with little impact on the story, but I soon realized he needed more depth. Originally, I envisioned him as a bulky, armored fighter wielding a shield and blade, but I kept gravitating toward a slimmer, more agile aesthetic while integrating the complexity of his robotic arms into the design. To accommodate this, I reimagined him as a complex character that carries the weight of his past (sym- bolized by his robotic arms). He fights for his colony and seeks justice for the pain he’s endured after learning the truth of his past: being experimented on by Jade, Tempest, and the Lemniscate Order that control Cyndris. Ri-El’s fighting spirit, robotic arms, and initially bitter demeanor became integral to his design as his character arc became more than just about discovering his identity and protecting his colony, Over the course of the story, his character gradually shifts toward a softer side, shedding his constant guardedness— especially during his time with C-Era. Ri-El is C-Era’s complement, with warm colors that contrast her cooler tones. His jacket helps him blend in and seem more approachable, hiding his mechanical arms when he wants to. In combat however, he often elects for his cape instead, giving him the ability to fully utilize the strength of his arms. Although, he never takes off his gloves, they make him feel more human. Ri-El is one of four Ravenstone captains based in the earthy, dry desert of Cyndris. He is widely respected for his strength and defensive fighting style. He is equipped with two advanced robotic arms and a large blade, powered by a fiery violet gem, that he uses to devastate his opponents in flame. Though his power is undeniable, the mystery of his lost memories linger, pushing him to fight not only for his colony but also for the truth of his own identity. Ri-El “Rhy-el” Signature Ability: Molten Annihilation Ri-El Moodboard “You make me feel...you make me feel,” he said quietly, fiercely, “and I don’t like it. I want it to stop. Now”