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Animated Emoticons - A story about measuring an...

Animated Emoticons - A story about measuring animation performance

Slides from a talk I gave at CocoaHeads Stockholm about instruments and profiling animation performance

David Rönnqvist

July 07, 2014
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  1. Things that I did wrong… • Didn’t clearly identify the

    goal (﴾or at least didn’t stay on track with the goal)﴿ • Not enough stress on the system • Too much noise in the measurements from the rest of the application to notice subtleties in the data • Skewed measurements by only looking at the case it was designed to work well for • Didn’t measure the full system
  2. …but fixed in a later iteration • Concrete goal •

    Create a separate benchmark app and measure in real life scenarios (﴾in the real app)﴿ • Put the system under heavy stress • Look at cases where the system would reasonably perform poorly • Profile the whole system