Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
📺
Search
Sponsored
·
Ship Features Fearlessly
Turn features on and off without deploys. Used by thousands of Ruby developers.
→
Boris Bügling
March 02, 2016
Programming
2.1k
0
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
📺
Introduction to tvOS development, given at try! Swift 2016 in Tokyo. 🇯🇵
Boris Bügling
March 02, 2016
More Decks by Boris Bügling
See All by Boris Bügling
Testing ⌚️ Apps and Other Extensions
neonichu
1
4.7k
Cross-platform Swift
neonichu
4
18k
Building better API clients in Swift
neonichu
1
350
Cross-platform Swift
neonichu
3
960
Swift Package Manager
neonichu
2
370
Swift Package Manager
neonichu
0
85
Cross-Platform Swift
neonichu
0
140
Swift Package Manager
neonichu
6
4.4k
Bring your apps to the big screen 📺
neonichu
1
650
Other Decks in Programming
See All in Programming
AI Engineeringは、AIプロダクトだけのものか? 〜AIがソフトウェアを作る時代の新しい当たり前〜 / No AI in your product. AI Engineering in your development.
rkaga
4
380
the container ship “Apple Silicon”@WWDC26 Recap -Japan-\(region).swift
shingangan
0
110
継続モナドとリアクティブプログラミング
yukikurage
3
690
自動化したのに回らないテスト運用の壁ーAI時代の品質責任と生産性
mfunaki
0
130
php-fpmのプロセスが枯渇した日-調査・対処・そして本当にやるべきだったこと-
shibuchaaaan
0
240
S3 を使うアプリケーションをローカル完結で動かすことに全力を注いでみた / Running S3 Apps Offline
contour_gara
0
390
JAWS-UG横浜 #102 AWSサ終供養LT会 成仏できない AWS サービスたち 〜本日、三体供養します〜
maroon1st
0
330
yield再入門 #phpcon
o0h
PRO
0
980
Go言語とトイモデルで学ぶTransformerの気持ち / fukuokago23-transformer
monochromegane
0
160
全PRの83%がAIレビューだけでマージできるようになった開発組織はその後どうなったか
athug
1
1.5k
5分で問診!Composer セキュリティ健康診断
codmoninc
0
910
「人を評価する AI」の設計と実装
ryoyanara
0
180
Featured
See All Featured
End of SEO as We Know It (SMX Advanced Version)
ipullrank
3
4.3k
The untapped power of vector embeddings
frankvandijk
2
1.8k
Claude Code どこまでも/ Claude Code Everywhere
nwiizo
66
57k
DevOps and Value Stream Thinking: Enabling flow, efficiency and business value
helenjbeal
1
310
Stewardship and Sustainability of Urban and Community Forests
pwiseman
0
440
Kristin Tynski - Automating Marketing Tasks With AI
techseoconnect
PRO
0
440
Technical Leadership for Architectural Decision Making
baasie
3
470
Navigating Weather and Climate Data
rabernat
0
460
Heart Work Chapter 1 - Part 1
lfama
PRO
8
36k
AI: The stuff that nobody shows you
jnunemaker
PRO
9
890
Evolving SEO for Evolving Search Engines
ryanjones
0
250
How STYLIGHT went responsive
nonsquared
100
6.2k
Transcript
! TRY! SWIFT, MARCH 2016 BORIS BÜGLING - @NEONACHO
None
COCOAPODS
CONTENTFUL
None
“‘I’d like to create an integrated television set that is
completely easy to use,’ he told me. [...] ‘It will have the simplest user interface you could imagine. I finally cracked it.’”
OCTOBER 21, 2011
SEPTEMBER 9, 2015
None
None
The future of TV is iOS
1 1 https://twitter.com/davidolesch/status/656126103921160192
WEBKIT
MULTIPEERCONNECTIVITY
STORAGE LIMITATIONS ▸ app is limited to 200 MB ▸
500 KB of persistent storage (NSUserDefaults) ▸ Use iCloud ▸ Use On-Demand resources
PORTING EXISTING APPS
COCOAPODS ▸ Supports tvOS since 0.39.0 ▸ New platform: platform
:tvos, '9.0'
PODS NOT SUPPORTING TVOS If you are adventurous ! https://github.com/orta/cocoapods-expert-difficulty
SPRITEKIT EXAMPLE
None
DOOM CLASSIC ▸ UIKit changes (UIAlertView, UISlider) ▸ AudioSession isn't
available ▸ Newer C++ compiler
NIBS ! If you don't feel like copy-pasting stuff between
NIBs ! https://github.com/neonichu/bohne
NO DIRECT MANIPULATION
FOCUS ENGINE UIButton().canBecomeFocused() // == true or false UIButton().focused //
== true or false UIScreen.mainScreen().focusedView // nil or the view in focus
DEMO
REACTING TO FOCUS CHANGES func didUpdateFocusInContext(context: UIFocusUpdateContext, withAnimationCoordinator coordinator: UIFocusAnimationCoordinator)
context.nextFocusedView // the view which gets the focus context.previouslyFocusedView // the view which had the focus func addCoordinatedAnimations(_ animations: (() -> Void)?, completion completion: (() -> Void)?)
CUSTOMFOCUSVIEW class CustomFocusView: UIView { override func canBecomeFocused() -> Bool
{ return true } }
CUSTOMFOCUSVIEW override func didUpdateFocusInContext(context: UIFocusUpdateContext, withAnimationCoordinator coordinator: UIFocusAnimationCoordinator) { coordinator.addCoordinatedAnimations({
// ... }, completion: nil) }
CUSTOMFOCUSVIEW let duration = UIView.inheritedAnimationDuration() UIView.animateWithDuration(duration, animations: { if context.nextFocusedView
== self { self.backgroundColor = UIColor.redColor() } if context.previouslyFocusedView == self { self.backgroundColor = UIColor.whiteColor() } })
DEBUGGING FOCUS print(view.performSelector("_whyIsThisViewNotFocusable")) e.g. for a UILabel Unmanaged<AnyObject>(_value: ISSUE: This
view has userInteractionEnabled set to NO. Views must allow user interaction to be focusable. ISSUE: This view returns NO from -canBecomeFocused. )
GOOD PLACES FOR BREAKPOINTS func shouldUpdateFocusInContext(_ context: UIFocusUpdateContext) -> Bool
func didUpdateFocusInContext(_ context: UIFocusUpdateContext, withAnimationCoordinator coordinator: UIFocusAnimationCoordinator)
GESTURES AND BUTTON PRESSES let tapRecognizer = UITapGestureRecognizer(target: self, action:
"tapped:") let pressTypes = [NSNumber(integer: UIPressType.PlayPause.rawValue)] tapRecognizer.allowedPressTypes = pressTypes; self.view.addGestureRecognizer(tapRecognizer) let swipeRecognizer = UISwipeGestureRecognizer(target: self, action: "swiped:") swipeRecognizer.direction = .Right self.view.addGestureRecognizer(swipeRecognizer)
LOWER-LEVEL API: UIPress Very similar to UITouch-based API in iOS
func pressesBegan(presses: Set<UIPress>, withEvent event: UIPressesEvent?) func pressesEnded(presses: Set<UIPress>, withEvent event: UIPressesEvent?) func pressesChanged(presses: Set<UIPress>, withEvent event: UIPressesEvent?) func pressesCancelled(presses: Set<UIPress>, withEvent event: UIPressesEvent?)
TEXT INPUT
SIRI?
HANDOFF IS ALSO NOT SUPPORTED
https://github.com/rsattar/Voucher
GAME CONTROLLERS
None
SIRI REMOTE IS ALSO A GAME CONTROLLER ▸ Profile GCMicroGamepad
▸ Touch surface is a dpad ▸ Two action buttons ▸ Motion (GCMotion) ▸ Seems not to work in the simulator
NSNotificationCenter.defaultCenter().addObserverForName(GCControllerDidConnectNotification, object: nil, queue: nil) { (note) in if let
controller = note.object as? GCController { if let microPad = controller.microGamepad { microPad.dpad.valueChangedHandler = { (_, x, y) in if let paddle = self.childNodeWithName("Paddle") { paddle.position.y += CGFloat(y) } } } } }
GAME CONTROLLERS WORK WITH UIKIT COMPONENTS
2.27 If your app’s core functionality doesn’t work with the
Siri remote it will be rejected. The app may, however, provide enhanced functionality in connection with a game controller or other peripheral
None
A maximum of two game controllers (plus one remote) can
be connected to an Apple TV at any given time.
DEMO
TVML
CONCLUSION ▸ tvOS works very well ▸ If you know
UIKit, it's easy to start ▸ Think about interaction
RESOURCES ▸ https://developer.apple.com/tvos/human-interface-guidelines/ ▸ "Ich glotz TV", @avbelow, Macoun 2015
▸ https://speakerdeck.com/toco/intro-to-tvos ▸ http://nerds.airbnb.com/tvos-focus-engine/ ▸ https://eternalstorms.wordpress.com/2015/10/05/pair-the-apple- tv-developer-kit-siri-remote-with-xcodes-simulator/
THANKS!
@NeoNacho
[email protected]
http://buegling.com/talks