Array<UInt8>(repeating: 0, count: 32) knobs[1] = UInt8(slider.value) let inputState = InputState(buttons: [0, 0], toggles: [0, 0], knobs: knobs) let metadata = Metadata(cameraPosition: simd_float3(0, 0, 0), cameraRotation: CMQuaternion(x: 0, y: 0, z: 0, w: 0), projectionMatrix: matrix_float4x4(SIMD4<Float>(0, 0, 0, 0), SIMD4<Float>(0, 0, 0, 0), SIMD4<Float>(0, 0, 0, 0), SIMD4<Float>(0, 0, 0, 0)), depthRange: simd_float2(0, 1), inputState: inputState) return metadata } </%*4FOEFS&YBNQMF>7JFX$POUSPMMFSTXJGU