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PERFMATTERS for Android - DroidCon Berlin 2016

PERFMATTERS for Android - DroidCon Berlin 2016

The slogan '#PERFMATTERS' by Colt McAnlis is one of the most important statements, which an Android developer should follow. A well performing application makes the difference between a nice looking application and one, which gets successful. You, as an Android developer, have the responsibility to delight your users, so they don't feel how much work your application has to burden to fulfill the user's needs. This session will show you some easy optimizations and how to avoid glitches in the application. A lot of developers would shout, that this is premature optimization. In contrary it is preventive. With a small amount of work while developing you can avoid a lot of pitfalls. You will hopefully have a better understanding of the underlying system afterwards. During the session some tools and frameworks will be presented for helping you to fulfill your mission.

Hasan Hosgel

June 17, 2016
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  1. #DroidconDE #PERFMATTERS for Android | Hasan Hosgel Immobilien Scout GmbH

    Location: Berlin Employees: ~ 520 > 850.000 ads per month > 787 M visits in 2014* > 6 M Android downloads *source: comScore Digital Analytix, January 2015, complete IS24 (Portal & Mobile)
  2. #DroidconDE User Expectations Mobile App Users are impatient •  61%

    app start < 4 s Source: https://ssl.www8.hp.com/ww/en/secure/pdf/4aa5-7696enw.pdf
  3. #DroidconDE User Expectations Mobile App Users are impatient •  61%

    app start < 4 s •  49% app start < 2 s Source: https://ssl.www8.hp.com/ww/en/secure/pdf/4aa5-7696enw.pdf
  4. #DroidconDE User Expectations Mobile App Users are impatient •  61%

    app start < 4 s •  49% app start < 2 s Users are intolerant of issues and are quick to uninstall mobile apps Source: https://ssl.www8.hp.com/ww/en/secure/pdf/4aa5-7696enw.pdf
  5. #DroidconDE User Expectations Mobile App Users are impatient •  61%

    app start < 4 s •  49% app start < 2 s Users are intolerant of issues and are quick to uninstall mobile apps •  80% three attempts or less Source: https://ssl.www8.hp.com/ww/en/secure/pdf/4aa5-7696enw.pdf
  6. #DroidconDE User Expectations Mobile App Users are impatient •  61%

    app start < 4 s •  49% app start < 2 s Users are intolerant of issues and are quick to uninstall mobile apps •  80% three attempts or less •  53% apps with severe issues like crashes, freezes or errors Source: https://ssl.www8.hp.com/ww/en/secure/pdf/4aa5-7696enw.pdf
  7. #DroidconDE User Expectations Mobile App Users are impatient •  61%

    app start < 4 s •  49% app start < 2 s Users are intolerant of issues and are quick to uninstall mobile apps •  80% three attempts or less •  53% apps with severe issues like crashes, freezes or errors •  36% heavy battery usage Source: https://ssl.www8.hp.com/ww/en/secure/pdf/4aa5-7696enw.pdf
  8. #DroidconDE User Expectations Users blame the app and the company

    who made it Source: https://ssl.www8.hp.com/ww/en/secure/pdf/4aa5-7696enw.pdf
  9. #DroidconDE User Expectations Users blame the app and the company

    who made it •  55% app is responsible for performance issues Source: https://ssl.www8.hp.com/ww/en/secure/pdf/4aa5-7696enw.pdf
  10. #DroidconDE User Expectations Users blame the app and the company

    who made it •  55% app is responsible for performance issues •  37% Stated that app crashes or errors make them think less of a company’s brand Source: https://ssl.www8.hp.com/ww/en/secure/pdf/4aa5-7696enw.pdf
  11. #DroidconDE Performance Impacts 500 ms delay bounce rate -4.7% --

    conversion rate -1.9% Source: http://www.mobilejoomla.com/media/press/responsive-vs-serverside/Responsive-Design-vs- Server-Side-Solutions-Infographic.jpg
  12. #DroidconDE Performance Impacts 500 ms delay bounce rate -4.7% --

    conversion rate -1.9% 1,000 ms delay Source: http://www.mobilejoomla.com/media/press/responsive-vs-serverside/Responsive-Design-vs- Server-Side-Solutions-Infographic.jpg
  13. #DroidconDE Performance Impacts 500 ms delay bounce rate -4.7% --

    conversion rate -1.9% 1,000 ms delay bounce rate -8.3% -- Conversion rate -3.5% Source: http://www.mobilejoomla.com/media/press/responsive-vs-serverside/Responsive-Design-vs- Server-Side-Solutions-Infographic.jpg
  14. #DroidconDE Performance Impacts 500 ms delay bounce rate -4.7% --

    conversion rate -1.9% 1,000 ms delay bounce rate -8.3% -- Conversion rate -3.5% 100ms delay mean for Amazon -1% revenue Source: http://www.mobilejoomla.com/media/press/responsive-vs-serverside/Responsive-Design-vs- Server-Side-Solutions-Infographic.jpg
  15. #DroidconDE Performance Impacts 500 ms delay bounce rate -4.7% --

    conversion rate -1.9% 1,000 ms delay bounce rate -8.3% -- Conversion rate -3.5% 100ms delay mean for Amazon -1% revenue 11% scream at their device Source: http://www.mobilejoomla.com/media/press/responsive-vs-serverside/Responsive-Design-vs- Server-Side-Solutions-Infographic.jpg
  16. #DroidconDE Performance Impacts 500 ms delay bounce rate -4.7% --

    conversion rate -1.9% 1,000 ms delay bounce rate -8.3% -- Conversion rate -3.5% 100ms delay mean for Amazon -1% revenue 11% scream at their device 4 % throw their phones Source: http://www.mobilejoomla.com/media/press/responsive-vs-serverside/Responsive-Design-vs- Server-Side-Solutions-Infographic.jpg https://www.flickr.com/photos/ 9009139@N08/1263954439
  17. #DroidconDE Possible improvements CPU Memory I/O •  Keep the work

    of the main thread ! ANR •  Avoid GPU overdrawings • https://www.youtube.com/ watch?v=T52v50r-JfE
  18. #DroidconDE Possible improvements CPU Memory I/O •  Keep the work

    of the main thread ! ANR •  Avoid GPU overdrawings • https://www.youtube.com/ watch?v=T52v50r-JfE •  Avoid nested multi-pass layouts • http://goo.gl/Q5te24
  19. #DroidconDE Possible improvements CPU Memory I/O •  Keep the work

    of the main thread ! ANR •  Avoid GPU overdrawings • https://www.youtube.com/ watch?v=T52v50r-JfE •  Avoid nested multi-pass layouts • http://goo.gl/Q5te24 •  Consider RenderScript for performance critical code
  20. #DroidconDE Setup LeakCanary debugCompile 'com.squareup.leakcanary:leakcanary-android:1.3.1' releaseCompile 'com.squareup.leakcanary:leakcanary-android-no-op:1.3.1’ build.gradle public class

    DcItApplication extends Application { @Override public void onCreate() { super.onCreate(); LeakCanary.install(this); } } DcItApplication.java
  21. #DroidconDE Possible improvements CPU Memory I/O •  Do not allocate

    memory inside onDraw() •  Avoid Leaks •  Avoid listener ! EventBus
  22. #DroidconDE Possible improvements CPU Memory I/O •  Do not allocate

    memory inside onDraw() •  Avoid Leaks •  Avoid listener ! EventBus •  Use SparseArray* family instead of JDK Collections/ Maps
  23. #DroidconDE Possible improvements CPU Memory I/O •  Do not allocate

    memory inside onDraw() •  Avoid Leaks •  Avoid listener ! EventBus •  Use SparseArray* family instead of JDK Collections/ Maps •  Be aware that enums need more resource, but use them, if it will make sense for you
  24. #DroidconDE Possible improvements CPU Memory I/O •  Activate gzip compression

    on incoming and outgoing network traffic or FlatBuffer
  25. #DroidconDE Possible improvements CPU Memory I/O •  Activate gzip compression

    on incoming and outgoing network traffic or FlatBuffer •  Cache data on disk (image, http responses) with reasonable TTL
  26. #DroidconDE Possible improvements CPU Memory I/O •  Activate gzip compression

    on incoming and outgoing network traffic or FlatBuffer •  Cache data on disk (image, http responses) with reasonable TTL •  Server side cache headers like ETag & Last-Modified
  27. #DroidconDE Possible improvements CPU Memory I/O •  Activate gzip compression

    on incoming and outgoing network traffic or FlatBuffer •  Cache data on disk (image, http responses) with reasonable TTL •  Server side cache headers like ETag & Last-Modified •  Use JobScheduler API to batch across system or better use push notifications for update information
  28. #DroidconDE Optimizing ArrayList public List<String> getDcItNames(List<Attendee> attendees) { List<String> names

    = new ArrayList<>(); for (Attendee attendee : attendees) { names.add(attendee.name); } return names; } JAVA
  29. #DroidconDE Optimizing ArrayList public List<String> getDcItNames(List<Attendee> attendees) { List<String> names

    = new ArrayList<>(attendees.size()); for (Attendee attendee : attendees) { names.add(attendee.name); } return names; } JAVA
  30. #DroidconDE Optimizing ArrayList @Override public boolean add(E object) { Object[]

    a = array; int s = size; if (s == a.length) { Object[] newArray = new Object[s + (s < (MIN_CAPACITY_INCREMENT / 2) ? MIN_CAPACITY_INCREMENT : s >> 1)]; System.arraycopy(a, 0, newArray, 0, s); array = a = newArray; } a[s] = object; size = s + 1; modCount++; return true; } JAVA
  31. #DroidconDE Optimizing Bundle public static DcItScheduleFragment instance(int startMode) { final

    DcItScheduleFragment fragment = new DcItScheduleFragment(); final Bundle bundle = new Bundle(); bundle.putInt(START_MODE, startMode); fragment.setArguments(bundle); return fragment; } JAVA
  32. #DroidconDE Optimizing Bundle public static DcItScheduleFragment instance(int startMode) { final

    DcItScheduleFragment fragment = new DcItScheduleFragment(); final Bundle bundle = new Bundle(1); bundle.putInt(START_MODE, startMode); fragment.setArguments(bundle); return fragment; } JAVA
  33. #DroidconDE Optimizing StringBuilder public StringBuilder getDcItNames(List<String> names) { StringBuilder builder

    = new StringBuilder(); for (String name : names) { if (builder.length() > 0) { builder.append(", "); } builder.append(name); } return builder; } JAVA
  34. #DroidconDE Optimizing StringBuilder public StringBuilder getDcItNames(List<String> names) { StringBuilder builder

    = new StringBuilder(names.size() * 13); for (String name : names) { if (builder.length() > 0) { builder.append(", "); } builder.append(name); } return builder; } JAVA
  35. #DroidconDE Optimizing StringBuilder final void append0(char[] chars) { int newCount

    = count + chars.length; if (newCount > value.length) { enlargeBuffer(newCount); } System.arraycopy(chars, 0, value, count, chars.length); count = newCount; } JAVA
  36. #DroidconDE Optimizing StringBuilder public StringBuilder addDcItOrganizer(StringBuilder names, List<String> organizers) {

    names.ensureCapacity(names.length() + organizers.size() * 13); for (String organizer : organizers) { if (names.length() > 0) { names.append(", "); } names.append(organizer); } } JAVA
  37. #DroidconDE Optimizing Moar – The Loop public StringBuilder addDcItOrganizer(StringBuilder names,

    List<String> organizers) { names.ensureCapacity(names.length() + organizers.size() * 13); for (String organizer : organizers) { if (names.length() > 0) { names.append(", "); } names.append(organizer); } } JAVA
  38. #DroidconDE Optimizing Moar – The Loop public StringBuilder addDcItOrganizer(StringBuilder names,

    List<String> organizers) { names.ensureCapacity(names.length() + organizers.size() * 13); for (int i = 0; i < organizers.size(); i++) { String organizer = organizers.get(i); if (names.length() > 0) { names.append(", "); } names.append(organizer); } } JAVA
  39. #DroidconDE Optimizing Moar – The Loop public StringBuilder addDcItOrganizer(StringBuilder names,

    List<String> organizers) { names.ensureCapacity(names.length() + organizers.size() * 13); for (int i = 0, organizersSize = organizers.size(); i < organizersSize; i++) { String organizer = organizers.get(i); if (names.length() > 0) { names.append(", "); } names.append(organizer); } } JAVA
  40. #DroidconDE Optimizing Moar – The Loop public StringBuilder addDcItOrganizer(StringBuilder names,

    List<String> organizers) { final int size = organizers.size(); names.ensureCapacity(names.length() + size * 13); for (int i = 0; i < size; i++) { String organizer = organizers.get(i); if (names.length() > 0) { names.append(", "); } names.append(organizer); } } JAVA
  41. #DroidconDE Optimizing Moar – The Loop public StringBuilder addDcDeOrganizer(StringBuilder names,

    List<String> organizers) { final int size = organizers.size(); names.ensureCapacity(names.length() + size * 13); for (int i = 0; i < size; i++) { String organizer = organizers.get(i); names.append(organizer); names.append(", "); } names.substring(0, names.length()-1); } JAVA
  42. #DroidconDE Optimizing Much Moar – Method Invocation public void onViewCreated(View

    view, Bundle savedInstanceState) { super.onViewCreated(view, savedInstanceState); text.setTextColor(attendee.isOrganizer() ? getResources().getColor(R.color.accent) : getResources().getColor(R.color.black)); avatar.setImageResource(attendee.getAvatar()); welcomeText.setText(getString( R.string.hello_world, attendee.name)); } JAVA
  43. #DroidconDE Optimizing Much Moar – Method Invocation public void onViewCreated(View

    view, Bundle savedInstanceState) { super.onViewCreated(view, savedInstanceState); final Resources res = getResources(); text.setTextColor(attendee.isOrganizer() ? res.getColor(R.color.accent) : res.getColor(R.color.black)); avatar.setImageResource(attendee.getAvatar()); welcomeText.setText(getString( R.string.hello_world, attendee.name)); } JAVA
  44. #DroidconDE Optimizing Much Moar – Method Invocation public void onViewCreated(View

    view, Bundle savedInstanceState) { super.onViewCreated(view, savedInstanceState); final Resources res = getResources(); text.setTextColor(attendee.isOrganizer() ? res.getColor(R.color.accent) : res.getColor(R.color.black)); avatar.setImageResource(attendee.getAvatar()); welcomeText.setText(res.getString( R.string.hello_world, attendee.name)); } JAVA
  45. #DroidconDE Optimizing Access Methods private Attendee attendee; public void onViewCreated(View

    view, Bundle savedInstanceState) { button.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { makeText(getContext(), getWelcomeTextFor(attendee.getName()), LENGTH_SHORT).show(); } }); } private String getWelcomeTextFor(String name) { return getResources().getString(R.string.welcome_text, name); } JAVA
  46. #DroidconDE Finding Access Methods https://github.com/JakeWharton/dex-method-list $ ./build/dex-method-list src/test/resources/one.apk … package.DcItScheduleFragment

    access$000(DcItScheduleFragment ) package.DcItScheduleFragment access$100(DcItScheduleFragment , String) … CL
  47. #DroidconDE Optimizing Access Methods Attendee attendee; public void onViewCreated(View view,

    Bundle savedInstanceState) { button.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { makeText(getContext(), getWelcomeTextFor(attendee.getName()), LENGTH_SHORT).show(); } }); } String getWelcomeTextFor(String name) { return getResources().getString(R.string.welcome_text, name); } JAVA
  48. #DroidconDE www.immobilienscout24.de Contact: +HasanHosgel alosdev Thanks for attending! We are

    Hiring! http://www.immobilienscout24.de/jobs https://speakerdeck.com/alosdev/perfmatters-for-android- droidcon-berlin-2016
  49. #DroidconDE www.immobilienscout24.de Contact: +HasanHosgel alosdev Thanks for attending! We are

    Hiring! http://www.immobilienscout24.de/jobs https://speakerdeck.com/alosdev/perfmatters-for-android- droidcon-berlin-2016
  50. #DroidconDE Sources •  https://ssl.www8.hp.com/ww/en/secure/pdf/4aa5-7696enw.pdf •  http://www.mobilejoomla.com/media/press/responsive-vs- serverside/Responsive-Design-vs-Server-Side-Solutions- Infographic.jpg •  https://speakerdeck.com/jakewharton/eliminating-code-overhead-

    square-hq-2015 •  http://periplanisi.com/android/2013/11/multi-pass-viewgroup- and-performance/ •  https://slideshare.net/dougsillars/android-app-performance- europe-2015 •  https://www.youtube.com/playlist? list=PLWz5rJ2EKKc9CBxr3BVjPTPoDPLdPIFCE