TECHNOLOGIES JAPAN ֎ੵͱɾɾɾ •֎ੵͷ݁ՌϕΫτϧʂ •AxB ͱදه͢Δʢ͜ͱ͕ଟ͍ʣ •x͔ͩΒΫϩεੵͱݺͿɻӳޠͰݴ͏ͱ cross product •Unity Ͱ Vector3.Cross ͱ͍͏ؔ •var C = Vector3.Cross(A, B); ͱॻ͘ͱɺ ϕΫτϧCAxBʹͳΔ •ϕΫτϧ A:(Ax, Ay, Az) ͱ B:(Bx, By, Bz) ͷ֎ੵΛ C:(Cx, Cy, Cz) ͱ͢Δͱ Cx = AyBz - AzBy Cy = AzBx - AxBz Cz = AxBy - AyBx ͳʹΒਆൿతɾɾɾʂɹɹɹɹɹɹɹɹɹɹɹ