= 1,14,42,Turr,28 Build = 1,14,45,GrSl,100808 Build = 1,14,40,Turr,171184 Build = 1,9,47,Mine, 52 Build = 1,9,49,Mine, 60 Build = 1,12,44,RktL,100836 Build = 1,10,49,Drop,100812 Build = 1,13,45,RktL,100816 Build = 1,17,44,RktL,100820 Build = 1,10,45,Skyc,100824 Upgrade = 0,13,45,RktL,100820 Build = 0,11,46,Mine,8 Build = 0,11,48,Mine,16 Build = 0,11,47,Skyc,24 Build = 0,14,42,Turr,28 Build = 0,14,40,Turr,171184 Build = 0,9,47,Mine 52 Build = 0,9,47,Mine 60 Build = 0,15,45,GrSl,100808 Build = 0,10.,49,Drop,100812 Build = 0,13,45,RktL,100816 Build = 0,17,44,RktL,100820 Build = 0,10,45,Skyc,100824 Upgrade = 0,13,45,RktL,100816 Build = 0,17,49,Drop,100832 Paul Tozor Postmortem: Intelligence Engine Design Systems' City Conquest https://www.gamedeveloper.com/business/postmortem-intelligence-engine-design-systems-i-city-conquest-i-