Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
サルでもわかるブランチモデル
Search
Sponsored
·
SiteGround - Reliable hosting with speed, security, and support you can count on.
→
kubo-hide-kun
July 19, 2019
Programming
160
0
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
サルでもわかるブランチモデル
バイト先のLT大会で使用したスライドです.
あくまで「俺的」ブランチモデルなので,こういう宗教もあるんだな的な感じで閲覧してください.鉞への耐性はないでお手柔らかに.
kubo-hide-kun
July 19, 2019
More Decks by kubo-hide-kun
See All by kubo-hide-kun
CA BASE NEXT でスクロールに 連動したUIを構築した話
kubo_programmer
1
610
ハイレベルな環境こそが最高である 科学的なお話
kubo_programmer
0
180
SQL Injection
kubo_programmer
0
130
IPアドレスとは何か?
kubo_programmer
0
3.9k
クライアント/サーバーシステム
kubo_programmer
0
16k
DHCPサーバ
kubo_programmer
0
3.5k
How to make Readable Slide
kubo_programmer
0
170
AtomicDesignの説明と所感
kubo_programmer
0
2k
Moonblock入門
kubo_programmer
3
1.4k
Other Decks in Programming
See All in Programming
{ Android | Kotlin } Gradle Plugin in 2026
ryunen344
1
330
wkhtmltopdfの次どうするか問題2026
willnet
2
1.5k
UnityでSystem.Net.WebSocketsなWebSocketサーバが動かないのでUnity Monoのコードを覗いてみた / about implementing websocket server with unity mono
drumath2237
1
190
Go × SIMDで高速化するベクトル検索 ~ルーフラインモデルでSIMDが効く境界を探れ! ~
po3rin
1
2k
The Past, Present, and Future of Enterprise Java
ivargrimstad
0
470
JPUG勉強会 OSSデータベースの内部構造を理解しよう(第2回)
oga5
0
260
XHTMLが残したもの
yosuke_furukawa
PRO
2
820
AI × TiDD / 2026.09.05 Redmine 大阪
tokudiro
1
180
巨大モノリシックアプリ モダン化大作戦
ktcryomm
1
1k
AI Agent時代のリアーキテクチャ戦略と実践
hokaccha
9
4.8k
Vue Fes Japan 2026 タイムテーブル徹底解説
448jp
1
250
UPDATE をやめる — EF Core でマスタをバージョン管理する
panda728
PRO
0
220
Featured
See All Featured
Fireside Chat
paigeccino
43
4k
RailsConf 2023
tenderlove
30
1.6k
Performance Is Good for Brains [We Love Speed 2024]
tammyeverts
12
1.8k
Scaling GitHub
holman
464
140k
Organizational Design Perspectives: An Ontology of Organizational Design Elements
kimpetersen
PRO
1
830
Creating an realtime collaboration tool: Agile Flush - .NET Oxford
marcduiker
35
2.6k
What’s in a name? Adding method to the madness
productmarketing
PRO
24
4.2k
Chrome DevTools: State of the Union 2024 - Debugging React & Beyond
addyosmani
10
1.3k
Introduction to Domain-Driven Design and Collaborative software design
baasie
1
990
How People are Using Generative and Agentic AI to Supercharge Their Products, Projects, Services and Value Streams Today
helenjbeal
1
330
The innovator’s Mindset - Leading Through an Era of Exponential Change - McGill University 2025
jdejongh
PRO
1
340
Designing for Timeless Needs
cassininazir
1
480
Transcript
αϧͰΘ͔Δ (JUͷϒϥϯνϞσϧ ొஃऀΫϘଠ
ࣗݾհ ໊લΫϘଠ !LVCP@QSPHSBNNFS ྸࡀ ֶߍͱ͋Δߴઐੜ࢈σβΠϯֶՊ ใγεςϜίʔε ɹɹɹɹɹɹɹίϯϐϡʔλݚڀ෦ݩ෦ ্ߖ
ಘҙݴޠ+BWBTDSJQU ओʹ3FBDU ݱࡏͷλεΫΞϊςʔγϣϯπʔϧͷ࡞ .Z42-ͱͷଓ࣌ͷόάղܾʹணखத
εέδϡʔϧʹՃ͢Δ༧ఆͷ ܾ࣌ఆΛࣗಈԽ ͢ΔػೳΛࡌͨ͠ εέδϡʔϦϯάαʔϏε Smart Scheduler ɹөըؑɿ Plan_A : 6݄22
10:00~11:40 Plan_B : 6݄22 18:00~19:40 Plan_C : 6݄23 14:00~15:40
ࠓճͷ༰ͦͷϓϩδΣΫτͷ ϒϥϯνϞσϧͰ͢ɻ
ͦͦϒϥϯνϞσϧͱ ϒϥϯνϞσϧͱ GitͷϒϥϯνͷΓํɻ ͜ͷΓํʹΑͬͯอकͷ͍͕ܾ͢͠͞·ͬͯ͘Δɻ
ϒϥϯνϞσϧͷྫ $BTF.BTUFSϒϥϯνͷΈ ͱΓ͋͑ͣ Masterϒϥϯνʹ Commitɻ [ొ͢Δϒϥϯν] Master: ։ൃ͕ਐΉͱશͯ͜͜ʹ Commit͞ΕΔɻ [ಛ]
Commitָ͕ɻ ϦϦʔε࣌ͷ҆ఆ൘Λͤͳ͍ɻ ࡞ۀͷϩά͕͍ͮΒ͍ɻ
ϒϥϯνϞσϧͷྫ $BTF.BTUFS GFBUVSF ֤ػೳͷ࣮͝ͱʹϒϥϯνΛͬͯɺ࣮ɻ Ұ௨Γ࣮ͨ͠Βɺ.BTUFSʹϚʔδ [ొ͢Δϒϥϯν] Master: ։ൃͷओ࣠ , Feature:
֤ػೳ͝ͱͷ࣮ [ಛ] ࡞ۀͷϩά͕͍͍͢ɻ ҎલɺϦϦʔε࣌ͷ҆ఆ൘͕ͳ͍ɻ
ϒϥϯνϞσϧͷྫ $BTF.BTUFS %FWFMPQ GFBUVSF Masterʹશମ͕͢Δ·ͰϚʔδ͠ͳ͍ɻ Developϒϥϯν͕։ൃͷओ࣠Ͱ fasetureϒϥϯνͦ͜ʹϚʔδɻ [ొ͢Δϒϥϯν] Master: ϦϦʔε࣌ͷ҆ఆ൛
, Develop: ։ൃͷओ࣠ Feature: ֤ػೳ͝ͱͷ࣮ [ಛ] ࡞ۀͷϩά͕͍͍͢ɻ҆ఆ൛͋Δɻ
ଞʹ༻ҙ͖͢ϒϥϯν 3FMFBTFϒϥϯν ϦϦʔε࣌ͷඍௐʹΘΕΔɻ ओʹ Develop͔Βੜ͠ɺඍௐޙ MasterʹϚʔδɻ [ར] ҆ఆ൛ʹөͤͯ͞ɺ DevelopϒϥϯνͦͷӨڹΛड͚ͳ͍ɻ
ଞʹ༻ҙ͖͢ϒϥϯν )PUpYϒϥϯν ϦϦʔεޙʹۓٸͳमਖ਼͕ඞཁͱͳͬͨ࣌ʹੜ͞ΕΔɻ ओʹ Master͔Βੜ͠ɺमਖ਼ऴྃޙ MasterͱDevelopʹϚʔδɻ [ར] ҆ఆ൛ͷमਖ਼͕ DevelopϒϥϯνͷมߋʹӨڹ͠ͳ͍ɻ
ϋοΧιϯͰ͜ΕΛΔͱ͜Μͳ෩ʹͳͬͨ
·ͱΊ Master: ҆ఆ൛ɻσϓϩΠͯ͠ͳ͍ঢ়ଶͷͷ͔͠Ϛʔδ͠ͳ͍ɻ Develop: ։ൃͷओ࣠ Feature: ࣮͢Δػೳຖͷϒϥϯν Release: MasterͷϚʔδ࣌ͷඍௐ༻ Hotfix:
҆ఆ൛ʹۓٸͳमਖ਼͕ඞཁʹͳͬͨࡍʹ༻͞ΕΔϒϥϯν
͝੩ௌ͋Γ͕ͱ͏͍͟͝·ͨ͠