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たかがレーザー、されどレーザー。
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Kenji Iguchi
February 11, 2021
Programming
340
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たかがレーザー、されどレーザー。
VRアプリやゲームのユーザーインターフェースの中で欠かせないレーザーポインター。その実装時に陥りがちな落とし穴についての小ネタです。
Kenji Iguchi
February 11, 2021
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Transcript
2021/02/11 - KENJI IGUCHI VRΞϓϦUIͷࡉ͔͍ ͔͕ͨϨʔβʔɺ ͞ΕͲϨʔβʔɻ Photo by David
Trawin CC-BY-SA
KENJI IGUCHI - TWITTER: @NEEDLE • Ҫޱ ݈࣏ Twitter: @needle
ϑϦʔϥϯεVRίϯαϧςΟϯάɾΤϯδχΞϦϯά ݩ OculusຊνʔϜ (2014-2018) • ओʹOculus Quest͚ϦϦʔεͷ͓ख͍ͳͲɻ VRΞυόΠεɺަবɺӳޠνΣοΫɾ༁ɾࣥචɺίʔυ࣮ɺetc, etc. • ϗʔϜελʔVRɺ౦ژΫϩϊεɺVARKɺͱ߳ਏྉVRɺϦτϧΟονΞΧσϛΞVRɺ ALTDEUS: Beyond ChronosɺόʔνϟϧΩϟετ(Quest൛)ɺXRKaigiɺetc. • ͓ؾܰʹ͓͕͚͍ͩ͘͞ʂ ࣗݾհ
KENJI IGUCHI - TWITTER: @NEEDLE ϨʔβʔϙΠϯλʔɺͲ͏࣮͢Δʁ
KENJI IGUCHI - TWITTER: @NEEDLE •ίϯτϩʔϥʔͷҐஔ͔Β ϨΠΩϟετΛඈͯ͠ UIཁૉʹিಥͨ͠Β
ͦ͜·ͰઢΛҾ͘ ϨʔβʔϙΠϯλʔɺͲ͏࣮͢Δʁ
None
None
ϘλϯͱϘλϯͷ伱ؒʹUIཁૉ͕ແ͍ͷͰ Ϩʔβʔ͕Ͳ͜·Ͱ৳ͼ͍ͯͬͯ͠·͏
ϘλϯͱϘλϯͷ伱ؒʹUIཁૉ͕ແ͍ͷͰ Ϩʔβʔ͕Ͳ͜·Ͱ৳ͼ͍ͯͬͯ͠·͏
ϘλϯͱϘλϯͷ伱ؒʹUIཁૉ͕ແ͍ͷͰ Ϩʔβʔ͕Ͳ͜·Ͱ৳ͼ͍ͯͬͯ͠·͏ ͔ͭɺ͜͜ͰUIͷඳըॱΛڧ੍͍ͯ͠ΔͨΊɺਂҧ͕ى͖͍ͯΔ ʢϨʔβʔͷԞʹӅΕΔ͖Ϙλϯ͕खલʹݟ͓͑ͯΓɺԕۙײ͕ໃ६͍ͯ͠Δʣ
ղܾ๏ɿUI͕ஔ͞ΕΔΤϦΞશମʹ িಥఆΛͨͤΔ Ϩʔβʔͷ͞ΧʔιϧҐஔͷԞߦ͖͕ ٸܹʹมಈ͠ͳ͍ͷͰɺݟࣦΘͳ͍
KENJI IGUCHI - TWITTER: @NEEDLE • UIཁૉ͕શ͘ແ͍ํΛ͍ͯΔ࣌ϨʔβʔΛग़͞ͳ͍ • ίϯτϩʔϥʔΛࣗʹ͚͍ͯΔ࣌ϨʔβʔΛग़͞ͳ͍
ઌڪාରࡦ • LineRendererͷΛؙ͘͢Δ UnityσϑΥϧτͰ࢛֯͘ͿͭΓͳͷͰݟӫ͕͑ѱ͍ɻEnd Cap VerticesͰઃఆՄೳ • ࠨӈͷखͲͪΒ͔ΒͷϨʔβʔͰಉ࣌ʹૢ࡞Մೳʹ͢Δ ࣮͕໘͕ͩɺͲͪΒͷख͕ΞΫςΟϒͳͷ͔ΛϢʔβʔ͕ҙࣝ͢Δඞཁ͕ͳ͘ͳΔ ͦͷଞ͍Ζ͍Ζ Ϣʔβʔʹ͍͞͠Ϩʔβʔͷྀ