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Liquid Glass, どこが変わったのか
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Megabits_mzq
June 25, 2025
Programming
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Liquid Glass, どこが変わったのか
Megabits_mzq
June 25, 2025
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Transcript
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Text("Hello, World!") .font(.title) .padding() .glassEffect() Text("Hello, World!") .font(.title) .padding() .glassEffect(in:
.rect(cornerRadius: 16.0)) Text("Hello, World!") .font(.title) .padding() .glassEffect(.regular.tint(.orange).interactive())
GlassEffectContainer(spacing: 40.0) { HStack(spacing: 40.0) { Image(systemName: "scribble.variable") .frame(width: 80.0,
height: 80.0) .font(.system(size: 36)) .glassEffect() Image(systemName: "eraser.fill") .frame(width: 80.0, height: 80.0) .font(.system(size: 36)) .glassEffect() .offset(x: -40.0, y: 0.0) } }
let symbolSet: [String] = ["cloud.bolt.rain.fill", "sun.rain.fill", "moon.stars.fill", "moon.fill"] GlassEffectContainer(spacing: 20.0)
{ HStack(spacing: 20.0) { ForEach(symbolSet.indices, id: \.self) { item in Image(systemName: symbolSet[item]) .frame(width: 80.0, height: 80.0) .font(.system(size: 36)) .glassEffect() .glassEffectUnion(id: item < 2 ? "1" : "2", namespace: namespace) } } }
ʙ؆୯ʙ https://developer.apple.com/documentation/swiftui/applying-liquid-glass-to-custom-views
?؆୯? https://developer.apple.com/documentation/swiftui/applying-liquid-glass-to-custom-views
UI ֊ͷؔ
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ίϯςϯπ φϏήʔγϣϯ φϏήʔγϣϯ
ಈ͘ͱಈ͔ͳ͍ҧײ
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