Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
2019 - COSCUP - 復活一個 Browser Game - Unlight 開源事件
Search
蒼時弦や
August 18, 2019
Programming
1
780
2019 - COSCUP - 復活一個 Browser Game - Unlight 開源事件
蒼時弦や
August 18, 2019
Tweet
Share
More Decks by 蒼時弦や
See All by 蒼時弦や
2024 - COSCUP - Clean Architecture in Rails
elct9620
2
170
2023 - RubyConfTW - Rethink Rails Architecture
elct9620
0
170
20230916 - DDDTW - 導入 Domain-Driven Design 的最佳時機
elct9620
0
430
2023 - WebConf - 選擇適合你的技能組合
elct9620
0
640
20230322 - Generative AI 小聚 ft. Happy Designer
elct9620
0
390
2022 - 默默會 - 重新學習 MVC 的 Model
elct9620
1
460
MOPCON 2022 - 從 Domain-Driven Design 看網站開發框架隱藏
elct9620
1
480
2022 - COSCUP - 我想慢慢寫程式該怎麼辦?
elct9620
0
260
2022 - COSCUP - 打造高速 Ruby 專案開發流程
elct9620
0
290
Other Decks in Programming
See All in Programming
技術的負債の正体を知って向き合う
irof
0
220
20251016_Rails News ~Rails 8.1の足音を聴く~
morimorihoge
2
660
Developer Joy - The New Paradigm
hollycummins
1
330
Reactive Thinking with Signals and the Resource API
manfredsteyer
PRO
0
100
実践Claude Code:20の失敗から学ぶAIペアプログラミング
takedatakashi
16
6.5k
なぜあの開発者はDevRelに伴走し続けるのか / Why Does That Developer Keep Running Alongside DevRel?
nrslib
3
410
スマホから Youtube Shortsを見られないようにする
lemolatoon
27
33k
Building, Deploying, and Monitoring Ruby Web Applications with Falcon (Kaigi on Rails 2025)
ioquatix
4
2.5k
CSC509 Lecture 06
javiergs
PRO
0
260
他言語経験者が Golangci-lint を最初のコーディングメンターにした話 / How Golangci-lint Became My First Coding Mentor: A Story from a Polyglot Programmer
uma31
0
330
デミカツ切り抜きで面倒くさいことはPythonにやらせよう
aokswork3
0
250
テーブル定義書の構造化抽出して、生成AIでDWH分析を試してみた / devio2025tokyo
kasacchiful
0
250
Featured
See All Featured
Building a Modern Day E-commerce SEO Strategy
aleyda
44
7.8k
Stop Working from a Prison Cell
hatefulcrawdad
271
21k
Mobile First: as difficult as doing things right
swwweet
225
10k
Bootstrapping a Software Product
garrettdimon
PRO
307
110k
Rebuilding a faster, lazier Slack
samanthasiow
84
9.2k
Improving Core Web Vitals using Speculation Rules API
sergeychernyshev
21
1.2k
実際に使うSQLの書き方 徹底解説 / pgcon21j-tutorial
soudai
PRO
190
55k
RailsConf 2023
tenderlove
30
1.3k
Designing for humans not robots
tammielis
254
26k
Why Our Code Smells
bkeepers
PRO
340
57k
Art, The Web, and Tiny UX
lynnandtonic
303
21k
The Illustrated Children's Guide to Kubernetes
chrisshort
49
51k
Transcript
Revive a Browser Game Server The Open Unlight Project Photo
by Artem Labunsky on Unsplash
WEB DEVELOPER GAME DEVELOPER ࣌ ݭ @elct9620
None
None
Ruby + ActionScript 3
None
Adobe Flash IDE is unavailable!
mxmlc src/Unlight.mxml
Unlight can be compiled by Flex SDK 3.x
Failed because missing files
None
Setup environment takes much time
The source code always become dirty
None
•Always reset client compile environment •Patches / Rework •Customizable Server/Client
•Adjustable Docker compose configure
None
Secure Remote Password not matched!
None
http://srp.stanford.edu/design.html
http://srp.stanford.edu/design.html Step 1. Client create PublicKey A
http://srp.stanford.edu/design.html Step 2. Server create PublicKey B and send it
with Salt to user
http://srp.stanford.edu/design.html Step 3~. Compute SessionKey and verify other's Matcher
None
None
None
None
None
None
None
None
None
None
(/‵Д′)/~ ╧╧
None
None
24 Core CPU 24G RAM 98K IOPS SSD 300M/100M FTTH
Sponsor by Poka
Feel "LAG" after 500 online players
None
None
(0.214518s) SELECT * FROM `card_inventories` WHERE ( `card_inventories`. `chara_card_deck_id` =
2971)
src/model/card_inventory.rb
None
ALTER TABLE card_inventories ADD INDEX chara_card_deck_id (chara_card_deck_id)
None
About 100x faster
None
About 1000 online players without "LAG"
•Adjust Cpuset to fix database on specify cores •Adjust Swappiness
to prevent use disk •Adjust Full Table Index to cache small table
•Move Database outside Docker •Enable SR-IOV to use physics network
card •Add partition to database
Estimate capability > 3000 online players
•DAU about 500 online players •Rows grow fast Only two
weeks we have 10M ~ 20M rows •1 Developer 1 DevOps 1 Player Support
But how to hosting this game?
Add CloudWatch to analytic online players
Open Unlight's Reword/Customize
None
None
Open Unlight's Allow add customize gems
Tricks to allow Docker add optional files
customize/server/src/authentication.rb
customize/server/src/payment.ru
None
Use Rack to implement API server
None
Extend CLI to serve in docker
None
None
Hosting a game have to support players resolve problems
SmartLook can replay player session to debug
ZenDesk can help players in one central system
•ZenDesk - Player support •SmartLook - Client Debug (for HTML5)
•Asana - Issue Tracking •AWS - CDN/Monitoring •Discord - Co-working
The HTML5 version?
Flash will be removed at 2020 in Chrome
The Unlight client is Flash
But no one knows CPA will maintenance or not
From TCPSocket to WebSocket
Client Server Packet The TCPSocket send packet directly
Client Server Packet The WebSocket send packet with WebSocket wrapper
WebSocket
Unlight use EventMachine handles connection
Comment out all EventMachine connection
Implement a Rack middleware with WebSocket gem
Add Rack's .ru and it can be served by Puma
or Unicorn
We already migrated 90% server to WebSocket
How the client communicates with the server?
It convert data to a command
Each packet should have a header to describe command
JavaScript can create 2 byte struct?
new Int8Array([0x00, 0x03, 0x00, 0x01, 0x00, 0x0a])
(/‵Д′)/~ ╧╧
You can learn how the C programmer think by Unlight's
Ruby source code
From Golang to WebAssembly
func AuthCmd(name string) []byte { buffer := new(bytes.Buffer) binary.Write(buffer, binary.BigEndian,
uint16(1)) binary.Write(buffer, binary.BigEndian, []byte(name)) return buffer.Bytes() }
GOOS=js GOARCH=wasm go build -o libul.go
Convert Unlight to HTML5 is possible!
What the next?
Test! Test! Test!
We are trying to learn to host a game server
as a programmer
And last ...
New security problem is coming!
Thanks