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caterinasworld
June 21, 2016
Design
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Building Prototypes in Code to Iterate Faster
Open Source Bridge 2016
caterinasworld
June 21, 2016
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Transcript
Building Prototypes in Code to Iterate Faster Caterina Paun @caterinasworld
Caterina Paun Developer + Designer @caterinasworld www.caterinasworld.com
A Brief History of Time
Wireframes vs. Mockups vs. Prototypes
A wireframe is a visual representation of the content of
a page or app. It is a visualization tool and process for presenting proposed functionality, structure, and content of a web page, website, or application.
None
None
A mockup consists of one or several static pictures that
resemble the future UI of the application in as many aspects as possible.
Photoshop
Photoshop
Sketch
A prototype is an early sample, model, or release of
a product built to test a concept or process or to act as a thing to be replicated or learned from.
None
Keynote
Xcode
Paper + Pop
Case Study: Twitter
Wireframe = Representation Mockup = Shape/Size/Colors Prototype = Function
Prototype Fidelity
Paper Prototypes
Low Fidelity Medium Fidelity High Fidelity
The Tools
Lo to Medium Fidelity Balsamiq http:// balsamiq.com/ Flinto https:// www.flinto.com/
Proto IO http://proto.io/ Moqups https:// moqups.com/ Pop. (iPhone/Android App) Mockups.me http:// www.mockups.me/ App Cooker http:// www.appcooker.com/ Fluid UI https:// www.fluidui.com/ UX Pin http://uxpin.com/
Medium to High Fidelity Axure http://axure.com OmniGraffle http://www.omnigroup.com/omnigraffle/ InVision http://www.invisionapp.com/
Justinmind http://www.justinmind.com/ ProtoShare http://www.protoshare.com/ Pixate http://www.pixate.com/
High to Very High Fidelity Sketch http://www.sketchapp.com Photoshop, Illustrator +
Invision Keynote, PowerPoint FramerJS http://framerjs.com Bootstrap, Foundation
Why Prototype?
“Want to increase innovation? Lower the cost of failure.” -Joi
Ito
Ideas are cheap.
Development is expensive.
The Customer
–Jony Ive “There are 9 rejected ideas for every idea
that works.”
None
–Frank Lloyd Wright “You can use an eraser on the
drafting table or a sledge hammer on the construction site.”
Process
Research Design Test
MVP
$$$$ $ $ $ $$ $$$
$ $$ $$ $$$ $$$$ $$$$ $ $ $ $$
$$$ $$$
Why Prototype in Code?
None
My Process Pen + Paper Lo-Fi Wireframe - Balsamiq Hi-Fi
Mockup - Photoshop, Sketch Hi-Fi Prototype - Bootstrap, FramerJS
Wireframes Mockups Prototypes +
Bootstrap and Foundation
Robust Front-end Frameworks - UI components - Styled typography -
JavaScript plugins
None
None
None
Responsive
None
Tech Company vs. Agency or Development Shop
Style Guides are a must.
None
None
Git/GitHub
No more FINAL_FINAL_10_ACTUALFINAL.psd Multiple people can contribute to a single
prototype
–L. Peter Deutsch “To iterate is human, to recurse divine.”
Design vs. Development
Designer Developer 100% 100% Past
Designer Developer 15% 85% 85% 15% Present
Designer Developer 15% 85% 85% 15% Prototyper 50% 50% Future
Designer Developer 15% 85% 85% 15% Prototyper 50% 50% 100%
100% A More Realistic Future
No, designers don’t need to learn to code.
But your team can probably build better products.
And prototyping in code will help your team build better
products.
More Reading How to Decide What Ideas to Prototype: http://www.fastcodesign.com/1672929/
how-to-decide-what-ideas-to-prototype Helpful Rapid Prototyping Methods and Tools: http://chiefdisruptionofficer.com/helpful-rapid-prototyping- methods-and-tools-to-bring-digital-ideas-to-life-fast/ A Lean UX Design Process: http://www.anniestudio.org/a-lean-ux-design-process/
More Reading… Books
Questions?
Thank you! Caterina Paun @caterinasworld