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TypeSquare APIを活用したMixed Realityアプリケーション開発 [事例紹介]
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堀尾風仁 Futo Horio
February 14, 2019
Technology
3
4k
TypeSquare APIを活用したMixed Realityアプリケーション開発 [事例紹介]
Developers Summit 2019
2/14(Thu) 14-E-5
APIを活用したフォントの使い方
〜MR(Mixed Reality)の実例紹介〜
セッション 登壇資料
堀尾風仁 Futo Horio
February 14, 2019
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Transcript
ʲ Developers Summit 2019 ʳ TypeSquare API Λ׆༻ͨ͠ Mixed Reality
ΞϓϦέʔγϣϯ։ൃ [ ࣄྫհ ] ʲ 14-E-5 ʳ02/14 14:10 ~ 14:55 APIΛ׆༻ͨ͠ϑΥϯτͷ͍ํ ʙ MR (Mixed Reality) ͷ࣮ྫհ ʙ © 2019 Kobe Digital Labo Inc. All Rights Reserved.
Kobe Digital Labo Inc. ฌݿݝ ਆށࢢʹຊࣾΛஔ͘ɺγεςϜΠϯςάϨʔλʔɻ ैۀһɺ155໊ɻച্نɺ19.9ԯԁ (23ظ) ɻ Microsoft
HoloLens ൃച࣌ΑΓɺʮMR (Mixed Reality)ʯͷ Ϗδωεಋೖʹ͠ɺݚڀ։ൃΛ։࢝ɻ 20187݄ʹɺMicrosoftެࣜͷ։ൃύʔτφʔ ( MRPP ) ͷೝఆΛड͚Δɻ ΤϯδχΞɻxRͷݚڀɾ։ൃʹैࣄɻ 20171݄ɺϚΠΫϩιϑτ͔ࣾΒൃച͞Εͨ Microsoft HoloLensʹ͠ɺݚڀΛ࢝ΊΔɻ ࡢ10݄ʹɺ৽نࣄۀ෦ॺɺ ʮ৽ࣄۀ MR൝ʯΛ্ཱͪ͛ɺ Mixed RealityͷࣄۀԽʹʑɺฃಆதɻ ϗ Ϧ Φ ϑ τ ( 2 5 ) A B O U T M E F u t o _ H o r i o ງ ඌ ෩ ਔ SNSͰɺMR࠷৽ใΛ৴͍ͯ͠ΔͷͰɺ ྑ͔ͬͨΒɺνΣοΫͯ͠Έ͍ͯͩ͘͞ʂ © 2019 Kobe Digital Labo Inc. All Rights Reserved. x R Τ ϯ δ χ Ξ
ͳ ͥ ࠓ ɺ F o n t × M
R ͷ औ Γ Έ Λ ߦ ͬ ͯ ͍ Δ ͷ ͔ ʁ Agenda ࠓɺ͓͢Δ༰ Ϟ Ϧ α ϫ × K D L M R ࣄ ྫ հ Ξ ϓ Ϧ ։ ൃ Ͱ ɺ T y p e S q u a r e A P I Λ ׆ ༻ ͢ Δ ϝ Ϧ ο τ © 2019 Kobe Digital Labo Inc. All Rights Reserved. 1 . 2 . 3 . ʲ U n i t y C # ฤ ʳ
ͳ ͥ ࠓ ɺ F o n t × M
R ͷ औ Γ Έ Λ ߦ ͬ ͯ ͍ Δ ͷ ͔ ʁ σδλϧͷਐԽʹ͍ɺϑΥϯτͦͷ࢟ɺΧλνΛม͖͑ͯ·ͨ͠ɻ ࠓ͞Ε͍ͯΔʮMixed Realityʯٕज़ͱɺҰମԿͳͷ͔ʁ Mixed Reality ٕज़ͷ֓ཁͱɺϑΥϯτͷબఆͷॏཁੑʹ͍ͭͯɻ © 2019 Kobe Digital Labo Inc. All Rights Reserved.
ಥવͰ͕͢ɺɺ ʮϙετɾεϚϗʯʹ͍ͭͯɺ ߟ͑ͨ͜ͱ ͋Γ·͔͢ʁ © 2019 Kobe Digital Labo Inc.
All Rights Reserved.
ࢴ → PC → Moblie © 2019 Kobe Digital Labo
Inc. All Rights Reserved. σδλϧͷਐԽͱڞʹɺϑΥϯτΛදݱ͢Δॴ͕ଟ༷Խ 2019 σδλϧԽ (PC) ϚϧνσόΠεԽ (εϚʔτϑΥϯɺλϒϨοτ) Ξφϩά (ࢴ)
Mobile Nextʁ © 2019 Kobe Digital Labo Inc. All Rights
Reserved.
© 2019 Kobe Digital Labo Inc. All Rights Reserved. σδλϧ͕σΟεϓϨΠ͔Βղ͖์ͨΕΔະདྷ
ݱ࣮ۭؒɺશ͕ͯσδλϧίϯςϯπͷΞτϓοτઌʹ
Mobile → Mixed Reality © 2019 Kobe Digital Labo Inc.
All Rights Reserved. σδλϧ͕σΟεϓϨΠͷ֎ʹᕷΈग़͠ɺʮݱ࣮ۭؒʯͱʮσδλϧʯ͕༥߹ͨ͠ੈք https://cloudblogs.microsoft.com/industry-blog/manufacturing/2015/07/15/t he-future-of-design-engineering-how-microsoft-hololens-unlocks-new-possibilities/
ͦͯ͠ɺզʑ͕ ͍·࠷͍ͯ͠Δ MR σόΠε © 2019 Kobe Digital Labo Inc.
All Rights Reserved.
© 2019 Kobe Digital Labo Inc. All Rights Reserved. Microsoft
HoloLens
ؔॳɺMicrosoftެࣜ։ൃύʔτφʔೝఆ https://www.microsoft.com/en-us/hololens/partners?Region=Japan&page=1 © 2019 Kobe Digital Labo Inc. All Rights
Reserved. Microsoft HoloLensΛ׆༻ͨ͠ ΞϓϦέʔγϣϯاըɾ։ൃ
ͨͩɺ͜Ε·Ͱͷσδλϧͱҧͬͯ จࣈ͕ ѹత ʹݟͮΒ͍ © 2019 Kobe Digital Labo Inc.
All Rights Reserved.
© 2019 Kobe Digital Labo Inc. All Rights Reserved. Microsoft
HoloLens ऑ (ΟʔΫϙΠϯτ) ᶃಁաܕσΟεϓϨΠͳͷͰɺ ɹΞϓϦέʔγϣϯىಈॴʹ ɹΑͬͯɺഎܠ͕มΘΔ ᶄࢹ͕֯ڱ͍
ϑΥϯτͷมԽʹΑͬͯੜ͡Δ ɹϢʔβʔମݧ 69 ͷҧ͍ ϑΥϯτͷࢹೝੑͱσβΠϯੑ https://blogs.windows.com/japan/2018/07/17/ microsoft-mixed-reality-partnerprogram-4/#64rDUV6T5JAHlplt.97 ©
2019 Kobe Digital Labo Inc. All Rights Reserved. MRͷڞಉݚڀςʔϚ
۩ମతʹͲΜͳ͜ͱͬͯΔͷʁ © 2019 Kobe Digital Labo Inc. All Rights Reserved.
ϞϦαϫ × KDL MRࣄྫհ ࠃ࠷େखϑΥϯτϝʔΧʔ ϞϦαϫ༷ TypeSquare APIΛ׆༻ͨ͠ɺMixed Realityͷࣄྫհ Mixed
RealityͰɺͳͥϑΥϯτ͕ඞཁͳͷ͔ʁ ʲ Unity C#ฤ ʳ © 2019 Kobe Digital Labo Inc. All Rights Reserved.
Future of Mixed Reality ߪ ങ ମ ݧ © 2019
Kobe Digital Labo Inc. All Rights Reserved. U p d a t e ʲ Ӧ ۀ ʳ
Display Assistant ˏComputex © 2019 Kobe Digital Labo Inc.
All Rights Reserved.
© 2019 Kobe Digital Labo Inc. All Rights Reserved. DEMO
https://www.youtube.com/watch?v=E-yXbmUIzeY&t=19s
Design Tool Future of Mixed Reality © 2019 Kobe Digital
Labo Inc. All Rights Reserved. U p d a t e ʲ ࠂ σ β Π ϯ ۀ ʳ
Creative Design X @InterBEE ນுϝοη © 2019 Kobe Digital Labo
Inc. All Rights Reserved.
© 2019 Kobe Digital Labo Inc. All Rights Reserved. DEMO
https://www.youtube.com/watch?v=62lDfvwNV1o
࣮ࡍɺϞϦαϫϑΥϯτ ͬͯΈͯɺͲ͏ʁ © 2019 Kobe Digital Labo Inc. All Rights
Reserved.
MR্ۭؒͰɺϑΥϯτͷൺֱΛͯ͠Έ·ͨ͠ © 2019 Kobe Digital Labo Inc. All Rights Reserved.
© 2019 Kobe Digital Labo Inc. All Rights Reserved. UD৽ΰ ᴈϛϯ ϝΠϦΦ ඪ४తͳϑΥϯτ ԣઢΛଠ͘Ͱ͖Δ໌ேମ Ұ൪ࢹೝੑߴ͍ΰγοΫମ
ᴈϛϯ(ϨΠϛϯ) © 2019 Kobe Digital Labo Inc. All Rights Reserved.
63% 25% 19% UD৽ΰ R ᴈϛϯ Y40 M ϝΠϦΦ ͲͷϑΥϯτ͕ݟ͍͢ʁ
Q u e s t i o n . 1 © 2019 Kobe Digital Labo Inc. All Rights Reserved. ʢ ॏ ෳ ղ ؚ Ή ʣ
ͲͷϑΥϯτ͕͖ʁ Q u e s t i o n .
2 43% 38% 12% UD৽ΰ R ᴈϛϯ Y40 M ϝΠϦΦ © 2019 Kobe Digital Labo Inc. All Rights Reserved. ʢ ॏ ෳ ղ ؚ Ή ʣ
© 2019 Kobe Digital Labo Inc. All Rights Reserved.
εϙϯαʔηογϣϯ͔ͩΒ ͓લɺϞϦαϫʹ ᇪͼചͬͯΔΜ͡ΌͶʁ © 2019 Kobe Digital Labo Inc. All
Rights Reserved.
͍ɺɺਖ਼ͪΐͬͱ͚ͩ ։ൃͮ͠Β͍ɺɺɻͻ © 2019 Kobe Digital Labo Inc. All Rights
Reserved.
2.։ൃ ( Unity ) 3.Ϗϧυ ( Visual Studio ) 4.࣮ػ֬ೝ
( HoloLens ) ैདྷͷHoloLens։ൃͷྲྀΕ (PoC) 1.σβΠϯ ( illustrator ) ( photoshop ) ᶃΠϯϙʔτ ᶄUWPग़ྗ ᶅΠϯετʔϧ © 2019 Kobe Digital Labo Inc. All Rights Reserved.
ͦ͏ɺຖճillustratorͰɺ ը૾࡞ͬͯ։ൃ͢Δͷɺ ͔ͳΓ໘͍͘͞ɻ © 2019 Kobe Digital Labo Inc. All
Rights Reserved.
H o l o L e n s ։ ൃ
ͷ ՝ ( P o C ) (1) ͜Ε·Ͱͷσδλϧͱҧ͍ɺUIʹԞߦ͖(x,y,z)͕͋ΔͷͰɺը૾ͰͷରԠ͕͍͠ (2) ը૾ͰରԠ͢Δʹͯ͠ɺຖճillustrator(photoshop)Ͱը૾Λੜ͢Δͷඇޮ (3) ը૾ͩͱɺΠϯλϥΫςΟϒͳίϯςϯπʹෆ͖ (4) Ԥจͱҧ͍ɺຊޠॻମͷॏ͍σʔλΛϩʔΧϧʹ࣋ͭͷແବ͕ଟ͍ (5) Microsoft HoloLensͷΑ͏ͳ༰ྔͷগͳ͍ʹɺΞϓϦຖʹॻମσʔλΛ࣋ͨͤͨ͘ͳ͍ © 2019 Kobe Digital Labo Inc. All Rights Reserved. ͱ ʹ ͔ ͘ ՝ ͕ ଟ ͍
T y p e S q u a r e
A P I ͋ Γ · ͢ ! © 2019 Kobe Digital Labo Inc. All Rights Reserved.
2.։ൃ ( Unity ) 3.Ϗϧυ ( Visual Studio ) 4.࣮ػ֬ೝ
( HoloLens ) HoloLens։ൃͷྲྀΕ (TypeSquareಋೖޙPoC) 1.TypeSquare API ᶃAPIʹΑΔ ϑΥϯτσʔλऔಘ ᶄUWPग़ྗ ᶅΠϯετʔϧ © 2019 Kobe Digital Labo Inc. All Rights Reserved. 1.ॻମσʔλͷը૾Խ͕ෆඞཁʹ 2.։ൃதʹϩʔΧϧʹͳ͍ॻମ͕ࢼ༻Ͱ͖Δ 3.ඞཁͳॻମσʔλͷΈμϯϩʔυԽ (αϒηοτػೳ) TypeSquareಋೖϝϦοτ ᶆμϯϩʔυ
Ty p e S q u a r e A
P Iͷಛ ɾಋೖ͕༰қͰ͋Δ (αϒεΫϦϓγϣϯ) ɾαϒηοτػೳΛ͑ɺඞཁͳจࣈͷॻମσʔλͷΈऔಘՄೳ ɾBase64 → Binary ม͕ඞཁ (͕ඞཁ)
σδλϧมֵظͰɺPoC͕ٸ૿͍ͯ͠Δࠓͦ͜ ΤϯδχΞࣗΒɺϑΥϯτʹͩ͜ΘΔ͖ɻ © 2019 Kobe Digital Labo Inc. All Rights
Reserved. ࣮ࡍʹ։ൃͯ͠Έͯײͨ͜͡ͱ ސ٬ͷຬ → Ҋ݅ԽUP
© 2019 Kobe Digital Labo Inc. All Rights Reserved. Thanks
ΤϯδχΞͦ͜ɺϑΥϯτʹͩ͜ΘΕɻ