and Cecil Wöbker - Chaordic Learning: A Case Study History of Software Development 2 Waterfall Model 1970s Software Crisis 1960s Chaos Order Agile Methods 1990s Empirical Process Control Defined Process Control
and Cecil Wöbker - Chaordic Learning: A Case Study Defined vs. Empirical Process Control 3 Empirical Process Not entirely planned Inspect and adapt Investigate deviations Defined Process Planned Follows strict rules Avoids deviations
and Cecil Wöbker - Chaordic Learning: A Case Study Problem • Education focuses too much on rules, regulations and order • Instructors don’t want to lose control • Deviations are seen as failures • Focus on analytical and logical thinking —> easier to grade ➡ “Creative teachers and students feel less and less in place” [Mulder 2015] ➡ Students only follow instructions, but do not use creative and intuitive thinking processes 4
and Cecil Wöbker - Chaordic Learning: A Case Study Chaord “Any self-organizing, adaptive, non-linear complex system, whether physical, biological, or social, the behavior of which exhibits characteristics of both order and chaos or loosely translated to business terminology, cooperation and competition.“ — Dee Hock (1995) 5 Living systems thrive in a narrow band between chaos and order … CHAORD (kay-ord) ORDER CHAOS CONTROL
and Cecil Wöbker - Chaordic Learning: A Case Study Chaordic Learning 6 Living systems thrive in a narrow band between chaos and order … ORDER CHAOS CONTROL Theoretical learning Structure Experimental learning Self-organization Guidance Successful failures
and Cecil Wöbker - Chaordic Learning: A Case Study Chaordic Learning Environment 9 Chaordic Learning Environment Purpose Principles People Structure Concept Practices Iterative and adaptive design process with 6 elements
and Cecil Wöbker - Chaordic Learning: A Case Study Chaordic Learning Environment Purpose Principles People Structure Concept Practices Chaordic Learning Environment 10 Purpose: • Define learning objectives • Create a common understanding • What do students aim to gain upon completion? • “Why are you here”
and Cecil Wöbker - Chaordic Learning: A Case Study Chaordic Learning Environment Purpose Principles People Structure Concept Practices Chaordic Learning Environment 11 Principles: • Discuss fundamental beliefs • How do students and instructors conduct themselves? • How do students acquire new knowledge?
and Cecil Wöbker - Chaordic Learning: A Case Study Chaordic Learning Environment Purpose Principles People Structure Concept Practices Chaordic Learning Environment 12 People: • Identify people and institutions • Encourage collaboration • Across program and institution boundaries • Appreciate the full context of the learning experience
and Cecil Wöbker - Chaordic Learning: A Case Study Chaordic Learning Environment Purpose Principles People Structure Concept Practices Chaordic Learning Environment 13 Concept: • Create guidance for interaction among the participants • Promote a generally flat hierarchy • Introduce support mechanisms
and Cecil Wöbker - Chaordic Learning: A Case Study Chaordic Learning Environment Purpose Principles People Structure Concept Practices Chaordic Learning Environment 15 Practices: • Decide on activities and meetings students undertake • Promote innovation • Establish negotiation between instructors and students
and Cecil Wöbker - Chaordic Learning: A Case Study Case Study 1: Seminar Games Development 17 • Purpose: Develop and publish iOS games • Principles: Students choose own game idea • People: 2 instructors, 4-6 TAs, 40 students Chaordic Learning Environment Purpose Principles People Structure Concept Practices
and Cecil Wöbker - Chaordic Learning: A Case Study Case Study 1: Seminar Games Development 18 • Concept: Flat hierarchy with feedback in both directions • Structure: 90min tutorials in the 1st week and self-organized games development in the 2nd week • Practices: Self-organized teams, milestones, Pecha Kucha and social activities Chaordic Learning Environment Purpose Principles People Structure Concept Practices
and Cecil Wöbker - Chaordic Learning: A Case Study Case Study 2: Joined Advanced Student School 19 • Purpose: Develop apps for mobile and IoT • Principles: Students choose and adapt project topics • People: 2 instructors, 10 German and 10 Russian students Chaordic Learning Environment Purpose Principles People Structure Concept Practices
and Cecil Wöbker - Chaordic Learning: A Case Study Case Study 2: Joined Advanced Student School 20 • Concept: Flat hierarchy with feedback in both directions • Structure: 4 days development, 2 days sightseeing • Practices: Self-organized teams, daily stand-ups and social activities Chaordic Learning Environment Purpose Principles People Structure Concept Practices
and Cecil Wöbker - Chaordic Learning: A Case Study Benefits of Chaordic Learning + Increased intrinsic motivation + Increased self-organization + Less hierarchies + More trust + More experimentation + More creativity + More fun 21
and Cecil Wöbker - Chaordic Learning: A Case Study Summary: Chaordic Learning • Empower students to take more control • Apply empirical control: inspect and adapt • Leave room for creativity and self-organization • Allow students to make failures and to learn from them 22 Instructor Students Chaordic Learning Environment Purpose Principles People Structure Concept Practices