always represents the underlying app data. • UI elements handle all possible states. Transforming streams into UI state • View models receive streams of data as Flows from data layers. • The single flow is converted to StateFlows, which enables UI elements to read the last state. Processing user interactions (Unidirectional event flow) • User actions are communicated from UI elements to view models. • View models execute business logic following the user interactions.
the repository with the network. * Returns if the sync was successful or not. */ suspend fun syncWith(synchronizer: Synchronizer): Boolean } Architecture - Sync
the repository with the network. * Returns if the sync was successful or not. */ suspend fun syncWith(synchronizer: Synchronizer): Boolean } Architecture - Sync interface TopicsRepository : Syncable class OfflineFirstTopicsRepository @Inject constructor( .. ) : TopicsRepository { override suspend fun syncWith(synchronizer: Synchronizer): Boolean = synchronizer.changeListSync( ..
the repository with the network. * Returns if the sync was successful or not. */ suspend fun syncWith(synchronizer: Synchronizer): Boolean } Architecture - Sync interface TopicsRepository : Syncable class OfflineFirstTopicsRepository @Inject constructor( .. ) : TopicsRepository { override suspend fun syncWith(synchronizer: Synchronizer): Boolean = synchronizer.changeListSync( .. Versioning each model
{ WorkManager.getInstance(context).apply { // Run sync on app startup and ensure only one sync worker runs at any time enqueueUniqueWork( SyncWorkName, ExistingWorkPolicy.REPLACE, SyncWorker.startUpSyncWork() ) } return Sync } override fun dependencies(): List<Class<out Initializer<*>>> = .. } Architecture - Sync Returns OneTimeWorkRequest
in this architecture can be applied to a broad spectrum of apps to allow them to scale, improve quality and robustness, and make them easier to test. However, you should treat them as guidelines and adapt them to your requirements as needed.
object in memory. A value computed by remember is stored in the Composition during initial composition, and the stored value is returned during recomposition. UI Layer - Remember