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Descaling Gini to Agile - Between the Towers 2018

Descaling Gini to Agile - Between the Towers 2018

Manuel Küblböck

February 06, 2018
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  1. Descaling Gini to Agile autonomous bossless teams that own their

    whole value chains Between the Towers 06.02.2018 Manuel Küblböck
  2. Structure - trade-offs Functional division causes expensive handovers that lead

    to loss in time and information Hierarchical division between thinkers and doers causes delays in decision-making and erosion of dialog and relationships
  3. Structure - trade-offs Functional division causes expensive handovers that lead

    to loss in time and information Higher sense of purpose and more autonomy through end-to-end ownership leads to higher motivation Hierarchical division between thinkers and doers causes delays in decision-making and erosion of dialog and relationships Higher communication overhead and higher requirement for self-direction
  4. Mobile The team’s voice drivers Product The users’ voice Do

    the right thing The ‘what’ voice Do the thing coherently The ‘feel’ voice Do the thing right The ‘how’ voice Do the thing effectively The ‘systemic’ voice Healthy tensions between these voices creates an environment for the innovation of valuable products. Faculties are not necessarily the same as positions. Several faculties may be carried out by the same person. Marketing The brand’s voice UX The users’ voice Backend The team’s voice Impact & profit Mastery & maintainability voices faculties (18) User joy Employee fulfilment Admin The company’s voice UI The users’ voice Ops The team’s voice Do the thing sustainably The ‘reasonable’ voice Finance The company’s voice Legal The company’s voice Company health Faculties - the ingredients to create value Semantics The team’s voice Hiring The company’s voice Org The company’s voice Stewarding The company’s voice Vision The team’s voice Business Dev potential partners’ voice Sales existing partners’ voice (T)AM existing partners’ voice
  5. Mobile The team’s voice drivers Product The users’ voice Do

    the right thing The ‘what’ voice Do the thing coherently The ‘feel’ voice Do the thing right The ‘how’ voice Do the thing effectively The ‘systemic’ voice Healthy tensions between these voices creates an environment for the innovation of valuable products. Faculties are not necessarily the same as positions. Several faculties may be carried out by the same person. Marketing The brand’s voice UX The users’ voice Backend The team’s voice Impact & profit Mastery & maintainability voices faculties (18) User joy Employee fulfilment Admin The company’s voice UI The users’ voice Ops The team’s voice Do the thing sustainably The ‘reasonable’ voice Finance The company’s voice Legal The company’s voice Company health Faculties - the ingredients to create value Semantics The team’s voice Hiring The company’s voice Org The company’s voice Stewarding The company’s voice Vision The team’s voice Business Dev potential partners’ voice Sales existing partners’ voice (T)AM existing partners’ voice
  6. Product Priority Ability to act Sales New partners Reach (T)AM

    Support Relationships Marketing Awareness Demand UX Research Understanding Backend Product Org Work environment Effectiveness UI Design Ops Infrastructure Access Finance Advice Feasibility Legal Advice Security Support An excellent product satisfying our users’ needs supporting our partners Capability Value Chains - the recipe to create value Mobile Product Semantics Product Hiring Employees Growth Admin Flow Harmony Stewarding Dialog Guidance Business Dev New markets Opportunities Vision Product
  7. Markets - who we want to address Gini Addressable market

    Limited by Gini’s vision and values
  8. User need Addressable market Gini Markets - how we segment

    our market Which user need are we trying to fulfil?
  9. Market - who addresses a segment Consulting Specialists Institute Gini

    Addressable market User need Academies satisfy this user need Academy Academy Academy Academy
  10. Academies teach the magical assistant the required skills to satisfy

    user needs Organisation User need Addressable market Magical assistant Skill Market - academies address a user need Center Gini Addressable market User need Academy Academy Academy Academy Product
  11. Misconception - ownership equals doing Consulting Specialists Institute Gini Insource

    to the center Outsource to agencies or freelancers Academy Academy Academy Academy
  12. Challenge #1 - team composition sources: 3X model Pioneers, Settlers,

    and Town Planners Payoff Explore Discovery Experiment Pioneers Generalists Expand Repeatability Fix problems Settlers Extract Efficiency Add features Town Planners Specialists Product-Market-Fit Success Problem-Solution-Fit
  13. Challenge #2 - decision making (1) Tell I will decide

    and tell you the result. No discussions. (2) Sell I will decide and explain to you why I decided the way I did. (3) Consult I will consult you and consider your advice before deciding. (4) Agree We will find agreement as a group. (5) Advise I will advise you, but then you decide. (6) Inquire I will ask you after you decided to understand your decision. (7) Delegate I don’t want to hear about this again. Up to you. Me You We ❗ (❓❗) ❓ ❗ ❗ ❓ ❗ ❗ ❓ ❓ ❗ source: Management 3.0
  14. Challenge #2 - decision making (1) Tell I will decide

    and tell you the result. No discussions. ❗ more details on how we make decisions
  15. Challenge #2 - decision making (1) Tell I will decide

    and tell you the result. No discussions. (2) Sell I will decide and explain to you why I decided the way I did. (3) Consult I will consult you and consider your advice before deciding. (4) Agree We will find agreement as a group. (5) Advise I will advise you, but then you decide. (6) Inquire I will ask you after you decided to understand your decision. (7) Delegate I don’t want to hear about this again. Up to you. Me You We ❗ (❓❗) ❓ ❗ ❗ ❓ ❗ ❗ ❓ ❓ ❗ more details on how we make decisions Advice process Consent Mandate
  16. Decide when you feel ready. Discuss your decision with those

    that were of different opinion. Communicate your decision to those affected. I would like to move something forward. I don’t have the mandate to just decide on my own in this case (2 - sell). How do we get to a decision on this? Propose who will decide what by when and why now. Proceed if there are no objections about you as decision maker and the decision process (3 - consult) Consult people who are affected Consult people who are experts Consider their advice The greater the impact of the decision, the more loops through the cycle Challenge #2 - decision making more details on how we make decisions
  17. Challenge #2 - decision making Sell (2) Consult (3) Behavior

    change Behavior change Intent to make a decision Decision is made quickly Behavior change happens slowly time Intent to make a decision Decision making takes longer Behavior change happens quicker more details on how we make decisions
  18. Challenge #3 - shared accountability source: BetaCodex Let people identify

    with a small group. Autonomous market-oriented full-value-chain teams Give them shared responsibility for shared goals. Market segmentation, clear shared vision, self-set OKRs Make all information open and transparent to the team. Company strategy, financials, everything Make performance information comparable across teams. Accountability via team exchange and stock exchange social pressure
  19. Experiment - try this at home 1. Decide on a

    market segmentation 2. Define one market segment 3. Map the value chain to satisfy that market 4. Create a team around that market 5. Enable shared accountability 6. Let them self-set their goals 7. Retrospect after three months
  20. Thank you If you want to find out more, come

    talk to me afterwards. No, really, come talk to me!
  21. Thank you If you want to find out more, come

    talk to me afterwards. No, really, come talk to me! Please. Manuel Küblböck We are hiring!