Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
📺
Search
Boris Bügling
March 02, 2016
Programming
0
2k
📺
Introduction to tvOS development, given at try! Swift 2016 in Tokyo. 🇯🇵
Boris Bügling
March 02, 2016
Tweet
Share
More Decks by Boris Bügling
See All by Boris Bügling
Testing ⌚️ Apps and Other Extensions
neonichu
1
4.6k
Cross-platform Swift
neonichu
4
18k
Building better API clients in Swift
neonichu
1
290
Cross-platform Swift
neonichu
3
880
Swift Package Manager
neonichu
2
320
Swift Package Manager
neonichu
0
50
Cross-Platform Swift
neonichu
0
74
Swift Package Manager
neonichu
6
4.3k
Bring your apps to the big screen 📺
neonichu
1
530
Other Decks in Programming
See All in Programming
エンジニアとして関わる要件と仕様(公開用)
murabayashi
0
300
Jakarta EE meets AI
ivargrimstad
0
600
受け取る人から提供する人になるということ
little_rubyist
0
250
Arm移行タイムアタック
qnighy
0
330
ヤプリ新卒SREの オンボーディング
masaki12
0
130
Micro Frontends Unmasked Opportunities, Challenges, Alternatives
manfredsteyer
PRO
0
110
ローコードSaaSのUXを向上させるためのTypeScript
taro28
1
630
アジャイルを支えるテストアーキテクチャ設計/Test Architecting for Agile
goyoki
9
3.3k
Nurturing OpenJDK distribution: Eclipse Temurin Success History and plan
ivargrimstad
0
960
Jakarta EE meets AI
ivargrimstad
0
220
聞き手から登壇者へ: RubyKaigi2024 LTでの初挑戦が 教えてくれた、可能性の星
mikik0
1
130
Compose 1.7のTextFieldはPOBox Plusで日本語変換できない
tomoya0x00
0
190
Featured
See All Featured
The Power of CSS Pseudo Elements
geoffreycrofte
73
5.3k
Making the Leap to Tech Lead
cromwellryan
133
8.9k
No one is an island. Learnings from fostering a developers community.
thoeni
19
3k
Performance Is Good for Brains [We Love Speed 2024]
tammyeverts
6
420
ReactJS: Keep Simple. Everything can be a component!
pedronauck
665
120k
Become a Pro
speakerdeck
PRO
25
5k
Done Done
chrislema
181
16k
Let's Do A Bunch of Simple Stuff to Make Websites Faster
chriscoyier
506
140k
Rebuilding a faster, lazier Slack
samanthasiow
79
8.7k
We Have a Design System, Now What?
morganepeng
50
7.2k
It's Worth the Effort
3n
183
27k
Making Projects Easy
brettharned
115
5.9k
Transcript
! TRY! SWIFT, MARCH 2016 BORIS BÜGLING - @NEONACHO
None
COCOAPODS
CONTENTFUL
None
“‘I’d like to create an integrated television set that is
completely easy to use,’ he told me. [...] ‘It will have the simplest user interface you could imagine. I finally cracked it.’”
OCTOBER 21, 2011
SEPTEMBER 9, 2015
None
None
The future of TV is iOS
1 1 https://twitter.com/davidolesch/status/656126103921160192
WEBKIT
MULTIPEERCONNECTIVITY
STORAGE LIMITATIONS ▸ app is limited to 200 MB ▸
500 KB of persistent storage (NSUserDefaults) ▸ Use iCloud ▸ Use On-Demand resources
PORTING EXISTING APPS
COCOAPODS ▸ Supports tvOS since 0.39.0 ▸ New platform: platform
:tvos, '9.0'
PODS NOT SUPPORTING TVOS If you are adventurous ! https://github.com/orta/cocoapods-expert-difficulty
SPRITEKIT EXAMPLE
None
DOOM CLASSIC ▸ UIKit changes (UIAlertView, UISlider) ▸ AudioSession isn't
available ▸ Newer C++ compiler
NIBS ! If you don't feel like copy-pasting stuff between
NIBs ! https://github.com/neonichu/bohne
NO DIRECT MANIPULATION
FOCUS ENGINE UIButton().canBecomeFocused() // == true or false UIButton().focused //
== true or false UIScreen.mainScreen().focusedView // nil or the view in focus
DEMO
REACTING TO FOCUS CHANGES func didUpdateFocusInContext(context: UIFocusUpdateContext, withAnimationCoordinator coordinator: UIFocusAnimationCoordinator)
context.nextFocusedView // the view which gets the focus context.previouslyFocusedView // the view which had the focus func addCoordinatedAnimations(_ animations: (() -> Void)?, completion completion: (() -> Void)?)
CUSTOMFOCUSVIEW class CustomFocusView: UIView { override func canBecomeFocused() -> Bool
{ return true } }
CUSTOMFOCUSVIEW override func didUpdateFocusInContext(context: UIFocusUpdateContext, withAnimationCoordinator coordinator: UIFocusAnimationCoordinator) { coordinator.addCoordinatedAnimations({
// ... }, completion: nil) }
CUSTOMFOCUSVIEW let duration = UIView.inheritedAnimationDuration() UIView.animateWithDuration(duration, animations: { if context.nextFocusedView
== self { self.backgroundColor = UIColor.redColor() } if context.previouslyFocusedView == self { self.backgroundColor = UIColor.whiteColor() } })
DEBUGGING FOCUS print(view.performSelector("_whyIsThisViewNotFocusable")) e.g. for a UILabel Unmanaged<AnyObject>(_value: ISSUE: This
view has userInteractionEnabled set to NO. Views must allow user interaction to be focusable. ISSUE: This view returns NO from -canBecomeFocused. )
GOOD PLACES FOR BREAKPOINTS func shouldUpdateFocusInContext(_ context: UIFocusUpdateContext) -> Bool
func didUpdateFocusInContext(_ context: UIFocusUpdateContext, withAnimationCoordinator coordinator: UIFocusAnimationCoordinator)
GESTURES AND BUTTON PRESSES let tapRecognizer = UITapGestureRecognizer(target: self, action:
"tapped:") let pressTypes = [NSNumber(integer: UIPressType.PlayPause.rawValue)] tapRecognizer.allowedPressTypes = pressTypes; self.view.addGestureRecognizer(tapRecognizer) let swipeRecognizer = UISwipeGestureRecognizer(target: self, action: "swiped:") swipeRecognizer.direction = .Right self.view.addGestureRecognizer(swipeRecognizer)
LOWER-LEVEL API: UIPress Very similar to UITouch-based API in iOS
func pressesBegan(presses: Set<UIPress>, withEvent event: UIPressesEvent?) func pressesEnded(presses: Set<UIPress>, withEvent event: UIPressesEvent?) func pressesChanged(presses: Set<UIPress>, withEvent event: UIPressesEvent?) func pressesCancelled(presses: Set<UIPress>, withEvent event: UIPressesEvent?)
TEXT INPUT
SIRI?
HANDOFF IS ALSO NOT SUPPORTED
https://github.com/rsattar/Voucher
GAME CONTROLLERS
None
SIRI REMOTE IS ALSO A GAME CONTROLLER ▸ Profile GCMicroGamepad
▸ Touch surface is a dpad ▸ Two action buttons ▸ Motion (GCMotion) ▸ Seems not to work in the simulator
NSNotificationCenter.defaultCenter().addObserverForName(GCControllerDidConnectNotification, object: nil, queue: nil) { (note) in if let
controller = note.object as? GCController { if let microPad = controller.microGamepad { microPad.dpad.valueChangedHandler = { (_, x, y) in if let paddle = self.childNodeWithName("Paddle") { paddle.position.y += CGFloat(y) } } } } }
GAME CONTROLLERS WORK WITH UIKIT COMPONENTS
2.27 If your app’s core functionality doesn’t work with the
Siri remote it will be rejected. The app may, however, provide enhanced functionality in connection with a game controller or other peripheral
None
A maximum of two game controllers (plus one remote) can
be connected to an Apple TV at any given time.
DEMO
TVML
CONCLUSION ▸ tvOS works very well ▸ If you know
UIKit, it's easy to start ▸ Think about interaction
RESOURCES ▸ https://developer.apple.com/tvos/human-interface-guidelines/ ▸ "Ich glotz TV", @avbelow, Macoun 2015
▸ https://speakerdeck.com/toco/intro-to-tvos ▸ http://nerds.airbnb.com/tvos-focus-engine/ ▸ https://eternalstorms.wordpress.com/2015/10/05/pair-the-apple- tv-developer-kit-siri-remote-with-xcodes-simulator/
THANKS!
@NeoNacho
[email protected]
http://buegling.com/talks