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Actor Systems In Rust: Techniques and Tradeoffs

Actor Systems In Rust: Techniques and Tradeoffs

Andrew J. Stone

November 16, 2017
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  1. Haret Backend • Versioned persistent trie per consensus group •

    CAS on entire subtrees • Typed Leaves • Blob • Queue • Set
  2. Messages pub enum Msg<T> { User(T), ClusterStatus(ClusterStatus), ExecutorStatus(ExecutorStatus), StartTimer(usize), //

    time in ms CancelTimer(Option<CorrelationId>), Timeout, Shutdown, GetMetrics, Metrics(Vec<(Name, Metric)>) } { Rabble built-ins User Defined
  3. Envelopes pub struct Envelope<T> { pub to: Pid, pub from:

    Pid, pub msg: Msg<T>, pub correlation_id: Option<CorrelationId> }
  4. pub trait Process<T> : Send { /// Handle messages from

    other actors fn handle(&mut self, msg: Msg<T>, from: Pid, correlation_id: Option<CorrelationId>, output: &mut Vec<Envelope<T>>); } Processes
  5. Echo Server P1 (Client) Envelope { to: P2, from: P1,

    msg: Msg::User<Hello>, correlation_id: Some(P1) } Envelope { to: P1, from: P2, msg: Msg::User<Hello>, correlation_id: Some(P1) } P2 (Server)
  6. impl Process<T> for EchoServer<T> { fn handle(&mut self, msg: Msg<T>,

    from: Pid, cid: Option<CorrelationId>, output: &mut Vec<Envelope<T>>) { match msg { Msg::User(Hello) => { let to = from; // P1 let from = self.pid.clone(); // P2 let msg = Msg::User(Hello); let reply = Envelope::new(to, from, msg, cid); output.push(reply); }, _ => () } }
  7. Property Based Testing 1. Construct a group of processes in

    an initial state 2. Generate a schedule of test messages 3. Call the handle method of a process with a test message 4. Collect output messages of handle method 5. Schedule output messages