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Tokyo Tech - EDP-A-2018 - Introduction

Tokyo Tech - EDP-A-2018 - Introduction

Masanori Kado

June 23, 2018
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  6. *OTUSVDUPST   Shigeki Saito, Prof. Hiraku Sakamoto, Associate Prof.

    Kazuaki Inaba, Associate Prof. Jaehyun Park, Assistant Prof. Masanori Kado, Specially appointed lecture Masaki Yagisawa, Tokyo University of the Arts Ryo Terui, Musashino Art University
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  8. 8)"5*4%&4*(/5)*/,*/(   “Design thinking is an approach that uses

    the designer’s sensibility and methods for problem solving to meet people’s needs in a technologically feasible and commercially viable way. In other words, design thinking is human-centered innovation.” ʮσβΠϯγϯΩϯάͱ͸ਓʑͷχʔζ΍໰୊Λɺ σβΠφ ʔͷײੑ΍ϝιουΛ࢖͍ɺ ٕज़త ɾ Ϗδωεతʹ࣮ݱՄೳ ͳ͔ͨͪͰղܾ͢ΔΞϓϩʔνͩɻ ͢ͳΘͪσβΠϯγϯΩ ϯάͱ͸ਓؒத৺ͷΠ ϊϕʔγϣϯͰ͋Δɻ ʯ ςΟϜɹϒϥ΢ϯ https://www.ideo.com/post/design-thinking-in-harvard-business-review ʢCEO, IDEO)
  9. )6."/$&/5&3&%   http://www.designkit.org/resources/1 "Lateral Thinking with Withered Technology" 


    by Gunpei Yokoi You don’t have to think about Business in EDP. YC says that “Focus on love, not like” and “(Customer) Love is all you need”. https://mastersofscale.com/sam-altman-why-customer-love-is-all-you-need/
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 荈ⴓךرؠ؎ٝ٥ٙ٦ؙ׾ر ؠ؎ׅٝ׷   https://medium.com/stanford-d-school/lets-stop-talking-about-the-design-process-7446e52c13e8 https://medium.com/japan/d-school-story1-a9462b96648e
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  13.   When you build something, you must be ready

    to spend time and money on FAILURE. モノ作りには……失敗することにかける金と労力が必要なんだよ Source: ΞχϝʮӉ஦ܑఋʯୈ56࿩ʮञͷ໿ଋʯ/ “Space Brothers” ep56 ίϛοΫʰӉ஦ܑఋʢ11ʣʱʢখࢁ஦࠸ɺߨஊࣾʣ#104 ʬञͷ໿ଋʭ
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  15. </&8>&%1$BOWBTBOE5PPMLJU   HMW POV Design Principles Differentiator Touch Point

    User Experience User Journey Map Old Solutions New Solutions ❓ https://titech-edp.github.io/toolkit/
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