their frequent updates and large user bases, requires the use of good CI/CD (Continuous Integration / Continuous Delivery) tools and practices. However, the unique and complex requirements of building, testing, and deploying mobile games make configuring mobile CI/CD from scratch a daunting task. This session provides an easy-to-follow introduction to creating a scalable and cloud-native mobile game CI/CD environment using CircleCI, GameCI, and Unity. This approach will provide you with the following benefits and ultimately enable you to continuously deliver high-quality mobile games by: • Increasing developer productivity and reducing maintenance overheads with scalable, on-demand, pre-configured build environments in the cloud, including M1 Mac. • Reducing maintenance overheads by eliminating the need for complex custom build scripts