Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Houdini Breakout Session
Search
Surma
November 12, 2016
Technology
4
590
Houdini Breakout Session
Chrome Dev Summit 2016
Surma
November 12, 2016
Tweet
Share
More Decks by Surma
See All by Surma
Know thy buzzwords: HTTP/2
surma
1
540
Houdini – Demystifying CSS
surma
3
310
Progressive Web Apps – Mobile has natively come to the Web
surma
5
290
The Glorious Era of HTTP/2
surma
1
84
Instant Loading
surma
4
1.2k
HTTP/2 101
surma
5
480
What if there isn’t?
surma
0
75
What if there isn’t?
surma
2
160
The Web is a Contender
surma
0
110
Other Decks in Technology
See All in Technology
型情報を用いたLintでコード品質を向上させる
sansantech
PRO
2
150
LINE Developersプロダクト(LIFF/LINE Login)におけるフロントエンド開発
lycorptech_jp
PRO
0
150
レンジャーシステムズ | 会社紹介(採用ピッチ)
rssytems
0
290
小学3年生夏休みの自由研究「夏休みに Copilot で遊んでみた」
taichinakamura
0
190
生成AIをより賢く エンジニアのための RAG入門 - Oracle AI Jam Session #20
kutsushitaneko
4
290
私なりのAIのご紹介 [2024年版]
qt_luigi
1
120
Fanstaの1年を大解剖! 一人SREはどこまでできるのか!?
syossan27
2
210
LINEスキマニにおけるフロントエンド開発
lycorptech_jp
PRO
0
340
サーバーなしでWordPress運用、できますよ。
sogaoh
PRO
0
120
[Ruby] Develop a Morse Code Learning Gem & Beep from Strings
oguressive
1
190
re:Invent 2024 Innovation Talks(NET201)で語られた大切なこと
shotashiratori
0
320
TypeScript開発にモジュラーモノリスを持ち込む
sansantech
PRO
2
690
Featured
See All Featured
Writing Fast Ruby
sferik
628
61k
Fireside Chat
paigeccino
34
3.1k
A Modern Web Designer's Workflow
chriscoyier
693
190k
Imperfection Machines: The Place of Print at Facebook
scottboms
266
13k
Art, The Web, and Tiny UX
lynnandtonic
298
20k
We Have a Design System, Now What?
morganepeng
51
7.3k
Improving Core Web Vitals using Speculation Rules API
sergeychernyshev
1
110
No one is an island. Learnings from fostering a developers community.
thoeni
19
3k
Adopting Sorbet at Scale
ufuk
73
9.1k
Build your cross-platform service in a week with App Engine
jlugia
229
18k
The World Runs on Bad Software
bkeepers
PRO
66
11k
Distributed Sagas: A Protocol for Coordinating Microservices
caitiem20
330
21k
Transcript
Houdini
Houdini
Typed Object Model
Typed Object Model $('#element').styleMap .set('opacity', new CSSNumberValue(0.5)); $('#element').styleMap .set('height', new
CSSSimpleLength(50, 'px'));
Typed Object Model $('#element').styleMap .set('height', new CSSSimpleLength(50, 'px')); $('#element').styleMap .get('height').value;
// 50 $('#element').styleMap .get('height').type; // ‘px’
Typed Object Model $('#element').styleMap .set('height', new CSSCalcLength('50vh - 20px')); $('#element').styleMap.get('height').vh;
// 50 $('#element').styleMap.get('height').px; // -20
Typed Object Model $('#element').styleMap .set("height", new CSSCalcLength({ vh: 50, px:
-20, }));
Typed Object Model const h = new CSSSimpleLength(50, 'vh') .subtract(new
CSSSimpleLength(20, ‘px')); $('#element').styleMap.set('height', h);
Typed Object Model const h = new CSSSimpleLength(50, 'vh') .subtract(new
CSSSimpleLength(20, ‘px')); $('#element').styleMap.set('height', h); // h == calc(50vh - 20px);
None
Houdini
Houdini X AnimationWorklet
Animation Worklet
None
None
bit.ly/best-effort-scroll position: static;
bit.ly/best-effort-scroll position: static; position: fixed; + JS transform
Animation Worklet <style> :root { animator-root: parallax; } .bg {
animator: parallax; } </style> <div class='bg' style='--parallax-rate: 0.2'></div> <div class='bg' style='--parallax-rate: 0.5'></div> Experimental
Animation Worklet registerAnimator('parallax', class ParallaxAnimator { static inputProperties = ['transform',
'--parallax-rate']; static outputProperties = ['transform']; static rootInputScroll = true; animate(root, children) { const scrollTop = root.scrollOffsets.top; children.forEach(background => parallaxMath(elem, background.styleMap.get('--parallax-rate'))); } }); Experimental
None
Houdini
Paint Worklet
Paint Worklet <div id="myElement"></div> <style> #myElement { --image: url('#someUrlWhichIsLoading'); background-image:
paint(image-with-placeholder); } </style> Experimental
Paint Worklet <script> document.registerProperty({ name: '--image', syntax: '<image>' }); window.paintWorklet.import('paintworklet.js');
</script> Experimental
Paint Worklet registerPaint('image-with-placeholder', class { static get inputProperties() { return
['--image']; } paint(ctx, geom, properties) { // ... } }); Experimental
Paint Worklet paint(ctx, geom, properties) { const img = properties.get('--image');
switch (img.state) { case 'ready': ctx.drawImage(img, 0, 0, geom.width, geom.height); break; case 'pending': drawMountains(ctx); break; case 'invalid': default: drawSadFace(ctx); } } Experimental
None
bit.ly/houdini-updates
None