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Sonny Lazuardi
December 14, 2016
Technology
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React Native for Unified Codebase
Facebook Developer Circle Malang, React Native Meetup
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December 14, 2016
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Transcript
React Native for Unified Codebase Dec 14th, 2016
@sonnylazuardi
Sale Stock 1 Codebase 3 Platforms Web Cordova Android iOS
UI-Kit & Styling • Based on Primitive Component (like: github.com/lelandrichardson/react-p
rimitives) • Include Text, View, Image, Button, TextInput • No gradient • Flexbox vs CSS
Routing • Custom Router based on https://github.com/mjackson/history • Support Code
Splitting on web • Save current scrolling position based on route
Native Modules • One Signal Push Notification • Facebook &
Google Sign In • Google Smart Lock • Google Analytics • Image Picker, Image Zoom • Appsflyer, Crashlytics
Prototyping • Apollo Client to get rid of reducers •
Exponent allows developing app without Android SDK, XCode. • Exponent allows direct deploy to ios and android devices
Performance Tuning
Startup Memory Usage
Scrolling Memory Usage • Get an infinite scroll on our
app, 25000++ live products to show. • https://github.com/brentvatne/fixed- height-windowed-list-view-experime nt • Solve the dynamic height listview by preprocessing items’ height array.
Scrolling Memory Usage Comparison
Faster Startup • Batch initial bootstrap requests • Prefetch Initial
Data on Native Side • (-) Slow Transition Between Tabs Up to 10 secs faster on low-end devices under 2G
GraphQL Batching getCart() getCatalogue() getFoo() getBar() [getCart(), getCatalogue(), getFoo(), getBar()]
Start App Start App
GraphQL Batching • Faster time-to-render on slower networks, like 2G
Connections. • Cut down 6 different HTTP calls into 1 call to render the homepage
Versioner • Custom Versioner based on github.com/Microsoft/code-push • Hosted on
our own server (S3) • Update directly to client devices without Play Store approval
Split Build • universalApk = false • ARM & X86
build • Before Split Build: 13 MB • After Split Build ◦ ARM: 6.9 MB ◦ X86: 8 MB
APK File Size
@sonnylazuardi