Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
unitypackage distribution
Search
mattak
January 31, 2018
Programming
900
0
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
unitypackage distribution
mattak
January 31, 2018
More Decks by mattak
See All by mattak
人間はどこまでさぼれるか? AIコーディングで人の関与を計測してみた
mattak
0
13
最近やった作業環境改善施策10個
mattak
0
320
UnixTime is Simple
mattak
0
280
おっさんが停滞しないために
mattak
32
19k
tech invest
mattak
1
380
Nodux - node base redux framework
mattak
0
1.6k
what_is_technical_investment
mattak
0
200
Unity energy usage
mattak
0
1k
Unidux 0.3.1
mattak
1
450
Other Decks in Programming
See All in Programming
高専キャリア LT 発表内容
crysta1221
3
4k
レビュー履歴をAIに食わせて、 Compose移行を加速するs
shihochan
0
230
言葉の格闘技のススメ~紙とペンと言葉から始める、キャリアの描き方~
progresscicada
2
180
Hello, Hiroshima Geospatial Data! — Exploring DoboX with Python
ra0kley
0
110
仕様駆動開発の消費期限
watany
20
9.1k
進化を続けるGo toolsの現在地 / The Current State of Ever-Evolving Go Tools
hond0413
0
270
typoなんかねぇよ
raspython3
0
610
楽しそうなつよつよエンジニアと目が死んでる僕/A brilliant engineer having a blast, and dead-eyed me.
3l4l5
2
260
夏だ!祭りだ!祭りとはドメインモデリングでは?
ryugen04
0
440
AI時代に学ぶ 好きなルール 嫌いなルール Linter編
shorty5121
0
190
Webエンジニアなのにブラウザの仕組みがわからないので、Pythonで自作してみた
tatsuki12
4
1.1k
PyConJP2026_wat_Python × Signal Processing: How to Draw Pictures with Sound Using Spectrogram Art
wat
0
570
Featured
See All Featured
Designing for Timeless Needs
cassininazir
1
460
Hiding What from Whom? A Critical Review of the History of Programming languages for Music
tomoyanonymous
3
1.1k
コードの90%をAIが書く世界で何が待っているのか / What awaits us in a world where 90% of the code is written by AI
rkaga
63
45k
A Soul's Torment
seathinner
6
3.5k
16th Malabo Montpellier Forum Presentation
akademiya2063
PRO
0
360
Evolving SEO for Evolving Search Engines
ryanjones
0
270
Fireside Chat
paigeccino
42
4k
AI Search: Implications for SEO and How to Move Forward - #ShenzhenSEOConference
aleyda
1
1.3k
Measuring Dark Social's Impact On Conversion and Attribution
stephenakadiri
2
260
Optimising Largest Contentful Paint
csswizardry
37
3.9k
The World Runs on Bad Software
bkeepers
PRO
72
12k
It's Worth the Effort
3n
188
29k
Transcript
VOJUZQBDLBHF࡞Δͱ͖ʹ ؾΛ͚ͭͨ΄͏͕͍͍͜ͱ (PUBOEBVOJUZ !NBUUBL !
VOJUZQBDLBHF
.unitypackage Ͱऴྃ͢ΔAssetܗࣜ
1. ~.unitypackage ΛμϒϧΫϦοΫ 2. ཉ͍͠ͷ͚ͩࢦఆͯ͠import
༨ஊ
$ cp Unicache-v0.2.0.unitypackage Unicache-v0.2.0.tar.gz $ tar -zxvf Unicache-v0.2.0.tar.gz ֦ுࢠΛ .unitypackage
=> .tar.gz ʹ͢Δͱத͕ݟΕΔ
None
/:guid - assetͷguid͕ϑΥϧμ໊ʹ /:guid/pathname - pathnameʹอଘઌͷpath - ྫ: Assets/Plugins/UniRx/Scripts/UnityEngineBridge/TypedMonoBehaviour.cs /:guid/asset
- assetͷத (ͦͷ·Μ·ϑΝΠϧ͕ೖͬͯΔ) /:guid/asset.meta - assetͷϝλσʔλ (ͦͷ··) جຊతʹguidͰϑΝΠϧཧ => ϑΝΠϧҠಈͯ͠guidมΘΒͳ͚Εimportඞཁ͔Ͳ͏͔ݕՄೳ
ؾΛ͚ͭͨ΄͏͕ ͍͍͜ͱ
Ϋϥε໊ඃΓ
ྫ: The namespace `global::' already contains a definition for `Singleton'
ಉ͡Ϋϥε໊͕ෳ͋ΔͱίϯύΠϧͰ͖ͳ͍ͷͰࠔΔ Plugins/Asset1/Singleton.cs Plugins/Asset2/Singleton.cs public class Singleton {}
ରॲ namespaceをつけよう namespace MyLib { public class Singleton {} }
ͱͯجຊ͚ͩͲɺΒͳ͍··͍ͯ͠Δͷଟ͍ҹ
ଞͷϥΠϒϥϦΛ ϦωʔϜͯ͠ར༻
Plugins/Asset1/MiniJSON.cs Plugins/Asset2/MiniJSON.cs ࠔΔ͜ͱͳ͍͕ɺಉ͡ίʔυ͕ෳόΠφϦʹؚ·Εͯແବ. ྫ: namespace Asset1 { public static class
Json {} } namespace Asset2 { public static class Json {} }
ରॲ 外部ライブラリは名前を変えずに外に置こう Asset1 - Assets/Plugins/Asset1/* - Assets/Plugins/Asset2/* - Assets/Plugins/MiniJSON/MiniJSON.cs ڞ௨ͷॴʹ͓͍͍ͯΕɺ
2ͭҎ߱ͷϥΠϒϥϦΛimport͢Δࡍʹڞ௨ͷϦιʔεΛແࢹͰ͖Δ namespace MiniJSON { public static class Json {} }
Plugins/MyLib/* ֎෦ϥΠϒϥϦ͕ࣗͷAssetσΟϨΫτϦ (Plugins/MyLib/) ʹଘࡏ ୳ͨ͠Γআ֎அΛ͢Δͷ͕໘ʹͳΔ ྫ: Plugins/MyLib/A/B/C/MiniJSON/MiniJSON.cs
ରॲ 外部ライブラリは⾃分のAssetのフォルダ外に置こう Asset1 - Assets/Plugins/Asset1/* - Assets/Plugins/MiniJSON/MiniJSON.cs ڞ௨ͷॴʹ͓͍͍ͯΕɺ 2ͭҎ߱ͷϥΠϒϥϦΛimport͢Δࡍʹڞ௨ͷϦιʔεΛແࢹͰ͖Δ Asset2
- Assets/Plugins/Asset2/* - Assets/Plugins/MiniJSON/MiniJSON.cs
ίϯύΠϧ͕͍
Assets/MyLib/Somthing1.cs Assets/MyLib/Somthing2.cs Assets/MyLib/Somthing3.cs PluginsҎԼʹϥΠϒϥϦͱͯ͠ͷίʔυΛஔ͔ͳ͍ύλʔϯ Script͕૿͍͑ͯ͘ͱɺίϯύΠϧ͕͘ͳ͍ͬͯ͘ ྫ: ͜ͷͪ ͕͍
ରॲ 変更しないコードはPlugins/ に置こう Assets/MyLib => Assets/Plugins/MyLib Plugins/ ϓϦίϯύΠϧͯ͘͠ΕΔ. PluginsҎԼͷίʔυʹมߋ͕ͳ͍ݶΓ࠶ίϯύΠϧΒͳ͍. ϥΠϒϥϦͳͲมߋ͕ͳ͍ίʔυ
Plugins/ ҎԼ (ϓϩδΣΫτͰɺ։ൃதͷίϯύΠϧ͕ͪʹͳΓ·ͨ͠)
&YBNQMFT 5FTU ͷॴ͕Θ͔Γʹ͍͘
Assets/Plugins/MyLib/Hoge.cs Assets/Plugins/MyLib/README.md Assets/Plugins/MyLib/Sample1/Sample2.cs Assets/Plugins/MyLib/Sample2/Sample1.cs Assets/Plugins/MyLib/Editor/Test/HogeTest.cs - (ϥΠϒϥϦͱͯ͠ͷ) ࠷ݶιʔε - Example
- Test - Document ͜ΕΒͷ۠Γ͕Θ͔Γʹ͘͘ͳ͍ͬͯΔ ͲΕΛimport͢Δ͖͔ɺਂ͍֊·Ͱݟͳ͍ͱΘ͔Βͳ͍ͳͲ ྫ:
ରॲ 配下はトップレベルで不要・必要を分別できるようにしよう Assets/Plugins/MyLib/Core/* Assets/Plugins/MyLib/Examples/* Assets/Plugins/MyLib/Documents/* Assets/Plugins/MyLib/Tests/Editor/* MyLibҎԼͷҰ൪্ͷ֊ͷνΣοΫϘοΫεͰෆཁඞཁ͕அͰ͖Δ ॴ͕ࡏ͠ͳ͍ͷͰΘ͔Γ͍͢͠ɺআ/Ճ͍͢͠
ফͤͳ͘ͳΔ
͜ΕɺͲͷAssetͰ͔ͭͬͯͨjar͚ͩͬʁΈ͍ͨͳঢ়گʹͳ͍ͬͯ͘… ྫ: Assets/Plugins/Android/okhttp-3.8.0.jar Assets/Plugins/Android/okio-3.8.0.jar
ରॲ どのライブラリで必要なファイルかdirectoryで判別可能にしよう Assets/Plugins/Android/MyLib/okhttp-3.8.0.jar Assets/Plugins/Android/MyLib/okio-3.8.0.jar ຊɺґଘؔΛهड़Ͱ͖ΔԿ͔Ͱཧ͢Δͷ͕ྑͦ͞͏ ґଘϑΝΠϧ͚ͩهड़͓͍ͯͯ͠ɺಈతʹऔಘ͢Δͱ͔͕ϕετͳؾ͕͢Δ
όʔδϣϯ͔Β ͳ͍
ରॲ VERSION.txt 置こう $ cat Assets/Plugins/Zenject/Version.txt 5.4.0 γϯϓϧ͚ͩͲɺόʔδϣϯ͕มΘͬͨ͜ͱΛ໌ࣔͰ͖ͯྑ͍ gitʹΔ
·ͱΊ
使う側が楽になるように配布前に少し⼯夫しよう