Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
John Romero Level Design as Presented by Michae...
Search
Michael C. Neel
February 08, 2015
0
1.8k
John Romero Level Design as Presented by Michael Neel
My notes on FPS level design gathered from various John Romero interviews.
Michael C. Neel
February 08, 2015
Tweet
Share
More Decks by Michael C. Neel
See All by Michael C. Neel
Truth View Input - A Framework for Game Design
vinull
1
130
The Diversity Talk
vinull
0
110
Stop Teaching Children Code!
vinull
1
150
Viva La Vita!
vinull
0
1.5k
Moving to WordPress
vinull
0
75
Building a 2D Tiled Engine in Unity
vinull
0
200
Game Development with Unity
vinull
0
110
CrowdFunding with Kickstarter
vinull
0
150
As Easy as Raspberry Pi
vinull
0
160
Featured
See All Featured
How to Think Like a Performance Engineer
csswizardry
27
2k
Learning to Love Humans: Emotional Interface Design
aarron
274
41k
Building Applications with DynamoDB
mza
96
6.7k
Docker and Python
trallard
46
3.6k
Let's Do A Bunch of Simple Stuff to Make Websites Faster
chriscoyier
507
140k
Visualizing Your Data: Incorporating Mongo into Loggly Infrastructure
mongodb
48
9.7k
Templates, Plugins, & Blocks: Oh My! Creating the theme that thinks of everything
marktimemedia
31
2.5k
実際に使うSQLの書き方 徹底解説 / pgcon21j-tutorial
soudai
PRO
189
55k
ReactJS: Keep Simple. Everything can be a component!
pedronauck
667
120k
VelocityConf: Rendering Performance Case Studies
addyosmani
332
24k
Build your cross-platform service in a week with App Engine
jlugia
232
18k
Git: the NoSQL Database
bkeepers
PRO
431
66k
Transcript
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None