Talk by Matt Heaney
At WWDC 2023, Apple made a game changing announcement: they introduced the Vision Pro and visionOS, their first steps into spacial computing. Their new headset allows apps to break out of iPhone and iPad screens and blend seamlessly into spaces around us.
For users, this is incredibly exciting.
But as developers, this goes another level: we get to make apps to be used on the headset! Whether you’re an experienced developer for Apple products or brand new to the game, this is the perfect time to get involved.
The best part is: it’s easier than you may think to get and running with developing for visionOS. There’s a lot of new terms and tools we can use, but this talk has you covered.
In this talk, we’ll start at the very top, and we’ll look at:
What impact could the Vision Pro have on developing for Apple products?
Navigating the Vision Pro simulator in Xcode
The difference between apps that use Windows, Volumes and Spaces
How to get up and going building your first Vision Pro apps
My goal with this talk is not only to provide you with the information you need to get up and running, but also to inspire you to make your first projects for the Vision Pro