a mming. • Process Models a nd Agile Methods • Requirements a nd Storybo a rding, T a sks a nd T a ig a • Softw a re Design (UML, i.e., softw a re blueprints). • Design Principles a nd GoF P a tterns; Qu a lity Metrics • Libr a ries, Dependencies, M a ven, Test, CICD • Project, Assignments, Coding 6