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Replacing Photoshop with HTML Prototypes in the...

Dennis Kardys
August 25, 2012

Replacing Photoshop with HTML Prototypes in the Real World

From Prototypecamp 2012

Many clients (and bosses) still clamor for static, finalized Photoshop comps to sign off on. How do you convince them to evolve beyond rigid deliverables and embrace a prototype-based approach to interface design? In this session I’ll share recent experiences upending internal design processes and discarding Photoshop comps in favor of HTML based design guides. We’ll cover practical considerations for getting stakeholder buy-in (and sign-off) and walk through the code you need to start building device-agnostic design systems.

Dennis Kardys

August 25, 2012
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Transcript

  1. ...beginning with the atomic units of content and styling them

    first before even thinking about layout... - Jeremy Keith
  2. +

  3. +

  4. Choices give a sense of control and stake of ownership

    in the chaos called the creative process.
  5. initial number of concepts concepts reduced, idea refined concepts reduced,

    idea refined concept resolution Design Funnel: Continual Refinement based on illustrations from “Sketching User Experiences” by Bill Buxton, 2007
  6. Variation: Alternating Refinement and Ideation concepts reduced, idea refined concepts

    reduced, idea refined concept resolution concept generation concept generation concept generation initial number of concepts based on illustrations from “Sketching User Experiences” by Bill Buxton, 2007
  7. It’s the normal cycle of thinking you have things figured

    out... then realizing just how much you don't.