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The User Experience of Responsive Design

Bermon Painter
September 27, 2011

The User Experience of Responsive Design

Presented at http://www.charlotteux.org

The web is constantly changing and improving. People are visiting your sites from a wide variety of devices and browsers. Can the sites you're working on provide a quality user experience if the person is using a 27" monitor? A tablet device (iPad's anyone)? A mobile device?

Learn about various approaches and the techniques behind them to deliver a good user experience to more than one context. We'll explore:

Responsive vs. Adaptive vs. Static Design
Mobile-first
Content-first

Bermon Painter

September 27, 2011
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  1. CHARLOTTE UX BERMON PAINTER SEPT 19, 2011 Mobile data is

    growing 4x faster than broadband. http://www.readwriteweb.com/archives/mobile_data_explosion_75_exabytes_by_2015.php
  2. CHARLOTTE UX BERMON PAINTER SEPT 19, 2011 By 2015 mobile

    devices will be used to access the internet more than PC’s http://www.idc.com/getdoc.jsp?containerId=prUS23028711
  3. CHARLOTTE UX BERMON PAINTER SEPT 19, 2011 25% of US

    & UK internet users access the the web via a mobile connection http://ondeviceresearch.com/blog
  4. CHARLOTTE UX BERMON PAINTER SEPT 19, 2011 More than 20%

    of internet users in the US/UK don’t access the web via a PC http://ondeviceresearch.com/blog
  5. CHARLOTTE UX BERMON PAINTER SEPT 19, 2011 A design that

    can adapt to the constraints of the browser window or device that renders it, creating a design that almost responds to the user's needs. - Ethan Marcotte
  6. CHARLOTTE UX BERMON PAINTER SEPT 19, 2011 Context is King:

    circumstances or conditions that surround a person, place or thing. Content is of little value if it does not address the context of where you are. - Cameron Moll
  7. CHARLOTTE UX BERMON PAINTER SEPT 19, 2011 We have once

    again created a consensual hallucination. Just as we generated a mythical desktop user with the perfect viewport size, a fast connection and an infinite supply of attention, we have now generated a mythical mobile user who has a single goal and no attention span. - Jeremy Keith