Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Our UE4 Tips in 2017
Search
sandinist
December 28, 2017
Technology
310
1
Share
Our UE4 Tips in 2017
Share the tips and memos about Unreal Engine 4, which wrote in 2017.
sandinist
December 28, 2017
More Decks by sandinist
See All by sandinist
チームメンバーと距離を超えて会える場を作った話
sandinist
0
1.4k
Unreal Sapporo Night vol.2
sandinist
0
470
Beyond Agile at AgileSapporo
sandinist
0
200
ARKit on UE4.18.0
sandinist
0
9k
Unreal Engine Meetup Sapporo Aug. 2017
sandinist
1
220
ノンゲームプログラマが如何にしてVR+UE4を仕事にしたか
sandinist
1
210
Unreal Engine 4 Sapporo Meetup!
sandinist
1
270
Virtual Reality Now
sandinist
3
750
育てる!かんばん
sandinist
0
250
Other Decks in Technology
See All in Technology
Anthropic「Long-running a gents」をGeminiで再現してみた
tkikuchi
0
800
AI時代の品質はテストプロセスの作り直し #scrumniigata
kyonmm
PRO
4
1.4k
AIと乗り切った1,500ページ超のヘルプサイト基盤刷新とさらにその先の話
mugi_uno
2
330
エンタープライズの厳格な制約を開発者に意識させない:クラウドネイティブ開発基盤設計/cloudnative-kaigi-golden-path
mhrtech
0
370
SREの仕事は「壊さないこと」ではなくなった 〜自律化していくシステムに、責任と判断を与えるという価値〜 / 20260515 Naoki Shimada
shift_evolve
PRO
1
100
10サービス以上のメール到達率改善を地道に継続的に進めている話 / Continue to improve email delivery rates across multiple services
yamaguchitk333
3
110
「強制アップデート」か「チームの自律」か?エンタープライズが辿り着いたプラットフォームのハイブリッド運用/cloudnative-kaigi-hybrid-platform-operations
mhrtech
0
150
SLI/SLO、「完全に理解した」から「チョットデキル」へ
maruloop
1
150
20260513_生成AIを専属DSに_AI分析結果の検品テクニック_ハンズオン_交通事故データ
doradora09
PRO
0
210
新卒エンジニア研修、ハンズオンの設計における課題と実践知/ #tachikawaany
nishiuma
2
140
[Oracle TechNight#99] 生成AI時代のAI/ML入門 ~ AIとオラクルデータベースの関係 (前半)
oracle4engineer
PRO
2
240
Modernizing Your HCL Connections Experience: Visual Report to chain, Profile Enhancements, and AI Integration
wannesrams
0
290
Featured
See All Featured
brightonSEO & MeasureFest 2025 - Christian Goodrich - Winning strategies for Black Friday CRO & PPC
cargoodrich
3
690
The Curious Case for Waylosing
cassininazir
0
340
Navigating the Design Leadership Dip - Product Design Week Design Leaders+ Conference 2024
apolaine
0
300
30 Presentation Tips
portentint
PRO
1
290
Improving Core Web Vitals using Speculation Rules API
sergeychernyshev
21
1.5k
Building a Scalable Design System with Sketch
lauravandoore
463
34k
Google's AI Overviews - The New Search
badams
0
1k
The Web Performance Landscape in 2024 [PerfNow 2024]
tammyeverts
12
1.1k
Embracing the Ebb and Flow
colly
88
5k
コードの90%をAIが書く世界で何が待っているのか / What awaits us in a world where 90% of the code is written by AI
rkaga
61
43k
エンジニアに許された特別な時間の終わり
watany
106
240k
Templates, Plugins, & Blocks: Oh My! Creating the theme that thinks of everything
marktimemedia
31
2.8k
Transcript
- Lightning Talk 153 - @sandinist Tips in 2017 Our
At First w6&Λͬͯ։ൃΛਐΊΔதͰɺ͍ͯͨ͠ϝϞͷ ڞ༗Ͱ͢ɻ wجຊ#MVFQSJOUɺ73։ൃͰ͢ɻ w࣌ͷΤσΟλόʔδϣϯɺใͳͷͰݹ͘ͳ͍ͬͯ Δ߹͋Γ·͢ɻ wΑΓྑ͍Γํɺؒҧ͍͕͋Γ·ͨ͠Β !TBOEJOJTU·Ͱ͝࿈བྷ͍ͩ͘͞ɻ 5XJUUFS
%JTDPSE
γϣʔτΧοτϝϞ w73&EJUPSସ"MU 7 wΕͳ͘ͳͬͯࠔΒͳ͍Α͏ʹ w#41Ͱશͯͷ໘Λબ4IJGU #
Default Scene Root ͷനؙ͍͕अຐ w$MBTT%FGBVMUTͷ3FOEFSJOH &EJUPS#JMMCPSBE4DBMFΛʹʢ ͘͠খ͘͞ʣઃఆ͢Δ
ͲͷϨϕϧʹͳʹ͕͋Δ͔ࠞཚ w-FWFM7JFXQPSU4IPX "EWBODFE-FWFM$PMPSBUJPOͰ ͲͷϨϕϧ͔৭ͰՄࢹԽ
BPখωλ wಉ͡ܕͷ#1ϊʔυ%%ͰஔՄೳ wϊʔυͷ্ͷ͋ͨΓͰυϩοϓ w JT7BMJEΛ͏ͱɺJT7BMJEJGΑΓ ͘ΊΔ wจࣈೖྗ4IJGU &OUFSͰվߦ͍ΕΕΔ
UE4͕ඇΞΫςΟϒͰΧΫΧΫ͠ͳ͍ w&EJUPS1SFGFSFODFT w(FOFSBM.JTDFMMBOFPVT 1FSGPSNBODF6TF-FTT$16 XIFOJO#BDLHSPVOE
VRͰ࣮ߦ࣌ʹΤσΟλ࠷খԽ͠ͳ͍ w&EJUPS1SFGFSFODFT w1MBZ1MBZJO&EJUPS4IPVME.JOJNJ[F &EJUPSPO731*&Λ0Oʹ wͨͩ͠ɺ࣮࣌ߦ͕ෆ҆ఆʹͳͬͨ w͜Ε͕ى͖ͯͨIUUQTJTTVFTVOSFBMFOHJOFDPNJTTVF6&
ύεɺσΟϨΫτϦऔಘ·ΘΓͷؔ wެࣜ wIUUQTXJLJVOSFBMFOHJOFDPN 1BDLBHFE@(BNF@1BUIT @0CUBJO @%JSFDUPSJFT@#BTFE@PO@&YFDVUB CMF@-PDBUJPO
VRதɺPCදࣔͷΧελϜ w)5$7JWFͷ1$ϓϨϏϡʔ͕ڱ͍ w ͰղܾࡁΈ͕ͩ࣌ͷखॱ wVFQMVHJOTSVOUJNFTUFBNTUFBN73 TPVSDFTUFBNWSQSJWBUF TUFBNWSSFOEFSDQQͷ3FOEFSFS.PEVMF %SBX3FDUBOHMFΛมߋ w
IUUQTXXXZPVUVCFDPNXBUDI W*)#0KP&U@:LGFBUVSFZPVUVCF w IUUQTQBTUFCJODPN5;YGZ1/
ଓɾVRதɺPCදࣔͷΧελϜ w734QFDUBUPS4DSFFO wެࣜIUUQTEPDTVOSFBMFOHJOFDPNMBUFTU */51MBUGPSNT73734QFDUBUPS4DSFFO JOEFYIUNM wࣗͷ·ͱΊIUUQTTBOEJOJTUXPSEQSFTTDPN VQEBUFPOWSBUVF w͓͔ͣ͞ΜهࣄIUUQ QBGVIBOBIBUFOBCMPHDPNFOUSZ
͜Μͳײ͡Ͱ୶ʑͱଓ͖·͢ɻ ҎԼɺϋϚͬͨ࣌ͷରԠଟΊɻ
ΤσΟλʹ -1.00 ͱ͍͏ද͕ࣔग़Δ w7JTVBM-PHHFSΛ։͍ͯͳ͍͔֬ೝ
HTC Vive ͰෳϓϩδΣΫτΛ։ ͘ͱɺ࠷ޙʹ։͍ͨϓϩδΣΫτ͠ ͔Motion͕ޮ͔ͳ͍ wϓϩδΣΫτ࠶ىಈ
Tagͷछྨʹҙ w(FU"MM"DUPST0G$MBTTͷޙʹ"DUPS )BT5BHͳͲͰ0CKFDUಛఆ͢Δ߹ w$PNQPOFOU5BHͱ"DUPS5BH͕͋Δ w"DUPS5BHɺ͡ΊӅΕ͍ͯΔͷͰؒҧ͑ ͍͢
มͷՄࢹੑʁ wมԣͷͷϚʔΫ&EJUBCMFͷସͰɺ QVCMJDQSJWBUFͷସͰͳ͍ w&EJUBCMFมߋՄೳͰͳ͘ɺ6&&EJUPS ͷৄࡉύωϧ͔ΒมߋͰ͖Δ͔Ͳ͏͔Λࢦ͢
ύοέʔδϯά࣌ͷҙ w&EJUPS0OMZͳϊʔυಈ࡞͠ͳ͘ͳΔ wҙਤͤͣʹ$BTUͰ༻͞ΕΔ߹ͳͲ͕͋Δͷ Ͱҙ wͰ&EJUPS0OMZ͕͔Γ͘͢ͳͬͨ Αʂ
ύοέʔδϯά࣌ʹΤϥʔ w֎෦ϥΠϒϥϦΛؚΜͩ$ ೖΓͷϓϩδΣΫτ Ͱ$$͕ग़Δ߹ ݱࡏ ෆཁʹͳ͍ͬͯΔ༷ wԼهΛ#VJMEDTʹͯͯ͢͠ͷϞδϡʔϧʹ ྫ֎ൃੜΛڐՄ͢Δͱ௨Δ ༻๏༻ྔΛSZ
w6&#VJME$POpHVSBUJPOC'PSDF&OBCMF&Y DFQUJPOTUSVF
ଓɾύοέʔδϯά࣌ʹΤϥʔ wʹͯɺԼهͷϩά͕ग़Δɻ·Ͱύοέʔδϯάग़དྷ͍ͯͨϓϩ δΣΫτ wಛఆͷ#1Λฤूɺอଘͨ͠͠Β࣏ͬͨʢ૯ΓͰ#1Λফ͍ͯͬͨ͠ʣ w 6"5)FMQFS$PPLJOH 8JOEPXT -PH*OJU%JTQMBZ-PH0VUQVU%FWJDF&SSPS&OTVSFDPOEJUJPOGBJMFE '1BDLBHF/BNF*T4IPSU1BDLBHF/BNF 1BUI
<'JMF%a#VJME 6& 3FMFBTF $PNQJMFa4ZODa&OHJOFa4PVSDFa3VOUJNFa$PSF60CKFDUa1SJWBUFa60CKFDUa4PGU0CKFDU1BUIDQQ> <-JOF> w 6"5)FMQFS$PPLJOH 8JOEPXT -PH*OJU%JTQMBZ-PH0VUQVU%FWJDF&SSPS$BOOPUDSFBUF4PGU0CKFDU1BUIXJUITIPSU QBDLBHFOBNF:PVNVTUQBTTJOGVMMZRVBMJpFEQBDLBHFOBNFT w ۭϓϩδΣΫτʹ.JHSBUFɺෆཁͳ1MVHJO֎͠ɺ1BDLBHJOHઃఆ$POpHͷมߋͰղܾͤͣ
ΞΠίϯ͕ө͞Εͳ͍ wΤΫεϓϩʔϥʔͷ࠶ىಈΛ͢Δͱө͞ΕΔ߹͕ ͋Δ wΞΠίϯΟβʔυɺ*$0$POWFSUΛ༻ wYYYYY ͷαΠζΛؚΊΔ
git pull ࣌ wมߋ͕ͳͯ͘&EJUPS։͍͍ͯͨΒQVMMग़དྷͳ ͍߹͕͋ΔͷͰɺด͔ͯ͡ΒQVMM͠Α͏
DalayͷมΫϩʔδϟԽ w%FMBZޙͷ࣮ߦͰɺ%FMBZલͷม͕Ωϟϓ νϟ͞Ε͍ͯΔ w%FMBZதʹม͕มΘΔ߹ɺ(FU'VODUJPO ΛϐϡΞԽ࣮ͯ͢͠ΕมߋΛݕͰ͖Δ
LineTraceByProfile Մࢹੑʹແؔ wྫ͑#MPDL"MMΛࢦఆͯ͠5SBDFΛݕ͢ Δ࣌ʹɺίϯϙʔωϯτͷ7JTJCMFஅ͞Εͳ ͍ʢͨΓલͷͳ͠ʣ
BSP͔ΒStaticMeshԽͨ࣌͠ʹ ϥΠςΟϯά͕ม w-JHIU.BQ$PPSEJOBUF*OEFYΛʹ͢Δ w-JHIU.BQ3FTPMVUJPOΛ্͛Δ ͱ͔
Particle ʹ͖͕ө͞Εͳ͍ wJOJU.FTI3PUBUJPOͷ*OIFSJU1BSFOUʹ νΣοΫΛ͚Δ wٯʹԎͳͲͷ͖ʹؔͳ্͘ʹ্͕Δͷ ͜ΕͷνΣοΫΛ֎͢
Audio͕3DۭؒԽ͞Εͳ͍ wεςϨΦϑΝΠϧۭؒԽ͞Εͳ͍ɺͱެࣜʹ ॻ͍͍ͯΔ͕ɺͰରԠ͞Ε͍ͯΔ w IUUQTEPDTVOSFBMFOHJOFDPNMBUFTU+1/&OHJOF"VEJP4PVOE$VFT /PEF3FGFSFODFJOEFYIUNM w IUUQTXXXVOSFBMFOHJOFDPNKBCMPHVOSFBMFOHJOFSFMFBTFE w͔͠͠ɺํҐΛڧ͘ײ͍ͤͨ࣌͡͞Ϟϊϥϧ ͷ΄͏͕ྑͦ͞͏ʁ
ӄ͕Ͱ͖Δͣͳͷʹग़དྷͳ͍ wେ͖ͳΦϒδΣΫτʹӄΛམͱ͍ͯ͠Δ߹ͳͲɺ -JHIU.BQ3FTPMVUJO͕Γͳ͍߹͕͋Δ w0WFSSJEEFO-JHIU.BQ3FTPMVUJPOͷ Λେ͖͘͢Δ
γʔέϯαʔͰิ/ճస͕͓͔͍͠ wΧʔϒΤσΟλϞʔυͰฤू͢Δɻ wৄ͘͠BMXFJ͞Μهࣄ w IUUQVOSFBMFOHJOFIBUFOBCMPHDPNFOUSZ
Text Render ͰΧελϜϑΥϯτ͕͑ͳ͍ w͏ͳɺ6.(Ͱ%8JEHFU͓͏ wͦΕͰΓ͍ͨͳΒҎԼࢀߟϦϯΫ w IUUQTBOTXFSTVOSFBMFOHJOFDPNRVFTUJPOTIPXUPNBLF DMFBOCJHUFYUSFOEFSFSTXJUIDVTUPNGIUNM w IUUQTBOTXFSTVOSFBMFOHJOFDPNRVFTUJPOTIPXDBOJEP
UFYUSFOEFSVOMJUXJUIDVTUPNGPOUIUNM w IUUQCMPHDOVKQJNQPSUBKBQBOFTFGPOUBUVF
Editable Text ͷจࣈ৭Λม͍͑ͨ w4UZMF$PMPSBOE0QBDJUZ৭ࢦఆͷԣʹ͋Δ *OIFSJUνΣοΫΛ֎ͤී௨ʹม͑ΕΔ
ύοέʔδϯάޙʹ 3D Widgetදࣔ࣌ʹམͪΔ wϩάl5JNFEPVUXIJMFXBJUJOHGPS(16 UPDBUDIVQl͕ྲྀΕͨ͋ͱʹऴ͍ྃͯ͠Δɻ w(16υϥΠόΛߋ৽͠·͠ΐ͏ʢനʣ
Scene Capture Λఀࢭ͍ͨ͠ w$BQUVSF$PNQPOFOUͷ5JDL &OBCMFEΛ0GGʹ͢Δ w IUUQTBOTXFSTVOSFBMFOHJOFDPNRVFTUJPOTTDFOF DBQUVSFEEJTBCMFIUNM
Scene Capture ͕҉͍ w$BQUVSF$PNQPOFOU%$BQUVSF4PVSDF 4$4@'JOBM$PMPS-%3·ͣ͜ΕΛΔ w3FOEFS5BSHFU%5BSHFU(BNNB w#SJHIUOFTT.BY#SJHIUOFTTBOEZPVS &YQPTVSF#JBTBMMUPPOFˠ͜͜ͷࣈڥʹ ΑͬͯΞτϓοτΛΈͳ͕Βௐ͕Αͦ͞͏ w
IUUQTBOTXFSTVOSFBMFOHJOFDPNRVFTUJPOTTDFOFDBQUVSFJNBHFJT EBSLFSUIBOPSJHJOBMHBNFIUNM
LightingͰࠔͬͨΒ wͱΓ͋͑ͣ͜͜ΛݟΑ w IUUQTXJLJVOSFBMFOHJOFDPN-JHIUJOH5SPVCMFTIPPUJOH(VJEF
At Last wΑΓྑ͍Γํɺؒҧ͍͕͋Γ·ͨ͠Β !TBOEJOJTUʹڭ͍͑ͯͩ͘͞ɻ 5XJUUFS %JTDPSE wͨΓલͷ༰ଟ͔͔ͬͨͱࢥ͍·͕͢ɺެ։͢ Δ͜ͱͰɺ୭͔ͷʹཱͭ͜ͱ͕͋Ε͍Ͱ͢ɻ
)BQQZ/FX:FBS $PNJOHʂ