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"This is Not a Train" 360 Film Experience
Noel's Storyboards
April 27, 2023
Transcript
14 slides
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Noel Nuñez Gabriel Torres Lukas Rodriguez CIM 658 ce n'est
pas un train A 360 Film Experience -
Narrative This experimental art piece places the viewer into the
mind of an individual faced with a repetitive existence. Here, the viewer bares witness to an abstract experience of harnessing the power of mental imagery to cope with an uncomfortable reality. Take a journey to escape the mundane. -
Goals & Objectives At the outset of designing our film
we knew that we wanted to achieve the following: • Experiment with mixed screen sizes ◦ Incorporating “flatties” into a 360 environment • Intentionally manipulate the viewer’s point of attention • To make something visually stimulating and exciting • Learn about and incorporate technology into the production pipeline to create 360 degree abstract designs and experiences ◦ Maya ▪ Computer animation ◦ Blender ▪ Virtual environment design ◦ Adobe Premiere ▪ Still Images ▪ Nested Videos ◦ Let’s try something new! -
Audience & User Experience Our goal with the audience is
to • give them the freedom to explore the scenery, • to keep them engaged with the visuals, • and to accurately direct their attention to the correct point of interest. Art should have an emotional component, so if we can make the audience feel a sense of serenity, wonder and hope, then we would have done our job well. Have Fun, Don’t Think We Are Crazy -
Challenges In an effort to learn how to incorporate animation,
motion graphics and traditional film into the project we hit a few bumps on the journey. Technology | Communication | Virtual Collaboration • Unfamiliar with the technology ◦ Blender and Maya ▪ Rendering in 360 ▪ Render Times and Quality ▪ Running out of memory storage • Editing in 360 ◦ Making sure objects appear on screen correctly ◦ Masking unwanted elements in 360 ◦ Rendering out the final file • Quality of film stitching ◦ Live action footage was unwatchable • Editing from different locations ◦ Working remotely and sharing files, staying organized -
Overcoming Obstacles We spent a lot of time collaborating with
each other and discussing methods of accomplishing shots and creating contingency plans in case something did not work • Research by way of watching tutorials and learning techniques • Frequent meetings to make sure we were on the same page • Elbow grease, getting it done! Research and Communication -
Personal Reflections Creating an immersive experience that is coherent, interesting
and meaningful was a bigger challenge than originally anticipated, but we learned a lot about collaboration, technique. Planning is important, and so is communicating and being able to make adjustments around challenges. We learned a lot and put our best effort