breadcrumbs for new faculty to navigate the path of previous faculty. 25 3 Principles Elements Integration Introduction Welcome. This guide is for instructors and teaching assistants teaching ATCM 2302 Design I. This guide helps: • current faculty teaching the course to understand the purpose, significance, and direction of the course; • all ATEC faculty give their feedback on the current situation on the course and its new direction; • administrators to understand the details of the integration of the course within the curriculum; and • students to understand the process by which the course was developed. Whether teaching for the first time or teaching this course for the first time, this document will help you understand course goals, form a daily game plan, and – perhaps most importantly—provide a shared space where the course may be improved. Design has relevance for every student. Your goal as an instructor is to create consistently meaningful and ‘learningful’ experiences for students. Although much of this course has already been written, it is still yours to iterate, improve, and innovate. This is but a beginning. ---- This document was developed by Cassini Nazir with the help of Design I faculty and administrators: Donna Aldridge, Eric Farrar, Roxanne Minnish, Monika Salter, Christine Veras, and Chip Wood – and with the tireless support of Design I teaching assistants: Nick Benke, Chelsea Brtis, and Joseph Porritt. ATCM 2302 – Design I 3 A year (or more) after this course is over, I hope that students will… … feel that the foundational course on design principles opened their eyes to how great design is achieved. — Donna Aldridge … remember the steps of the design process, how to empathize, how to define the problem, remember the research that it takes to solve the problem, documenting the steps along the way, and then analyze how their design might be improved through reflection. — Roxanne Minnish … understand that design is a dynamic process utilizing formal elements that can be applied to any endeavor” —Cassini Nazir ...become acquainted with how design is the practice and development of professional skills, which are used to discover end-user wants and needs, explore alternate solutions that are rationalized, and evocatively demonstrated in presentations using appropriate artistic media. — Chip Wood Your turn. Add your own goal(s). ATCM 2302 – Design I 4 1 Getting Started FRAMING DOCUMENTING RELATIONSHIPS CONCEPTS FORM EXPLORING REFINING Principles Elements Integration Design I represents the first design class for many students You have fertile ground. In our experience, many students have taken an art class in high school (most often a historical survey of art or a hands-on art creation course), but have little knowledge of or introduction to design. It is rare for Texas high school curricula to offer design courses, although they may offer courses that focus on technological skill building (i.e. Photoshop, Maya, etc). Course Overview ATCM 2302 Design I is a required class for all undergraduate students pursuing a degree in the school of ATEC. The class should be taken in the fall or spring semester of their first year. Transfer students may have the opportunity to transfer credit for this class. In fall there are typically 8 course sections offered (a total of 240 seats). Students have two 1 hour 15 minute meetings (for a total of 2 hours 45 min/week). The course takes place in ATC 4.918 a large classroom, with ample space for design-related activities. No more than 30 students can register for a section of the class, although the room can comfortably hold about 36 students. Design I fulfills one of eight lower-level major requirements for students in the ATEC program. Students need to take this course early in their college career to prepare them for future work. This class is often taken with other ATEC foundation classes (ATCM 2301 Computer Imaging, ATCM 2300 Intro to Technoculture, CS 1334/5 Computer Science), but is not currently a pre- requisite for many classes. Principles Elements Integration Course Structure This course has three main parts, each five weeks in length. Assignments build on previous weeks and gradually become more complex and challenging. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Integration of Process, Principles, Elements Use the design process effectively and integrate the principles and elements meaningfully Elements of Design Line, Shape, Pattern, Texture, Space, Motion, Value, Color Design Process Critique and reflection What is Design What is design? What do designers do? How do designers think? Principles of Design Unity, Emphasis, Focal Point, Scale, Proportion, Balance, Rhythm ATCM 2302 – Design I 11 2 Getting Going REFLECTING- ON-ACTION KNOWING-IN- ACTION Segment I Weeks 1-5 What is Design + Principles of Design These first five weeks of class are devoted to helping students to start to think like a designer, understand the principles of design, be able to identify principles, and apply the principles in compositions. Students also begin learning about reflection and start work on their learning portfolios. This phase ends with a review of the principles. 1A – What is Design? 1B – Principles of Design: Unity 2A – Principles of Design: Emphasis and Focal Point 2B – Introduction to Reflection (Learning Portfolios) 3A – Reflection: Learning Portfolios Practice 3B – Principles of Design: Scale and Proportion 4A – Principles of Design: Balance 4B – Principles of Design: Rhythm 5A – Principles of Design: Review 5B – Introduction to the Elements of Design and Critique Principles Elements Integration ATCM 2302 – Design I 13 Class 1A Overview What is Design? First day of class: Get to know your students and set expectations. Let your students get to know you and what they will learn in this class. Learning Goals Get to know each other Set expectations of the course and learning objectives Briefly introduce the design process through a simple design activity Class Agenda 15 Introduce yourself, your background Have students introduce themselves (preferably w/ ice breaker activity) Take attendance, capture on roster 15 Handout and briefly review 0.1D-Syllabus and then have them do 5.1- Syllabus Quiz 20 Design Activity: Draw a Vase 20 Handout Introduction to Design Thinking (Process Guide) Homework Due by class 1B Review 0.01D-Syllabus Read Introduction to Design Thinking (Process Guide) Read Pentak, Ch 2: Unity Read Krause, Harmony (pages 50-61) Take quiz on Chapter 2