialization - URL and/or body generation Logic - argument validation, caches, metrics, logging, multivariate testing, routing, etc Timeout A thread-pool also limits concurrent execution while also offering the ability to timeout and walk away from a latent thread. Read more at https://github.com/Netflix/Hystrix/wiki/How-it-Works#threads--thread- pools
  33. Netflix uses a combination of aggressive network timeouts, tryable semaphores

    and thread pools to isolate dependencies and limit impact of both failure and latency.
  34. Tryable semaphores for “trusted” clients and fallbacks Separate threads for

    “untrusted” clients Aggressive timeouts on threads and network calls to “give up and move on” Circuit breakers as the “release valve”
  35. Construct Hystrix Command Object .observe() .execute() Asynchronous Synchronous run() Circuit

    Open? getFallback() Success? Exception Thrown Successful Response Return Successful Response Calculate Circuit Health Feedback Loop Not Implemented Successful Fallback Failed Fallback Exception Thrown Exception Thrown Return Fallback Response Rate Limit? Timeout Short-circuit Reject Yes return immediately .queue() Asynchronous Hystrix execution flow chart. Read more at https://github.com/Netflix/Hystrix/wiki/How-it-Works#flow-chart
  36. Construct Hystrix Command Object .observe() .execute() Asynchronous Synchronous run Circuit

    Open? getFallback() Return Successful Response Calculate Cir Health Not Implemented Successful Fallback Failed Fallback Exception Thrown Exception Thrown Return Fallback Response Rate Limit? Time Short-circuit Reject Yes return immediately .queue() Asynchronous Execution can be synchronous or asynchronous (via a Future or Observable).
  37. Construct Hystrix Command Object .observe() .execute() Asynchronous Synchronous run Circuit

    Open? getFallback() Return Successful Response Calculate Cir Health Not Implemented Successful Fallback Failed Fallback Exception Thrown Exception Thrown Return Fallback Response Rate Limit? Time Short-circuit Reject Yes return immediately .queue() Asynchronous Current state is queried before allowing execution to determine if it is short-circuited or throttled and should reject.
  38. .observe() .execute() run() Circuit Open? getFallback() Success? Exception Thrown Successful

    Response Return Successful Response Calculate Circuit Health Feedback Loop Not Implemented Successful Fallback Failed Fallback Rate Limit? Timeout Short-circuit Reject Yes return immediately .queue() If not rejected execution proceeds to the run() method which performs underlying work.
  39. .observe() .execute() run() Circuit Open? getFallback() Success? Exception Thrown Successful

    Response Return Successful Response Calculate Circuit Health Feedback Loop Not Implemented Successful Fallback Failed Fallback Rate Limit? Timeout Short-circuit Reject Yes return immediately .queue() Successful responses return.
  40. .observe() .execute() run() Circuit Open? getFallback() Success? Exception Thrown Successful

    Response Return Successful Response Calculate Circuit Health Feedback Loop Not Implemented Successful Fallback Failed Fallback Rate Limit? Timeout Short-circuit Reject Yes return immediately .queue() All requests, successful and failed, contribute to a feedback loop used to make decisions and publish metrics.
  41. .observe() .execute() run() Circuit Open? getFallback() Success? Exception Thrown Successful

    Response Return Successful Response Calculate Circuit Health Feedback Loop Not Implemented Successful Fallback Failed Fallback Rate Limit? Timeout Short-circuit Reject Yes return immediately .queue() All failure states are routed through the same path.
  42. Construct Hystrix Command Object .observe() .execute() Asynchronous Synchronous run() Circuit

    Open? getFallback() Return Successful Response Calculate Circu Health Not Implemented Successful Fallback Failed Fallback Exception Thrown Exception Thrown Return Fallback Response Rate Limit? Timeo Short-circuit Reject Yes return immediately .queue() Asynchronous Every failure is given the opportunity to retrieve a fallback which can result in one of three results.
  43. Construct Hystrix Command Object .observe() .execute() Asynchronous Synchronous run() Circuit

    Open? getFallback() Success? Exception Thrown Successful Response Return Successful Response Calculate Circuit Health Feedback Loop Not Implemented Successful Fallback Failed Fallback Exception Thrown Exception Thrown Return Fallback Response Rate Limit? Timeout Short-circuit Reject Yes return immediately .queue() Asynchronous Hystrix execution flow chart. Read more at https://github.com/Netflix/Hystrix/wiki/How-it-Works#flow-chart
  44. 30 rps x 0.2 seconds = 6 + breathing room

    = 10 threads If LinkedBlockingQueue is used (default uses SynchronousQueue) Thread-pool Queue size: 5-10 (0 doesn't work but get close to it) Thread-pool Size + Queue Size Queuing is Not Free If LinkedBlockingQueue is used instead of the default SynchronousQueue, requests in queue block user threads thus must be considered part of the resources being allocated to a dependency. Setting a queue to 100 is equivalent to saying 100 incoming requests can block while waiting for this dependency. There is typically not a good reason for having a queue size higher than 5-10. Bursting should be handled through batching and throughput should be accommodated by a large enough thread pool. It is better to increase the thread-pool size rather than the queue as commands executing in the thread-pool receive forward progress whereas items in the queue do not. See https://github.com/Netflix/Hystrix/wiki/Configuration#maxqueuesize for more information.
  45. Cost of Thread @ ~60rps mean - median - 90th

    - 99th (time in ms) Time for thread to execute Time user thread waited The Netflix API has ~40 thread pools with 5-20 threads in each. A common question and concern is what impact this has on performance. Here is a sample of a dependency circuit for 24 hours from the Netflix API production cluster with a rate of 60rps per server. Each execution occurs in a separate thread with mean, median, 90th and 99th percentile latencies shown in the first 4 legend values. The second group of 4 values is the user thread waiting on the dependency thread and shows the total time including queuing, scheduling, execution and waiting for the return value from the Future. The calling thread median, 90th and 99th percentiles are the last 3 legend values. This example was chosen since it is relatively high volume and low latency so the cost of a separate thread is potentially more of a concern than if the backend network latency was 100ms or higher.
  46. Cost: 0ms Time for thread to execute Time user thread

    waited Cost of Thread @ ~60rps mean - median - 90th - 99th (time in ms) At the median (and lower) there is no cost to having a separate thread.
  47. Cost: 3ms Time for thread to execute Time user thread

    waited Cost of Thread @ ~60rps mean - median - 90th - 99th (time in ms) At the 90th percentile there is a cost of 3ms for having a separate thread.
  48. Cost: 9ms Time for thread to execute Time user thread

    waited Cost of Thread @ ~60rps mean - median - 90th - 99th (time in ms) At the 99th percentile there is a cost of 9ms for having a separate thread. Note however that the increase in cost is far smaller than the increase in execution time of the separate thread which jumped from 2 to 28 whereas the cost jumped from 0 to 9. This overhead at the 90th percentile and higher for circuits such as these has been deemed acceptable for the benefits of resilience achieved. For circuits that wrap very low latency requests (such as those primarily hitting in-memory caches) the overhead can be too high and in those cases we choose to use tryable semaphores which do not allow for timeouts but provide most of the resilience benefits without the overhead. The overhead in general though is small enough that we prefer the isolation benefits of a separate thread.
  49. Cost of Thread @ ~75rps mean - median - 90th

    - 99th (time in ms) Time for thread to execute Time user thread waited This is a second sample of a dependency circuit for 24 hours from the Netflix API production cluster with a rate of 75rps per server. As with the first example this was chosen since it is relatively high volume and low latency so the cost of a separate thread is potentially more of a concern than if the backend network latency was 100ms or higher. Each execution occurs in a separate thread with mean, median, 90th and 99th percentile latencies shown in the first 4 legend values. The second group of 4 values is the user thread waiting on the dependency thread and shows the total time including queuing, scheduling, execution and waiting for the return value from the Future. The calling thread median, 90th and 99th percentiles are the last 3 legend values.
  50. Cost: 0ms Time for thread to execute Time user thread

    waited Cost of Thread @ ~75rps mean - median - 90th - 99th (time in ms) At the median (and lower) there is no cost to having a separate thread.
  51. Cost: 2ms Time for thread to execute Time user thread

    waited Cost of Thread @ ~75rps mean - median - 90th - 99th (time in ms) At the 90th percentile there is a cost of 2ms for having a separate thread.
  52. Cost: 2ms Time for thread to execute Time user thread

    waited Cost of Thread @ ~75rps mean - median - 90th - 99th (time in ms) At the 99th percentile there is a cost of 2ms for having a separate thread.
  53. Semaphores Effectively No Cost ~5000rps per instance Semaphore isolation on

    the other hand is used for dependencies which are very high-volume in-memory lookups that never result in a synchronous network request. The cost is practically zero (atomic compare-and-set counter for semaphore).
  54. HystrixCommand run() throw Exception Fail Fast Failing fast is the

    default behavior if no fallback is implemented. Even without a fallback this is useful as it prevents resource saturation beyond the bulkhead so the rest of the application can continue functioning and enables rapid recovery once the underlying problem is resolved. Read more at https://github.com/Netflix/Hystrix/wiki/How-To-Use#fail-fast
  55. HystrixCommand run() getFallback() return&null; return&new&Option<T>(); return&Collections.emptyList(); return&Collections.emptyMap(); Fail Silent Silent

    failure is an approach for removing non-essential functionality from the user experience by returning a value that equates to “no data”, “not available” or “don’t display”. Read more at https://github.com/Netflix/Hystrix/wiki/How-To-Use#fail-silent
  56. HystrixCommand run() getFallback() return&true; return&DEFAULT_OBJECT; Static Fallback Static fallbacks can

    be used when default data or behavior can be returned to the user. Read more at https://github.com/Netflix/Hystrix/wiki/How-To-Use#fallback-static
  57. HystrixCommand run() getFallback() return&new&UserAccount(customerId,&"Unknown&Name", &&&&&&&&&&&&&&&&countryCodeFromGeoLookup,&true,&true,&false); return&new&VideoBookmark(movieId,&0); Stubbed Fallback Stubbed fallbacks

    are an extension of static fallbacks when some data is available (such as from request arguments, authentication tokens or other functioning system calls) and combined with default values for data that can not be retrieved. Read more at https://github.com/Netflix/Hystrix/wiki/How-To-Use#fallback-stubbed
  58. HystrixCommand run() getFallback() public!class!CommandHelloWorld!extends!HystrixCommand<String>!{ !!!!... !!!!protected!String!run()!{ !!!!!!!!return!"Hello!"!+!name!+!"!"; !!!!} !!!!protected!String!getFallback()!{ !!!!!!!!return!"Hello!Failure!"!+!name!+!"!";

    !!!!} } Stubbed Fallback The getFallback() method is executed whenever failure occurs (after run() invocation or on rejection without run() ever being invoked) to provide opportunity to do fallback.
  59. HystrixCommand run() getFallback() HystrixCommand run() Fallback via network Fallback via

    network is a common approach for falling back to a stale cache (such as a memcache server) or less personalized value when not able to fetch from the primary source. Read more at https://github.com/Netflix/Hystrix/wiki/How-To-Use#fallback-cache-via-network
  60. HystrixCommand run() getFallback() HystrixCommand run() getFallback() Fallback via network then

    Local When the fallback performs a network call it’s preferable for it to also have a fallback that does not go over the network otherwise if both primary and secondary systems fail it will fail by throwing an exception (similar to fail fast except after two fallback attempts).
  61. public&class&GetBookmarkCommand&extends&HystrixCommand<Bookmark>&{ &&&&private&final&User&user; &&&&private final Movie movie; &&&&public&GetBookmarkCommand(User&user,&Movie&move)&{ &&&&&&&&super(HystrixCommandGroupKey.Factory.asKey("VideoHistory")); &&&&&&&&this.user&=&user; &&&&&&&&this.movie&=&movie;

    &&&&} &&&&@Override &&&&protected&Bookmark&run()&throws&Exception&{ &&&&&&&&return&BookmarkClient.getInstance().getBookmark(user,6movie); &&&&} } BookmarkClient.getInstance().getBookmark(user,6movie); ... gets wrapped inside a HystrixCommand within the run() method.
  62. public&class&GetBookmarkCommand&extends&HystrixCommand<Bookmark>&{ &&&&private&final&User&user; &&&&private final Movie movie; &&&&public&GetBookmarkCommand(User&user,&Movie&move)&{ &&&&&&&&super(HystrixCommandGroupKey.Factory.asKey("VideoHistory")); &&&&&&&&this.user&=&user; &&&&&&&&this.movie&=&movie;

    &&&&} &&&&@Override &&&&protected&Bookmark&run()&throws&Exception&{ &&&&&&&&return&BookmarkClient.getInstance().getBookmark(user,6movie); &&&&} } Arguments are accepted by the constructor to make available to the run() method when invoked.
  63. public&class&GetBookmarkCommand&extends&HystrixCommand<Bookmark>&{ &&&&private&final&User&user; &&&&private final Movie movie; &&&&public&GetBookmarkCommand(User&user,&Movie&move)&{ &&&&&&&&super(HystrixCommandGroupKey.Factory.asKey("VideoHistory")); &&&&&&&&this.user&=&user; &&&&&&&&this.movie&=&movie;

    &&&&} &&&&@Override &&&&protected&Bookmark&run()&throws&Exception&{ &&&&&&&&return&BookmarkClient.getInstance().getBookmark(user,6movie); &&&&} } The minimal config of a command is providing a HystrixCommandGroupKey.
  64. public&class&GetBookmarkCommand&extends&HystrixCommand<Bookmark>&{ &&&&private&final&User&user; &&&&private final Movie movie; &&&&public&GetBookmarkCommand(User&user,&Movie&move)&{ &&&&&&&&super(HystrixCommandGroupKey.Factory.asKey("VideoHistory")); &&&&&&&&this.user&=&user; &&&&&&&&this.movie&=&movie;

    &&&&} &&&&@Override &&&&protected&Bookmark&run()&throws&Exception&{ &&&&&&&&return&BookmarkClient.getInstance().getBookmark(user,6movie); &&&&} &&&&@Override &&&&protected&Bookmark&getFallback()&{ &&&&&&&&return&new&Bookmark(0); &&&&} &&&&@Override &&&&protected&String&getCacheKey()&{ &&&&&&&&return&movie.getId()&+&"_"&+&user.getId(); &&&&} } Generally however this is all that is needed. More can be read on configuration options at https://github.com/Netflix/Hystrix/wiki/Configuration
  65. &&&&public&GetBookmarkCommand(User&user,&Movie&move)&{ &&&&&&&&super(HystrixCommandGroupKey.Factory.asKey("VideoHistory")); &&&&&&&&this.user&=&user; &&&&&&&&this.movie&=&movie; &&&&} &&&&@Override &&&&protected&Bookmark&run()&throws&Exception&{ &&&&&&&&return&BookmarkClient.getInstance().getBookmark(user,6movie); &&&&} &&&&@Override

    &&&&protected&Bookmark&getFallback()&{ &&&&&&&&return&new&Bookmark(0); &&&&} &&&&@Override &&&&protected&String&getCacheKey()&{ &&&&&&&&return&movie.getId()&+&"_"&+&user.getId(); &&&&} } The getFallback() method can be implemented for providing fallback responses when failure occurs. More information is available at https://github.com/Netflix/Hystrix/wiki/How-To-Use#wiki-Fallback
  66. &&&&public&GetBookmarkCommand(User&user,&Movie&move)&{ &&&&&&&&super(HystrixCommandGroupKey.Factory.asKey("VideoHistory")); &&&&&&&&this.user&=&user; &&&&&&&&this.movie&=&movie; &&&&} &&&&@Override &&&&protected&Bookmark&run()&throws&Exception&{ &&&&&&&&return&BookmarkClient.getInstance().getBookmark(user,6movie); &&&&} &&&&@Override

    &&&&protected&Bookmark&getFallback()&{ &&&&&&&&return&new&Bookmark(0); &&&&} &&&&@Override &&&&protected&String&getCacheKey()&{ &&&&&&&&return&movie.getId()&+&"_"&+&user.getId(); &&&&} } The getCacheKey() method allows de-duping calls within a single request context. More information is available at https://github.com/Netflix/Hystrix/wiki/How-To-Use#wiki-Caching
  67. public&class&GetMoviesCommand&extends&HystrixCommand<Movies>&{ &&&&private&final&User&user; &&&&public&GetMoviesCommand(User&user)&{ &&&&&&&&super(HystrixCommandGroupKey.Factory.asKey("MovieListsService")); &&&&&&&&this.user&=&user; &&&&} &&&&@Override &&&&protected&Movies&run()&throws&Exception&{ &&&&&&&&return&MoviesClient.getInstance().getMovies(user); &&&&}

    &&&&@Override &&&&protected&Movies&getFallback()&{ &&&&&&&&return&new&GetDefaultMoviesCommand(user).execute(); &&&&} &&&& &&&&@Override &&&&protected&String&getCacheKey()&{ &&&&&&&&return&String.valueOf(user.getId()); &&&&} } This example will demonstrate a different fallback strategy ...
  68. public&class&GetMoviesCommand&extends&HystrixCommand<Movies>&{ &&&&private&final&User&user; &&&&public&GetMoviesCommand(User&user)&{ &&&&&&&&super(HystrixCommandGroupKey.Factory.asKey("MovieListsService")); &&&&&&&&this.user&=&user; &&&&} &&&&@Override &&&&protected&Movies&run()&throws&Exception&{ &&&&&&&&return&MoviesClient.getInstance().getMovies(user); &&&&}

    &&&&@Override &&&&protected&Movies&getFallback()&{ &&&&&&&&return&new&GetDefaultMoviesCommand(user).execute(); &&&&} &&&& &&&&@Override &&&&protected&String&getCacheKey()&{ &&&&&&&&return&String.valueOf(user.getId()); &&&&} } ... it uses a network client that can fail ...
  69. public&class&GetMoviesCommand&extends&HystrixCommand<Movies>&{ &&&&private&final&User&user; &&&&public&GetMoviesCommand(User&user)&{ &&&&&&&&super(HystrixCommandGroupKey.Factory.asKey("MovieListsService")); &&&&&&&&this.user&=&user; &&&&} &&&&@Override &&&&protected&Movies&run()&throws&Exception&{ &&&&&&&&return&MoviesClient.getInstance().getMovies(user); &&&&}

    &&&&@Override &&&&protected&Movies&getFallback()&{ &&&&&&&&return&new&GetDefaultMoviesCommand(user).execute(); &&&&} &&&& &&&&@Override &&&&protected&String&getCacheKey()&{ &&&&&&&&return&String.valueOf(user.getId()); &&&&} } ... and a cache key for de-duping ...
  70. public&class&GetMoviesCommand&extends&HystrixCommand<Movies>&{ &&&&private&final&User&user; &&&&public&GetMoviesCommand(User&user)&{ &&&&&&&&super(HystrixCommandGroupKey.Factory.asKey("MovieListsService")); &&&&&&&&this.user&=&user; &&&&} &&&&@Override &&&&protected&Movies&run()&throws&Exception&{ &&&&&&&&return&MoviesClient.getInstance().getMovies(user); &&&&}

    &&&&@Override &&&&protected&Movies&getFallback()&{ &&&&&&&&return&new&GetDefaultMoviesCommand(user).execute(); &&&&} &&&& &&&&@Override &&&&protected&String&getCacheKey()&{ &&&&&&&&return&String.valueOf(user.getId()); &&&&} } ... but the fallback executes another HystrixCommand since the fallback is retrieved from over the network as well.
  71. public&class&GetDefaultMoviesCommand&extends&HystrixCommand<Movies>&{ &&&&private&final&User&user; &&&&public&GetDefaultMoviesCommand(User&user)&{ &&&&&&&&this.user&=&user; &&&&} &&&&@Override &&&&protected&Movies&run()&throws&Exception&{ &&&&&&&&return&MoviesClient.getInstance().getDefaultMovies(user); &&&&} &&&&protected&Movies&getFallback()&{

    &&&&&&&&return&MoviesClient.getInstance().getDefaultMoviesSnapshot(); &&&&} } ... and if it also fails it too has a fallback, but this one executes locally. Thus, we first try and get personalized movies for a user, then generic fallback from a remote cache, and if both of those fail then a global fallback from a local cache.
  72. public&class&GetUserCommand&extends&HystrixCommand<User>&{ &&&&private&final&int&id; &&&&private&final&Cookie[]&requestCookies; &&&&public&GetUserCommand(int&id,&Cookie[]&requestCookies) &&&&&&& &&&&&&&&!...!for!brevity!on!slide!... &&&&@Override &&&&protected&User&getFallback()&{ &&&&&&&&if(...&cookies&valid&...)&{ &&&&&&&&&&&&User&stubbedUser&=&new&User(id);

    &&&&&&&&&&&&//&logic&for&retrieving&defaults&from&cookies &&&&&&&&&&&&return&stubbedUser; &&&&&&&&}&else&{ &&&&&&&&&&&&throw&new&RuntimeException("Unable&to&retrieve&user &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&from&service&or&cookies"); &&&&&&&&} &&&&} } To do so we change the input arguments and accept stateful cookies sent with every authenticated request and use those to retrieve key user data that we can make a stubbed response from.
  73. public&class&GetUserCommand&extends&HystrixCommand<User>&{ &&&&private&final&int&id; &&&&private&final&Cookie[]&requestCookies; &&&&public&GetUserCommand(int&id,&Cookie[]&requestCookies) &&&&&&& &&&&&&&&!...!for!brevity!on!slide!... &&&&@Override &&&&protected&User&getFallback()&{ &&&&&&&&if(...&cookies&valid&...)&{ &&&&&&&&&&&&User&stubbedUser&=&new&User(id);

    &&&&&&&&&&&&//&logic&for&retrieving&defaults&from&cookies &&&&&&&&&&&&return&stubbedUser; &&&&&&&&}&else&{ &&&&&&&&&&&&throw&new&RuntimeException("Unable&to&retrieve&user &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&from&service&or&cookies"); &&&&&&&&} &&&&} } If the cookies have the necessary data (cookies for all authenticated users should) then we can fallback to a stubbed response.
  74. public&class&GetUserCommand&extends&HystrixCommand<User>&{ &&&&private&final&int&id; &&&&private&final&Cookie[]&requestCookies; &&&&public&GetUserCommand(int&id,&Cookie[]&requestCookies) &&&&&&& &&&&&&&&!...!for!brevity!on!slide!... &&&&@Override &&&&protected&User&getFallback()&{ &&&&&&&&if(...&cookies&valid&...)&{ &&&&&&&&&&&&User&stubbedUser&=&new&User(id);

    &&&&&&&&&&&&//&logic&for&retrieving&defaults&from&cookies &&&&&&&&&&&&return&stubbedUser; &&&&&&&&}&else&{ &&&&&&&&&&&&throw&new&RuntimeException("Unable&to&retrieve&user &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&from&service&or&cookies"); &&&&&&&&} &&&&} } Most of the fields of the User object will be defaults and may affect user experience in certain ways, but the critical pieces are available from the cookies. This allows the system to degrade rather than failing. Since the User object is critical to almost every incoming request this is essential to application resiliency. We favor degrading the experience over outright failure.
  75. So now what? Code is only part of the solution.

    Operations is the other critical half.
  76. >40,000 success 1 timeout 4 rejected Looking closely at high

    volume systems it is common to find constant failure.
  77. The rejection spikes on the left correlate with and do

    in fact represent the cause of the fallback spikes on the right.
  78. Latency percentiles are captured at every 5th percentile and a

    few extra such as 99.5th (though this graph is only showing 50th/99th/99.5th).
  79. >40,000 success 0.10 exceptions Exceptions Thrown helps to identify if

    a failure state is being handled by a fallback successfully or not. In this case we are seeing < 0.1 exceptions per second being thrown but on the previous set of metrics saw 5-40 fallbacks occurring each second, thus we can see that the fallbacks are doing their job but we may want to look for very small number of edge cases where fallbacks fail resulting in an exception.
  80. We found that historical metrics with 1 datapoint per minute

    and 1-2 minutes latency were not sufficient during operational events such as deployments, rollbacks, production alerts and configuration changes so we built near realtime monitoring and data visualizations to help us consume large amounts of data easily. This dashboard is the aggregate view of a production cluster with ~1-2 second latency from the time an event occurs to being rendered in the browser. Read more at https://github.com/Netflix/Hystrix/wiki/Dashboard
  81. 2 minutes of request rate to show relative changes in

    traffic circle color and size represent health and traffic volume
  82. 2 minutes of request rate to show relative changes in

    traffic circle color and size represent health and traffic volume hosts reporting from cluster
  83. last minute latency percentiles 2 minutes of request rate to

    show relative changes in traffic circle color and size represent health and traffic volume hosts reporting from cluster
  84. last minute latency percentiles 2 minutes of request rate to

    show relative changes in traffic circle color and size represent health and traffic volume hosts reporting from cluster Circuit-breaker status
  85. last minute latency percentiles Request rate 2 minutes of request

    rate to show relative changes in traffic circle color and size represent health and traffic volume hosts reporting from cluster Circuit-breaker status
  86. Error percentage of last 10 seconds last minute latency percentiles

    Request rate 2 minutes of request rate to show relative changes in traffic circle color and size represent health and traffic volume hosts reporting from cluster Error percentage of last 10 seconds Circuit-breaker status
  87. last minute latency percentiles Request rate 2 minutes of request

    rate to show relative changes in traffic circle color and size represent health and traffic volume hosts reporting from cluster Error percentage of last 10 seconds Rolling 10 second counters with 1 second granularity Failures/Exceptions Thread-pool Rejections Thread timeouts Successes Short-circuited (rejected) Circuit-breaker status
  88. 23 5 2 0 47 8 1 0 26 4

    0 0 48 9 4 0 38 4 2 0 42 6 7 0 59 11 5 1 46 5 2 0 39 3 5 0 12 1 0 0 Success Timeout Failure Rejection 10 1-second "buckets" 23 5 2 0 47 8 1 0 26 4 0 0 48 9 4 0 38 4 2 0 42 6 7 0 59 11 5 1 46 5 2 0 39 3 5 0 45 6 2 0 1 0 0 0 On "getLatestBucket" if the 1-second window is passed a new bucket is created, the rest slid over and the oldest one dropped. Low Latency Granular Metrics Rolling 10 second window 1 second resolution All metrics are captured in both absolute cumulative counters and rolling windows with 1 second granularity. Read more at https://github.com/Netflix/Hystrix/wiki/Metrics-and-Monitoring
  89. 23 5 2 0 47 8 1 0 26 4

    0 0 48 9 4 0 38 4 2 0 42 6 7 0 59 11 5 1 46 5 2 0 39 3 5 0 12 1 0 0 Success Timeout Failure Rejection 10 1-second "buckets" 23 5 2 0 47 8 1 0 26 4 0 0 48 9 4 0 38 4 2 0 42 6 7 0 59 11 5 1 46 5 2 0 39 3 5 0 45 6 2 0 1 0 0 0 On "getLatestBucket" if the 1-second window is passed a new bucket is created, the rest slid over and the oldest one dropped. Low Latency Granular Metrics Rolling 10 second window 1 second resolution The rolling counters default to 10 second windows with 1 second buckets.
  90. 23 5 2 0 47 8 1 0 26 4

    0 0 48 9 4 0 38 4 2 0 42 6 7 0 59 11 5 1 46 5 2 0 39 3 5 0 12 1 0 0 Success Timeout Failure Rejection 10 1-second "buckets" 23 5 2 0 47 8 1 0 26 4 0 0 48 9 4 0 38 4 2 0 42 6 7 0 59 11 5 1 46 5 2 0 39 3 5 0 45 6 2 0 1 0 0 0 On "getLatestBucket" if the 1-second window is passed a new bucket is created, the rest slid over and the oldest one dropped. Low Latency Granular Metrics Rolling 10 second window 1 second resolution As each second passes the oldest bucket is dropped (to soon be overwritten since it is a ring buffer)...
  91. 23 5 2 0 47 8 1 0 26 4

    0 0 48 9 4 0 38 4 2 0 42 6 7 0 59 11 5 1 46 5 2 0 39 3 5 0 12 1 0 0 Success Timeout Failure Rejection 10 1-second "buckets" 23 5 2 0 47 8 1 0 26 4 0 0 48 9 4 0 38 4 2 0 42 6 7 0 59 11 5 1 46 5 2 0 39 3 5 0 45 6 2 0 1 0 0 0 On "getLatestBucket" if the 1-second window is passed a new bucket is created, the rest slid over and the oldest one dropped. Low Latency Granular Metrics Rolling 10 second window 1 second resolution ... and a new bucket is created.
  92. ~1 second latency aggregated stream Turbine stream aggregator Low Latency

    Granular Metrics Metrics are subscribed to from all servers in a cluster and aggregated with ~1 second latency from event to aggregation. This stream can then be consumed by the dashboard, an alerting system or anything else wanting low latency metrics.
  93. propagate across cluster in seconds Low Latency Configuration Changes The

    low latency loop is completed with the ability to propagate configuration changes across a cluster in seconds. This enables rapid iterations of seeing behavior in production, pushing config changes and then watching them take effect immediately as the changes roll across a cluster of servers. Low latency operations requires both the visibility into metrics and ability to affect change operating with similar latency windows.
  94. Auditing via Simulation Simulating failure states in production has proven

    an effective approach for auditing our applications to either prove resilience or find weakness.
  95. Auditing via Simulation In this example failure was injected into

    a single dependency which caused the bulkhead to return fallbacks and trip all circuits since the failure rate was almost 100%, well above the threshold for circuits to trip.
  96. Auditing via Simulation When the ‘TitleStatesGetAllRentStates` bulkhead began returning fallbacks

    the ‘atv_mdp’ endpoint shot to the top of the dashboard with 99% error rate. There was a bug in how the fallback was handled so we immediately stopped the simulation, fixed the bug over the coming days and repeated the simulation to prove it was fixed and the rest of the system remained resilient. This was caught in a controlled simulation where we could catch and act in less than a minute rather than a true production incident where we likely wouldn’t have been able to do anything.
  97. This shows another simulation where latency was injected. Read more

    at http://techblog.netflix.com/2011/07/netflix-simian-army.html
  98. 125 → 1500+ 1000+ ms of latency was injected into

    a dependency that normally completes with a median latency of ~15-20ms and 99.5th of 120-130ms.
  99. ~5000 The latency spike caused timeouts, short-circuiting and rejecting and

    up to ~5000 fallbacks per second as a result of these various failure states.
  100. ~1 While delivering the ~5000 fallbacks per second the exceptions

    thrown didn’t go beyond ~1 per second demonstrating that user impact was negligible (as perceived from the server, the client behavior must also be validated during a simulation but is not part of this dataset).
  101. Zuul Routing Layer Canary vs Baseline Squeeze Production "Coalmine" Other

    approaches to auditing take advantage of our routing layer to route traffic to different clusters. Read more at http://techblog.netflix.com/2013/06/announcing-zuul-edge-service-in-cloud.html
  102. Zuul Routing Layer Canary vs Baseline Squeeze Production "Coalmine" Every

    code deployment is preceded by a canary test where a small number of instances are launched to take production traffic, half with new code (canary), half with existing production code (baseline) and compared for differences. Thousands of system, application and bulkhead metrics are compared to make a decision on whether the new code should continue to full deployment. Many issues are found via production canaries that are not found in dev and test environments. Read more at http://techblog.netflix.com/2013/08/deploying-netflix-api.html
  103. Zuul Routing Layer Canary vs Baseline Squeeze Production "Coalmine" New

    instances are also put through a squeeze test before full rollout to find the point at which the performance degrades. This is used to identify performance and throughput changes of each deployment.
  104. Zuul Routing Layer Canary vs Baseline Squeeze Production "Coalmine" Long-term

    canaries are kept in a cluster we call “coalmine” with agents intercepting all network traffic. These run the same code as the production cluster and are used to identify network traffic without a bulkhead that starts happening due to unknown code paths being enabled via configuration, AB test and other changes. Read more at https://github.com/Netflix/Hystrix/tree/master/hystrix-contrib/hystrix-network-auditor-agent
  105. User Request Dependency A Dependency D Dependency G Dependency J

    Dependency M Dependency P Dependency B Dependency E Dependency H Dependency K Dependency N Dependency Q Dependency C Dependency F Dependency I Dependency L Dependency O Dependency R System Relationship Over Network without Bulkhead For example, a network relationship could exist in production code but not be triggered in dev, test or production canaries but then be enabled via a condition that changes days after deployment to production. This can be a vulnerability and we use the “coalmine” to identity these situations and inform decisions.
  106. Failure inevitably happens ... A good read on complex systems

    is Drift into Failure by Sidney Dekker: http://www.amazon.com/Drift-into-Failure-ebook/dp/B009KOKXKY/ref=tmm_kin_title_0
  107. Cluster adapts Failure Isolated When the backing system for the

    ‘SocialGetTitleContext’ bulkhead became latent the impact was contained and fallbacks returned.
  108. Cluster adapts Failure Isolated When the backing system for the

    ‘SocialGetTitleContext’ bulkhead became latent the impact was contained and fallbacks returned.
  109. Cluster adapts Failure Isolated Since the failure rate was above

    the threshold circuit breakers began tripping. As a portion of the cluster tripped circuits it released pressure on the underlying system so it could successfully perform some work.
  110. Cluster adapts Failure Isolated The cluster naturally adapts as bulkheads

    constrain throughput and circuits open and close in a rolling manner across the instances in the cluster.
  111. The red metric shows it was exceptions thrown by the

    client, not latency or concurrency constraints.
  112. The 20% error rate from the realtime visualization is also

    seen in the historical metrics with accompanying drop in successes.
  113. Distributed Systems are Complex Distributed applications need to be treated

    as complex systems and we must recognize that no machine or human can comprehend all of the state or interactions.
  114. Isolate Relationships One way to dealing with the complex system

    is to isolate the relationships so they can each fail independently of each other. Bulkheads have proven an effective approach for isolating and managing failure.
  115. Auditing & Operations are Essential Resilient code is only part

    of the solution. Systems drift and have latent bugs and failure states emerge from the complex interactions of the many relationships. Constant auditing can be part of the solution. Human operations must handle everything the system can’t which by definition means it is unknown so the system must strive to expose clear insights and effective tooling so humans can make informed decisions.
  116. Hystrix https://github.com/Netflix/Hystrix Application Resilience in a Service-oriented Architecture http://programming.oreilly.com/2013/06/application-resilience-in-a-service-oriented-architecture.html Fault

    Tolerance in a High Volume, Distributed System http://techblog.netflix.com/2012/02/fault-tolerance-in-high-volume.html Making the Netflix API More Resilient http://techblog.netflix.com/2011/12/making-netflix-api-more-resilient.html Ben Christensen @benjchristensen http://www.linkedin.com/in/benjchristensen jobs.netflix.com