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これからの「アジャイル」の話をしよう / What's the Agile Thing to Do?

これからの「アジャイル」の話をしよう / What's the Agile Thing to Do?

Developers Summit 2011

Fumihiko Kinoshita

February 18, 2011
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  1. ͜Ε͔Βͷ ňΞδϟΠϧʼnͷ ࿩Λ͠Α͏ ͍·Λ ੜ͖ԆͼΔͨΊͷ ։ൃख๏ͱεΩϧ ໦Լ࢙඙ ג Ӭ࿨γεςϜϚωδϝϯτ GLJOPTIJUB!FTNDPKQ

    %FWFMPQFST4VNNJU ໨ࠇխঀԂ 'SJ "HJMF 8IBU`TUIF"HJMF5IJOHUP%P ʲ#ʳ
  2. ͜Ε͔Βͷ ňΞδϟΠϧʼnͷ ࿩Λ͠Α͏ ͍·Λ ੜ͖ԆͼΔͨΊͷ ։ൃख๏ͱεΩϧ ໦Լ࢙඙ ג Ӭ࿨γεςϜϚωδϝϯτ GLJOPTIJUB!FTNDPKQ

    %FWFMPQFST4VNNJU ໨ࠇխঀԂ 'SJ "HJMF 8IBU`TUIF"HJMF5IJOHUP%P ʲ#ʳ
  3. 91

  4. Copyright (c) 2010 Eiwa System Management, Inc. ސ٬਺  

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  5. Copyright (c) 2010 Eiwa System Management, Inc. ϓϩδΣΫτ਺  

           ೥౓ ೥౓ ೥౓ ೥౓
  6. Copyright (c) 2010 Eiwa System Management, Inc. ച্  

           ೥౓ ೥౓ ೥౓ ೥౓ ʢ୯Ґɿඦສԁʣ
  7. 

  8. ʁ

  9. Copyright (c) 2010 Eiwa System Management, Inc. ιϑτ΢ΣΞ։ൃͷܖ໿ ੥ෛܖ໿ 

    ͋Β͔͡ΊఆΊͨ੒Ռ෺Λ׬੒͢Δ͜ͱ͕໨తͰ͋ Γɺ੒Ռ෺ʹରͯ͠ରՁ͕ൃੜ͠·͢ɻ ҕ೚ܖ໿  ஌ࣝ΍࿑ಇྗͱ͍ͬͨαʔϏεΛఏڙ͢Δ͜ͱ͕໨త Ͱ͋Γɺఏڙͨ͠αʔϏεͷׂ߹ ࡞ۀͨ࣌ؒ͠ͳͲ ʹԠͯ͡ରՁ͕ൃੜ͠·͢ɻ
  10. Copyright (c) 2010 Eiwa System Management, Inc. ࠷খݶͷείʔϓΛ໿ଋ͢Δ ੥ෛܖ໿ 

    શମͷείʔϓΛܖ໿ஈ֊Ͱ͸໿ଋͤͣʹɺ࠷খݶ ઈରඞਢ ͷείʔϓΛ໿ଋ ͠ɺͦΕҎ֎ͷ෦෼͸ਵ࣌ௐ੔ͱ͢Δɻ  શମ૾͸΅Μ΍Γ͍ͯ͠Δ͕ɺ࠷௿ݶ࡞Γ͍ͨ΋ͷ͸͸͖ͬΓ͍ͯ͠Δ৔߹ʹ༗ ޮɻ  ड஫ऀ͕ൃ஫ऀ͔Β͍͔ʹ৴པ͞Ε͍ͯΔ͔ͱ͍͏఺͕ϙΠϯτʹͳΔɻ ࠷খݶͷείʔϓ
  11. Copyright (c) 2010 Eiwa System Management, Inc. ػೳຖͷ੥ෛܖ໿ ػೳ" ػೳ#

    ػೳ$ ػೳ%  γεςϜશମΛʙਓ݄͘Β͍ͷػೳʹ෼ׂ͠ɺ༏ઌ౓ͷߴ͍΋ͷ͔Βܖ໿͠ ͍ͯ͘ɻ  ޒ݄Ӎࣜʹணख͍ͯͨ͘͠Ίɺෳ਺ͷܖ໿͕ಉ࣌ʹ૸Δ͜ͱ΋͋Δɻ
  12. Copyright (c) 2010 Eiwa System Management, Inc. ୹ظͷ੥ෛܖ໿ ʙϲ݄ 

    ʙϲ݄୯ҐͰ੒Ռ෺Λنఆ͢Δɻ  શମ૾͸΅Μ΍Γ͍ͯ͠Δ͕ɺ୹ظతʹ࡞Γ͍ͨ΋ͷ͸͸͖ͬΓ͍ͯ͠Δ৔߹ʹ ༗ޮɻ  ᘥᙪ୲อ੹೚͸͢΂ͯͷ։ൃ͕׬͔ྃͯ͠Β೥ؒɻ
  13. Copyright (c) 2010 Eiwa System Management, Inc. ୹ظͷ४ҕ೚ܖ໿ ʙϲ݄ 

    ॳظ։ൃ͕ͻͱͱ͓Γམͪண͖ϝϯςφϯεϑΣʔζʹೖͬͨϓϩδΣΫτͰଟ ͘࠾༻͞Ε͍ͯΔɻ  ͨͱ͑ϲ݄Ͱ΋੒Ռ෺Λ໌֬ʹنఆ͢Δ͜ͱ͕೉͍͠ϓϩδΣΫτʹ༗ޮɻ  ਵ্͕࣌ͬͯ͘ΔϢʔβʔ͔Βͷཁ๬ʹԠ͍͑ͯ͘͜ͱ͕Մೳɻ  ൃ஫ऀͱड஫ऀͷ৴པؔ܎͕Ͱ͖͍ͯΔ͜ͱ͕ඞཁɻ
  14. Copyright (c) 2010 Eiwa System Management, Inc. എܠ Point of

    Sales Point of Use q q t t ࡞ͬͨͱ͖͕࠷ߴ඼࣭ ੡଄ ঈ٫ ࢖͍ͬͯΔͦͷͱ͖͕࠷ߴ඼࣭ ੡଄ αʔϏε ॴ༗͔Βར༻΁ ͓٬͞·͸γεςϜΛʮॴ༗ʯ͍ͨ͠ͷͰ͸ͳ ͘ɺγεςϜ͕΋ͨΒ͢αʔϏεΛʮར༻ʯͨ͠ ͍ɻ αʔϏε͕͓٬͞·ʹՁ஋Λఏڙ͢Δͷ͸ೲ඼͠ ͨॠؒͰ͸ͳ͘ɺ͓٬͞·͕αʔϏεΛར༻ͯ͠ ͍Δ͍͋ͩܧଓతʹɻ ैདྷͷγεςϜΛ੡଄͢Δͱ͍͏ൃ૝͔ΒɺαʔϏεΛ ఏڙ͢Δͱ͍͏ൃ૝ʹγϑτ͠·͢ɻ
  15. Copyright (c) 2010 Eiwa System Management, Inc. ैདྷܕͷαʔϏεɾܖ໿ͱͷൺֱ ຊαʔϏε Ұׅडୗ

    4BB4 ύοέʔδ ࢧ෷͍ ΧελϚΠζՄ ೳੑ ސ٬ཁ๬ʹΑΔ ػೳ௥Ճ อकɾαϙʔτ ༻్ɾ෼໺ ֹ݄෷͍ ೲ඼࣌ʹҰׅ෷͍ ֹ݄෷͍ ೲ඼࣌ʹҰׅ෷͍ɺ ΋͘͠͸ɺֹ݄෷͍ ΦʔμʔϝΠυʢ͓٬ ͞·ຖʹΧελϚΠζ Մೳʣ ΦʔμʔϝΠυʢ͓٬ ͞·ຖʹΧελϚΠζ Մೳʣ Մೳͳ৔߹΋͋Δ͕ɺ جຊతʹ͸೉͍͠ Մೳͳ৔߹΋͋Δ͕ɺ جຊతʹ͸೉͍͠ ֹ݄අ༻ͷதͰରԠɺ ௥Ճඅ༻Λ෷͏͜ͱͰ େ͖ͳػೳ௥Ճ΋Մೳ ௥Ճඅ༻Λ෷͑͹Մೳ جຊతʹະରԠ جຊతʹະରԠ ֹ݄අ༻ͷதʹอकɾ αϙʔτ΋ؚ·ΕΔ ผ్ɺอकܖ໿Λ݁Ϳ ඞཁ͕͋Δ ֹ݄අ༻ͷதʹอकɾ αϙʔτ΋ؚ·ΕΔ ผ్ɺอकܖ໿Λ݁Ϳ ඞཁ͕͋Δ ಛघͳۀ຿ɾαʔϏε ಛघͳۀ຿ɾαʔϏε ൚༻తͳۀ຿ɾαʔϏ ε ൚༻తͳۀ຿ɾαʔϏ ε
  16. Copyright (c) 2010 Eiwa System Management, Inc. ͓٬͞·ʹͱͬͯͷϝϦοτ  ॳظ౤ࢿ͕ෆཁͳͨΊɺ·ͱ·ͬͨࢿۚΛௐୡ͢Δඞཁ͕͋Γ·

    ͤΜɻ  Ұఆྔͷ௥Ճ։ൃʹ͍ͭͯ͸αʔϏεར༻ྉͷൣғͰରԠͰ͖Δ ͨΊɺ௥Ճ։ൃͷ౓ʹࣾ಺ܾࡁΛ௨͍͖ͯͨͩ͠ɺܖ໿͢Δͱ͍ ͏໘౗ͳखଓ͖Λ౿Ήඞཁ͕͋Γ·ͤΜɻ  ܧଓͯ͠ϝϯςφϯεʢඞཁͳػೳͷ௥Ճ։ൃ΍ෆཁͳػೳͷ࡟ আʣΛ͠ଓ͚·͢ͷͰɺ୹ظతʹϦϓϨΠεΛ܁Γฦ͢͜ͱͳ ͘ɺγεςϜΛ௕͘࢖͍ͬͯͨͩ͘͜ͱ͕Ͱ͖·͢ɻ  ຖ݄ɺඅ༻ରޮՌΛଌఆ͠ɺޮՌ͕ͳ͚Ε͹͙͢ʹࢭΊΒΕ·͢ ʢख਺ྉͳ͠Ͱղ໿Ͱ͖·͢ʣɻ
  17. ॳظඅ༻ԁ ֹ݄ྉۚ  ैདྷͷҰׅ੥ෛܖ໿ͷΑ͏ʹɺೲ඼࣌ʹ·ͱΊͯඅ༻Λ͓ࢧ෷͍͍ͨͩ͘ඞཁ ͕͋Γ·ͤΜɻ  ͓٬͞·͔Βཁ݅Λ͓ฉ্͖ͨ͠ͰγεςϜن໛Λ൑அ͠ɺϓϥϯΛܾఆ͠· ͢ɻ  ϋʔυ΢ΣΞඅ༻͸্هྉۚʹؚ·Ε͓ͯΓ·ͤΜɻ͓٬͞·ͷγεςϜͷߏ

    ੒ʹ߹Θͤͯผ్͝ఏҊ͍͖ͤͯͨͩ͞·͢ɻ Copyright (c) 2010 Eiwa System Management, Inc. Ձ֨ମܥ ϓϥϯ ྉۚʢϲ݄͋ͨΓʣ ϓϥϯ44 ઍԁ ϓϥϯ4 ઍԁ ϓϥϯ. - -- ઍԁʙ ઍԁΛ༧ఆ
  18. Copyright (c) 2010 Eiwa System Management, Inc. อकɾαϙʔτ ϓϥϯʹԠͯ͡ຖ݄ɺԼهͷຕ਺ͷνέοτ Λൃߦ͠·͢ɻ

     νέοτͰ೔ఔ౓ͷอकɾαϙʔτରԠ͕ՄೳͰ͢ɻ  ඞཁʹԠͯ͡ผ్νέοτΛ͝ߪೖ͍ͨͩ͘͜ͱ΋ՄೳͰ͢ɻ ϓϥϯ νέοτຕ਺ ϓϥϯ44 νέοτ ϓϥϯ4 νέοτ ϓϥϯ4 . - -- ʙνέοτͷ༧ఆ
  19. Copyright (c) 2010 Eiwa System Management, Inc. ղ໿ ղ໿ख਺ྉɿͳ͠ʢར༻೥਺ʹΑΒͳ͍ʣ ղ໿࣌ʹγεςϜҰࣜʢϋʔυ΢ΣΞɾιϑτ

    ΢ΣΞҰࣜʣΛฦ٫͍͖ͯͨͩ͠·͢ɻ σʔλϕʔεʹ஝ੵ͞Ε͓ͨ٬͞·ͷσʔλʹ ͍ͭͯ͸ɺ͓٬͞·ʹखݩʹ࢒͠·͢ɻ
  20. Copyright (c) 2010 Eiwa System Management, Inc. ݖརؔ܎ ຊαʔϏεͰ͸γεςϜΛϨϯλϧ͢Δͱ͍͏ ܗଶΛͱΔͨΊɺιϑτ΢ΣΞͷஶ࡞ݖ͸౰

    ࣾʹؼଐ͠·͢ɻ  ఏڙ͢Δͷ͸͋͘·Ͱ΋γεςϜΛ࢖ͬͨαʔϏεͰ ͋ΓɺγεςϜͦͷ΋ͷͰ͸͋Γ·ͤΜɻ  ιʔείʔυ͸ೲ඼͠·ͤΜɻ