Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Physics-Based Interfaces with UIKit Dynamics
Search
Sam Kirchmeier
March 20, 2014
Technology
0
110
Physics-Based Interfaces with UIKit Dynamics
Sam Kirchmeier
March 20, 2014
Tweet
Share
More Decks by Sam Kirchmeier
See All by Sam Kirchmeier
Exploring Stateless UIs in Swift
skirchmeier
2
670
Beyond REST: Web Services Designed for Mobile
skirchmeier
2
130
Auto Layout in iOS
skirchmeier
3
150
Bluetooth LE, Core Bluetooth, and a Glimpse Into Your Near Future
skirchmeier
0
260
Building HTML5 Tablet Apps
skirchmeier
2
510
iOS Training Part 2
skirchmeier
1
210
Custom iOS Controls
skirchmeier
3
190
Other Decks in Technology
See All in Technology
kubellが考える戦略と実行を繋ぐ活用ファーストのデータ分析基盤
kubell_hr
0
130
ガチな登山用デバイスからこんにちは
halka
1
210
AIエージェントの活用に重要な「MCP (Model Context Protocol)」とは何か
masayamoriofficial
0
270
まだ間に合う! StrandsとBedrock AgentCoreでAIエージェント構築に入門しよう
minorun365
PRO
11
790
衝突して強くなる! BLUE GIANTと アジャイルチームの共通点とは ― いきいきと活気に満ちたグルーヴあるチームを作るコツ ― / BLUE GIANT and Agile Teams
naitosatoshi
0
300
ヘブンバーンズレッドにおける、世界観を活かしたミニゲーム企画の作り方
gree_tech
PRO
0
480
バッチ処理で悩むバックエンドエンジニアに捧げるAWS Glue入門
diggymo
3
110
Webブラウザ向け動画配信プレイヤーの 大規模リプレイスから得た知見と学び
yud0uhu
0
200
JavaScript 研修
recruitengineers
PRO
6
1.4k
シークレット管理だけじゃない!HashiCorp Vault でデータ暗号化をしよう / Beyond Secret Management! Let's Encrypt Data with HashiCorp Vault
nnstt1
3
190
生成AI時代のデータ基盤設計〜ペースレイヤリングで実現する高速開発と持続性〜 / Levtech Meetup_Session_2
sansan_randd
1
120
大「個人開発サービス」時代に僕たちはどう生きるか
sotarok
18
8.3k
Featured
See All Featured
Six Lessons from altMBA
skipperchong
28
4k
Visualization
eitanlees
147
16k
Optimizing for Happiness
mojombo
379
70k
Writing Fast Ruby
sferik
628
62k
Refactoring Trust on Your Teams (GOTO; Chicago 2020)
rmw
34
3.1k
実際に使うSQLの書き方 徹底解説 / pgcon21j-tutorial
soudai
PRO
185
54k
CoffeeScript is Beautiful & I Never Want to Write Plain JavaScript Again
sstephenson
161
15k
Product Roadmaps are Hard
iamctodd
PRO
54
11k
10 Git Anti Patterns You Should be Aware of
lemiorhan
PRO
656
61k
Bootstrapping a Software Product
garrettdimon
PRO
307
110k
Faster Mobile Websites
deanohume
309
31k
StorybookのUI Testing Handbookを読んだ
zakiyama
30
6.1k
Transcript
Physics-Based Interfaces with UIKit Dynamics Adam May @yammada ! Sam
Kirchmeier @skirchmeier
None
None
Agenda
Introduction ! ! !
Introduction Examples ! !
Introduction Examples Deconstruction !
Introduction Examples Deconstruction Collection Views
! Examples Deconstruction Collection Views Limitations & Gotchas Introduction
Introduction
Introduced with iOS 7 Not a separate framework – built
into UIKit Can be anywhere you're using UIKit
Another tool in your tool belt
Physics-Based Interfaces
Classical Mechanics
Classical mechanics is concerned with the set of physical laws
describing the motion of bodies under the action of a system of forces.
2014
2014 2007
None
None
None
None
2014 2007
2014 2007 1972
None
Pong: the original physics-based interface.
More Recent Examples
None
None
None
None
None
None
None
None
None
None
None
None
UIKit Dynamics
Natural, real-world interactions Without very much code Beautiful API Fun
Knowledge of physics not required
UIView
UIView UIDynamicAnimator Reference View
UIView UIDynamicAnimator Reference View UIGravityBehavior
UIView UIDynamicAnimator Reference View UIGravityBehavior UICollisionBehavior
None
UIDynamicItem Protocol !
UIDynamicItem Protocol UIView UICollectionViewLayoutAttributes
UIDynamicBehaviors
UIDynamicBehavior Base Class
UICollisionBehavior UIGravityBehavior ! ! !
UICollisionBehavior UIGravityBehavior UIAttachmentBehavior UIDynamicItemBehavior UIPushBehavior UISnapBehavior
Demo
Deconstruction
None
None
UICollisionBehavior UIGravityBehavior UIAttachmentBehavior UIDynamicItemBehavior UIPushBehavior UISnapBehavior
1. Create a UIDynamicAnimator. 2. Recognize a touch, and add
an attachment behavior. 3. Update the attachment’s anchor point during the gesture. 4. When the gesture ends, add a snap behavior or a push behavior.
1. Create a UIDynamicAnimator. 2. Recognize a touch, and add
an attachment behavior. 3. Update the attachment’s anchor point during the gesture. 4. When the gesture ends, add a snap behavior or a push behavior.
1. Create a UIDynamicAnimator. 2. Recognize a touch, and add
an attachment behavior. 3. Update the attachment’s anchor point during the gesture. 4. When the gesture ends, add a snap behavior or a push behavior.
1. Create a UIDynamicAnimator. 2. Recognize a touch, and add
an attachment behavior. 3. Update the attachment’s anchor point during the gesture. 4. When the gesture ends, add a snap behavior or a push behavior.
Demo
Collection Views
Gotchas
Only 2D Hard to visualize Weird units Everything’s a square
Not perfect for games
Recap
Introduced UIKit Dynamics PhotoFling Demo TweetBattle Demo Limitations & Gotchas
Thanks!
Discussion https://github.com/livefront/dynamics Adam May @yammada ! Sam Kirchmeier @skirchmeier