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Building Unstoppable Products v1.1

Soham Mondal
December 05, 2023

Building Unstoppable Products v1.1

Soham Mondal

December 05, 2023
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  1. Presentation Agenda Agenda Introduction Introduction to Product Design Product Design

    vs UX Design vs Design Thinking Design Process at Triveous 1 What can you do with it? Problems you can solve Common Mistakes you can avoid Agri-Tech Case Study 2 Design Process Understand Define Ideate Prototype Test 3
  2. I’m Soham Mondal Founding Partner, Triveous Lead Anchor Mentor, Google

    For Startups Soham is the Founding Partner at Triveous and brings over 14 years of experience in building and servicing products across sectors like finance, entertainment, education, healthcare among others. He is also a Lead Anchor Mentor at the “Google For Startups” accelerator program where he has mentored startups from across the world on their design and product strategy. https://www.linkedin.com/in/sohammondal/ https://twitter.com/s0h4m About Associations
  3. Triveous 2012 2016 2017 Khoslalabs Worked with Khoslalabs on a

    state-of-the-art micro ATM (any Kirana store owner can act as an ATM teller using their mobile phone) and POS solutions for the underbanked sections of India. EnParadigm and Google Worked with Enparadigm on multiple offline first apps in the insurance and education space. Worked with Google on multiple initiatives in the User Experience and Android Application space. About
  4. 2018 2023 FREND, Novopay and IDEO FREND is a non

    profit backed by Google and Tata Trusts. Worked on designing and developing an offline first application to generate livelihood for over 80,000 women in 300,000 villages across India. Worked with IDEO on a design framework for new internet users. Google Research and WHO Worked with Novopay on multiple financial applications impacting millions of users across India. Worked on state of multiple state-of-the- art products in health, creator economy, recruitment and agri-tech. Worked with Google AI on an product used for clinical research Worked with WHO team members across 4 timezones on a dashboard for readiness intelligence and awareness.
  5. Product design is the process of identifying a market opportunity,

    clearly defining the problem, developing a proper solution for that problem and validating the solution with real users.
  6. Product design is the process of identifying a market opportunity,

    clearly defining the problem, developing a proper solution for that problem and validating the solution with real users.
  7. Product design is the process of identifying a market opportunity,

    clearly defining the problem, developing a proper solution for that problem and validating the solution with real users.
  8. Product design is the process of identifying a market opportunity,

    clearly defining the problem, developing a proper solution for that problem and validating the solution with real users.
  9. Product design is the process of identifying a market opportunity,

    clearly defining the problem, developing a proper solution for that problem and validating the solution with real users.
  10. Product design is the process of identifying a market opportunity,

    clearly defining the problem, developing a proper solution for that problem and validating the solution with real users.
  11. Design Process at Triveous Problem Domain Step-1 Step-2 Understand Understand

    the market, ecosystem, stakeholders or product Define Analyse the data, define pain points and needs, artefacts like persona or jobs-to-be- done Process
  12. Step-3 Step-4 Step-5 Ideate Diverge on ideas, converge, prioritise, set

    direction to the solution Prototype Prototype solutions, fail fast, iterate quickly Test Test with stakeholders, fail fast, iterate quickly Design Process at Triveous Solution Domain Process
  13. What can you do with it? What can you solve

    with the design process? What are the problems that you can avoid if you follow the design process?
  14. People install your app but don’t come back to it

    #acquisition #onboarding #product #business
  15. How do I prioritise stories on my roadmap? #process #product

    #business #marketing #tech #operations
  16. Design Process at Triveous Problem Domain Step-1 Step-2 Understand Understand

    the market, ecosystem, stakeholders or product Define Analyse the data, define pain points and needs, artefacts like persona or jobs-to-be- done Process
  17. Why Product Research? - Conducting market and user research enables

    you to understand what your users actually need and how the market is like - Good research informs your product, and the fact that it comes early in the design process will save you a lot of resources(time and money) down the road - Plus, with solid research, selling your ideas to stakeholders will be a lot easier. DETAILS Understand
  18. Product Research Techniques Market Research - What Is the market?

    - Who are your competitors? - Who are the important stakeholders? 01. Qualitative Research - What do users need? - What are their goals and aspirations? - What are the challenges users face? 02. Quantitative Research - How to confirm or reject certain hypotheses? - Statistical analysis of data 03. Understand
  19. People install your app but don’t come back to it

    #acquisition #onboarding #product #business
  20. Problems With This Onboarding Approach Onboarding Problems Value proposition: An

    app’s purpose isn’t always readily apparent. Activation: Primary goal of onboarding Before they achieve action, users are - Trying out the product - Understanding the value proposition, features - Determining if it is a good fit for them Activation is the point at which users "get your product and its value proposition" Complexity: Users will abandon the signup flow if it becomes overwhelming. Assistance: Asking for help isn’t always easy. Language: Is this app or its content relevant to me Understand
  21. Know Know about the product, features 01 Do Perform an

    action in the product 02 Feel Feel happy, confident, connected 03 Believe Believe the product is relevant to me 04 Activation or a Revelation Activation is when people get the value proposition of your app - Understanding value proposition - Relevance to the user Activation Steps Understand
  22. Design Process at Triveous Problem Domain Step-1 Step-2 Understand Understand

    the market, ecosystem, stakeholders or product Define Analyse the data, define pain points and needs, artefacts like persona or jobs-to-be- done Process
  23. People install your app but don’t come back to it

    #acquisition #onboarding #product #business
  24. Jobs-to-be-Done Theory provides a framework for defining, categorising, capturing, and

    organising all your customers’ needs. JOBS TO BE DONE FRAMEWORK
  25. Step-3 Step-4 Step-5 Ideate Diverge on ideas, converge, prioritise, set

    direction to the solution Prototype Prototype solutions, fail fast, iterate quickly Test Test with stakeholders, fail fast, iterate quickly Design Process at Triveous Solution Domain Process
  26. Sketching/Sketchstorming Use rough sketches/diagrams to express ideas/potential solutions and explore

    the design space. Scamper Question problems through action verbs (“Substitute”, “Combine”, “Adapt”, “Modify”, “Put to another use”, “Eliminate”, “Reverse”) to produce solutions. Crowdstorming Target audiences generate and validate ideas through feedback (e.g., social media) to provide valuable solution insights. Crazy 8s Force people to come up with 8 ideas in 8 mins Mindmapping Use this graphical technique to connect ideas to problems’ major and minor qualities. Brainstorming Build good ideas from each other’s wild ideas, can be done individually or in groups
  27. People install your app but don’t come back to it

    #acquisition #onboarding #product #business
  28. Step-3 Step-4 Step-5 Ideate Diverge on ideas, converge, prioritise, set

    direction to the solution Prototype Prototype solutions, fail fast, iterate quickly Test Test with stakeholders, fail fast, iterate quickly Design Process at Triveous Solution Domain Process
  29. Design Process at Triveous Problem Domain Step-1 Step-2 Understand Understand

    the market, ecosystem, stakeholders or product Define Analyse the data, define pain points and needs, artefacts like persona or jobs-to-be- done Process
  30. Step-3 Step-4 Step-5 Ideate Diverge on ideas, converge, prioritise, set

    direction to the solution Prototype Prototype solutions, fail fast, iterate quickly Test Test with stakeholders, fail fast, iterate quickly Design Process at Triveous Solution Domain Process
  31. People install your app but don’t come back to it

    #acquisition #onboarding #product #business
  32. How would this work in an AI first world? People

    install your app but don’t come back to it
  33. Designing in the AI age Multimodal: Text, Audio, Video Natural

    Language: Request, Response Conversational Accessible Adaptable Familiar Available everywhere Personalised
  34. Building Unstoppable Startups: Product Design as Your Competitive Edge 01

    Introduction to Product Design Introduction to Product Design Product Design vs UX Design vs Design Thinking Design Process at Triveous 02 What can you do with it? Problems you can solve Common Mistakes you can avoid Agri-Tech Case Study 03 Design Process Understand Define Ideate Prototype Test Summary