Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
SwiftUIで二重スクロール作ってみた / When I tried to make a d...
Search
Elvis Shi
January 24, 2024
Programming
390
1
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
SwiftUIで二重スクロール作ってみた / When I tried to make a dual-scroll-ish view in SwiftUI
Elvis Shi
January 24, 2024
More Decks by Elvis Shi
See All by Elvis Shi
為什麼你並不需要ViewModel / No, you don't need a ViewModel
lovee
1
590
@Environment(\.keyPath)那么好我不允许你们不知道! / atEnvironment keyPath is so good and you should know it!
lovee
0
590
ゼロから始めるPreferenceの実装 / Let's implement Preferences from scratch
lovee
0
170
Kotlin エンジニアへ送る:Swift 案件に参加させられる日に備えて~似てるけど色々違う Swift の仕様 / from Kotlin to Swift
lovee
1
410
個人アプリを2年ぶりにアプデしたから褒めて / I just updated my personal app, praise me!
lovee
0
800
How did I build an Open-Source SwiftUI Toast Library
lovee
1
190
SwiftUIで使いやすいToastの作り方 / How to build a Toast system which is easy to use in SwiftUI
lovee
3
1.3k
Observation のあれこれ / A brief introduction about Observation
lovee
3
460
ChatGPT 時代の勉強 / Learning under ChatGPT era
lovee
27
9.1k
Other Decks in Programming
See All in Programming
プロジェクトコードをキレイキレイしよう!暗黙的な参照を読み解く静的解析
ostk0069
0
210
Seven New Principles of Software Engineering
yegor256
0
460
ChromeでローカルLLM
ryu1013
0
200
ActionController meets Protocol Buffers
sorah
1
790
Rails初心者がパスキーを実装してみて大変だったこと
ktombow
0
150
Augmenting AI with the Power of Jakarta EE
ivargrimstad
0
150
TS 7.0 で baseUrl が使えなくなった今、パスエイリアスをどうするか
bicstone
2
540
Spec-driven Development with AI
simas
PRO
0
2.3k
Snowflake Openflow Connector利用の勘所 / 20261024developersio2026tokyo-snowflake-openflow
kasacchiful
PRO
0
300
エージェントを使い続けるためのメタワーク / Meta-work for keeping using the agent
rkaga
6
2.2k
全ての永続トークンを、生まれる前に消し去りたい!
sylph01
3
1.7k
クラウドエージェントは、 何がそんなに便利なのか / what makes cloud agents so useful
rkaga
5
790
Featured
See All Featured
Docker and Python
trallard
47
4.3k
Testing 201, or: Great Expectations
jmmastey
46
8.4k
The agentic SEO stack - context over prompts
schlessera
0
1k
Building Better People: How to give real-time feedback that sticks.
wjessup
371
20k
Building AI with AI
inesmontani
PRO
1
1.4k
Crafting Experiences
bethany
1
430
Let's Do A Bunch of Simple Stuff to Make Websites Faster
chriscoyier
508
140k
Ruling the World: When Life Gets Gamed
codingconduct
0
430
GraphQLの誤解/rethinking-graphql
sonatard
75
12k
How to Align SEO within the Product Triangle To Get Buy-In & Support - #RIMC
aleyda
2
1.9k
SEO Brein meetup: CTRL+C is not how to scale international SEO
lindahogenes
2
3k
More Than Pixels: Becoming A User Experience Designer
marktimemedia
3
620
Transcript
4XJGU6*Ͱ ೋॏεΫϩʔϧ࡞ͬͯΈͨ f o r Ϟ ό ν Ω
ʙ .PC JMF 5J Q T ڞ ༗ ձ ʙ
} var employedBy = "YUMEMI Inc." var job = "iOS
Tech Lead" var favoriteLanguage = "Swift" var twitter = "@lovee" var qiita = "lovee" var github = "el-hoshino" var additionalInfo = """ ٱʑͷొஃ͗ͯ͢Կ͔ΕͯΔʂ """ final class Me: Developable, Talkable {
None
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN εΫϩʔϧͷॳظҐஔΛ ը૾ͷԼʹ
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN
*UFN *UFN *UFN *UFN εΫϩʔϧͯ͠ ը૾ͷҐஔมΘΒͳ͍ ԼʹεΫϩʔϧʹͭΕͯ എܠͷෆಁ໌্͕͕Δ
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN ԼʹΦʔόʔεΫϩʔϧ͚ͨ࣌ͩ͠ ը૾ҰॹʹԼ͕Γ·͢
ϦϑϨογϡϓϩάϨε දࣔ͠·͢
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN എܠࣗମৗʹෆಈ
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN 0, ϋεϘλϯ͕λοϓ͞Ε·ͨ͠
࣮ͨͩͷը૾Ͱͳ͘ ϘλϯͰͨ͠ʂ
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN എܠ ϝΠϯϘλϯ
εΫϩʔϧϏϡʔ
struct BackgroundView: View { var body: some View { LinearGradient(
colors: [ .mint.opacity(0.5), .cyan, ], startPoint: .top, endPoint: .center ) .ignoresSafeArea() } }
struct PrimaryView: View { var body: some View { VStack
{ Button { } label: { Image(systemName: "house.lodge.fill") .resizable() .scaledToFit() } } .frame(maxHeight: .infinity, alignment: .top) } }
struct PrimaryView: View { @State private var showsDialog = false
var body: some View { VStack { Button { showsDialog = true } label: { Image(systemName: "house.lodge.fill") .resizable() .scaledToFit() } } .frame(maxHeight: .infinity, alignment: .top) .confirmationDialog("Message", isPresented: $showsDialog, actions: { Text("OK") }, message: { Text("ϋεϘλϯ͕λοϓ͞Ε·ͨ͠") }) } } 0, ϋεϘλϯ͕λοϓ͞Ε·ͨ͠
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN
*UFN *UFN *UFN *UFN *UFN *UFN struct OperationScrollView: View { var body: some View { ScrollView { LazyVGrid(columns: [GridItem(.flexible(minimum: 150, maximum: 300)), GridItem(.flexible(minimum: 150, maximum: 300))], content: { ForEach(0 ..< 20) { i in Text("Item: \(i)") .frame(maxWidth: .infinity) .frame(height: 100) .background(Color.blue) } }) .padding(.horizontal) } .background(Color.black.opacity(0.8)) } }
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN
struct OperationScrollView: View { var topPadding: CGFloat var body: some View { ScrollView { LazyVGrid(columns: [GridItem(.flexible(minimum: 150, maximum: 300)), GridItem(.flexible(minimum: 150, maximum: 300))], content: { ForEach(0 ..< 20) { i in Text("Item: \(i)") .frame(maxWidth: .infinity) .frame(height: 100) .background(Color.blue) } }) .padding(.horizontal) } .safeAreaPadding(.top, topPadding) .background(Color.black.opacity(0.8)) } }
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN struct OperationScrollView: View { @State var componentsOffset: CGFloat var topPadding: CGFloat private var scrollViewOpacity: CGFloat { max(min((-componentsOffset-10) / topPadding, 0.8), 0) } var body: some View { ScrollView { LazyVGrid(columns: [GridItem(.flexible(minimum: 150, maximum: 300)), GridItem(.flexible(minimum: 150, maximum: 300))], content: { ForEach(0 ..< 20) { i in Text("Item: \(i)") .frame(maxWidth: .infinity) .frame(height: 100) .background(Color.blue) } }) .padding(.horizontal) } .safeAreaPadding(.top, topPadding) .background(Color.black.opacity(scrollViewOpacity )) } } ͯ͞ ͜ͷcomponentsOffsetΛ Ͳ͏ͬͯऔΔ͔
public struct PositionReader: ViewModifier { struct PositionKey: PreferenceKey { static
var defaultValue: CGFloat = 0 static func reduce(value: inout CGFloat, nextValue: () -> CGFloat) { value += nextValue() } } var coordinateSpace: CoordinateSpace var position: KeyPath<CGRect, CGFloat> @Binding var value: CGFloat public func body(content: Content) -> some View { content .background( GeometryReader { geometry in Color.clear .preference(key: PositionKey.self, value: geometry.frame(in: coordinateSpace)[keyPath: position]) } ) .onPreferenceChange(PositionKey.self, perform: { newValue in value = newValue }) } } public extension View { func reading(_ keyPath: KeyPath<CGRect, CGFloat>, in coordinateSpace: CoordinateSpace, andAssignTo value: Binding<CGFloat>) -> some View { self.modifier(PositionReader(coordinateSpace: coordinateSpace, position: keyPath, value: value)) } }
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN struct OperationScrollView: View { @State var componentsOffset: CGFloat var topPadding: CGFloat @Namespace private var scrollView: Namespace.ID private var scrollViewOpacity: CGFloat { max(min((-componentsOffset-10) / topPadding, 0.8), 0) } var body: some View { ScrollView { LazyVGrid(columns: [GridItem(.flexible(minimum: 150, maximum: 300)), GridItem(.flexible(minimum: 150, maximum: 300))], content: { ForEach(0 ..< 20) { i in Text("Item: \(i)") .frame(maxWidth: .infinity) .frame(height: 100) .background(Color.blue) } }) .padding(.horizontal) .reading(\.minY, in: .named(scrollView), andAssignTo: $componentsOffset) } .safeAreaPadding(.top, topPadding) .background(Color.black.opacity(scrollViewOpacity )) .coordinateSpace(.named(scrollView)) } }
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN struct OperationScrollView:
View { @State var componentsOffset: CGFloat var topPadding: CGFloat @Namespace private var scrollView: Namespace.ID private var scrollViewOpacity: CGFloat { max(min((-componentsOffset-10) / topPadding, 0.8), 0) } var body: some View { ScrollView { LazyVGrid(columns: [GridItem(.flexible(minimum: 150, maximum: 300)), GridItem(.flexible(minimum: 150, maximum: 300))], content: { ForEach(0 ..< 20) { i in Text("Item: \(i)") .frame(maxWidth: .infinity) .frame(height: 100) .background(Color.blue) } }) .padding(.horizontal) .reading(\.minY, in: .named(scrollView), andAssignTo: $componentsOffset) } .safeAreaPadding(.top, topPadding) .background(Color.black.opacity(scrollViewOpacity)) .coordinateSpace(.named(scrollView)) .refreshable { reload() } } }
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN ԼʹΦʔόʔεΫϩʔϧ͚ͨ࣌ͩ͠ ը૾ҰॹʹԼ͕Γ·͢
struct PrimaryView: View { var topSpacing: CGFloat @State private var
showsDialog = false var body: some View { VStack { Spacer() .frame(height: max(0, topSpacing)) Button { showsDialog = true } label: { Image(systemName: "house.lodge.fill") .resizable() .scaledToFit() } } .frame(maxHeight: .infinity, alignment: .top) .confirmationDialog("Message", isPresented: $showsDialog, actions: { Text("OK") }, message: { Text("ϋεϘλϯ͕λοϓ͞Ε·ͨ͠") }) } }
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN εΫϩʔϧͷॳظҐஔΛ ը૾ͷԼʹ
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN
struct OperationScrollView: View { @State var componentsOffset: CGFloat var topPadding: CGFloat @Namespace private var scrollView: Namespace.ID private var scrollViewOpacity: CGFloat { max(min((-componentsOffset-10) / topPadding, 0.8), 0) } var body: some View { ScrollView { LazyVGrid(columns: [GridItem(.flexible(minimum: 150, maximum: 300)), GridItem(.flexible(minimum: 150, maximum: 300))], content: { ForEach(0 ..< 20) { i in Text("Item: \(i)") .frame(maxWidth: .infinity) .frame(height: 100) .background(Color.blue) } }) .padding(.horizontal) .reading(\.minY, in: .named(scrollView), andAssignTo: $componentsOffset) } .safeAreaPadding(.top, topPadding) .background(Color.black.opacity(scrollViewOpacity)) .coordinateSpace(.named(scrollView)) .refreshable { reload() } } } ͯ͞ࠓͷ ͜ͷtopPaddingΛ Ͳ͏ͬͯऔΔ͔
struct PrimaryView: View { @Binding var baseImageHeight: CGFloat var topSpacing:
CGFloat @State private var showsDialog = false var body: some View { VStack { Spacer() .frame(height: max(0, topSpacing)) Button { showsDialog = true } label: { Image(systemName: "house.lodge.fill") .resizable() .scaledToFit() } .reading(\.height, in: .local, andAssignTo: $baseImageHeight) } .frame(maxHeight: .infinity, alignment: .top) .confirmationDialog("Message", isPresented: $showsDialog, actions: { Text("OK") }, message: { Text("Did tap house button") }) } }
struct PrimaryView: View { @Binding var baseImageHeight: CGFloat var topSpacing:
CGFloat @State private var showsDialog = false var body: some View { VStack { Spacer() .frame(height: max(0, topSpacing)) Button { showsDialog = true } label: { Image(systemName: "house.lodge.fill") .resizable() .scaledToFit() } .reading(\.height, in: .local, andAssignTo: $baseImageHeight) } .frame(maxHeight: .infinity, alignment: .top) .confirmationDialog("Message", isPresented: $showsDialog, actions: { Text("OK") }, message: { Text("Did tap house button") }) } }
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN
struct OperationScrollView: View { @Binding var componentsOffset: CGFloat var topPadding: CGFloat @Namespace private var scrollView: Namespace.ID private var scrollViewOpacity: CGFloat { max(min((-componentsOffset-10) / topPadding, 0.8), 0) } var body: some View { ScrollView { LazyVGrid(columns: [GridItem(.flexible(minimum: 150, maximum: 300)), GridItem(.flexible(minimum: 150, maximum: 300))], content: { ForEach(0 ..< 20) { i in Text("Item: \(i)") .frame(maxWidth: .infinity) .frame(height: 100) .background(Color.blue) } }) .padding(.horizontal) .reading(\.minY, in: .named(scrollView), andAssignTo: $componentsOffset) } .safeAreaPadding(.top, topPadding) .background(Color.black.opacity(scrollViewOpacity)) .coordinateSpace(.named(scrollView)) .refreshable { reload() } } }
struct BackgroundView: View { var body: some View { LinearGradient(
colors: [ .mint.opacity(0.5), .cyan, ], startPoint: .top, endPoint: .center ) .ignoresSafeArea() } }
struct PrimaryView: View { @Binding var baseImageHeight: CGFloat var topSpacing:
CGFloat @State private var showsDialog = false var body: some View { VStack { Spacer() .frame(height: max(0, topSpacing)) Button { showsDialog = true } label: { Image(systemName: "house.lodge.fill") .resizable() .scaledToFit() } .reading(\.height, in: .local, andAssignTo: $baseImageHeight) } .frame(maxHeight: .infinity, alignment: .top) .confirmationDialog("Message", isPresented: $showsDialog, actions: { Text("OK") }, message: { Text("Did tap house button") }) } }
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN
struct OperationScrollView: View { @Binding var componentsOffset: CGFloat var topPadding: CGFloat @Namespace private var scrollView: Namespace.ID private var scrollViewOpacity: CGFloat { max(min((-componentsOffset-10) / topPadding, 0.8), 0) } var body: some View { ScrollView { LazyVGrid(columns: [GridItem(.flexible(minimum: 150, maximum: 300)), GridItem(.flexible(minimum: 150, maximum: 300))], content: { ForEach(0 ..< 20) { i in Text("Item: \(i)") .frame(maxWidth: .infinity) .frame(height: 100) .background(Color.blue) } }) .padding(.horizontal) .reading(\.minY, in: .named(scrollView), andAssignTo: $componentsOffset) } .safeAreaPadding(.top, topPadding) .background(Color.black.opacity(scrollViewOpacity)) .coordinateSpace(.named(scrollView)) .refreshable { reload() } } }
*UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN *UFN
struct ContentView: View { @State private var baseImageHeight: CGFloat = 0 @State private var componentsOffset: CGFloat = 0 var body: some View { PrimaryView( baseImageHeight: $baseImageHeight, topSpacing: componentsOffset - baseImageHeight ) .overlay { OperationScrollView( componentsOffset: $componentsOffset, topPadding: baseImageHeight ) } .background { BackgroundView() } }
%FNP
͜ͷ࣮ʹͪΐͬͱ͋Γ·͢! w ݱ࣌ͰSFGSFTIBCMFʹBTZODॲཧΛೖΕΒΕͳ͍ w ಠࣗͰ3FGSFTI"DUJPOʹରԠ͢Ε͍͍ w IUUQTEFWFMPQFSBQQMFDPNEPDVNFOUBUJPO TXJGUVJSFGSFTIBDUJPO
͜ͷ࣮ʹͪΐͬͱ͋Γ·͢! w TBGF"SFB1BEEJOHʹෆ߹͕͋Δ w άϧάϧͷҐஔ͕Լ͕͍ͬͯΔ w ্ʹεΫϩʔϧͨ͠ࡍ4BGF"SFBൣғͰεΫϩʔ ϧϏϡʔʹ͋ΔϘλϯ͕λοϓͰ͖ͳ͍ w ΘΓʹεΫϩʔϧϏϡʔͷҰ൪্ʹ4QBDFSΛೖΕ
Δํ๏ߟ͑ΒΕΔ w ͦͷ߹εΫϩʔϧϏϡʔͷԼͷ1SJNBSZ7JFXͷ Ϙλϯ͕λοϓͰ͖ͳ͍
4XJGU6*໘ͤ͐͘
4XJGU6*໘ͤ͐͘ ୭͔ॿ͚͍ͯͩ͘͞ʂ