Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
「デザイン」のない組織をデザインする
Search
Sponsored
·
Your Podcast. Everywhere. Effortlessly.
Share. Educate. Inspire. Entertain. You do you. We'll handle the rest.
→
Tetsuya Takeda
August 30, 2018
Design
7.8k
8
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
「デザイン」のない組織をデザインする
デザイン文化がほぼないところからStudio Optを立ち上げスタートまでの話。
Tetsuya Takeda
August 30, 2018
More Decks by Tetsuya Takeda
See All by Tetsuya Takeda
組織とブランディングの関係
taketetsu1982
2
540
Team Experience Designのススメ
taketetsu1982
3
2.1k
UXの次にデザインするのは何か
taketetsu1982
12
5.5k
チームの体験をデザインする
taketetsu1982
8
4.5k
私の考えるプロダクトマネジメントとUXデザインの関係
taketetsu1982
21
19k
noteを始めて2年たって思うこと
taketetsu1982
1
610
デザイン組織ができるまでの道のり
taketetsu1982
15
20k
Other Decks in Design
See All in Design
社長の宿題への回答 「新卒×AI」が生み出す価値
saki822
2
210
デザインの文脈を理解する:エンジニアがデザインカンファレンスに参加して得た学びと気づき
hypebeans
0
280
20260309_3月ICTデザイン勉強会_地域創生2.0
a2k
0
170
Basket_of_love.pdf
terencebasart
0
260
富山デザイン勉強会_プレゼンテーション.pdf
keita_yoshikawa
0
120
デザインとフロントエンドの境界が融ける Claude Code × Figma
littlebusters
2
3.4k
I.A. como meio, não como fim. Como avaliar o valor entregue?
videlvequio
0
450
速く作れるかではなく、速く学べるか ― 学習ループを回すパイロットの途中報告
nagata03
0
620
全員がアウトプットを出せる時代、 誰を採用する?
nishame
0
640
言幹と言葉(Stems & Leaves)
kakukoki
0
190
TOPOSTOPOS
shoheyey
0
140
Rethinking IFUs: What Board Game Rulebooks Contribute to IFU Usability
deadlinepoet
0
350
Featured
See All Featured
Everyday Curiosity
cassininazir
0
290
Tell your own story through comics
letsgokoyo
1
1k
Why Your Marketing Sucks and What You Can Do About It - Sophie Logan
marketingsoph
0
390
The Web Performance Landscape in 2024 [PerfNow 2024]
tammyeverts
12
1.3k
"I'm Feeling Lucky" - Building Great Search Experiences for Today's Users (#IAC19)
danielanewman
230
23k
Public Speaking Without Barfing On Your Shoes - THAT 2023
reverentgeek
1
550
The Myth of the Modular Monolith - Day 2 Keynote - Rails World 2024
eileencodes
28
3.6k
Impact Scores and Hybrid Strategies: The future of link building
tamaranovitovic
0
420
Ecommerce SEO: The Keys for Success Now & Beyond - #SERPConf2024
aleyda
1
2.1k
Optimising Largest Contentful Paint
csswizardry
37
3.9k
Effective software design: The role of men in debugging patriarchy in IT @ Voxxed Days AMS
baasie
0
480
brightonSEO & MeasureFest 2025 - Christian Goodrich - Winning strategies for Black Friday CRO & PPC
cargoodrich
3
790
Transcript
SPARKING CREATIVITY չرؠ؎ٝպ ךזְ穈籼رؠ؎ׅٝ 5FUTVZB5BLFEB 4UVEJP0QU
SPARKING CREATIVITY 4 畾歊ㆸ⛲ֽגא UIUX Designer + Org Designer Senior
Product Manager / UX Designer Balto Drafter & Ex-Product manager Workshop Designer & Facilitator (Ex) Tetsuya Takeda !UBLFUFUTV
SPARKING CREATIVITY 5 儗➿ ˟爡ⰻءأذيך6*הַװגתׅկ
SPARKING CREATIVITY 6 儗➿
SPARKING CREATIVITY 7 ؔفزג׀㶷濼דַׅ
SPARKING CREATIVITY ϗʔϧσΟϯάεԽ ’17 8 娖〷
SPARKING CREATIVITY 9 䎃։ ։䎃 ⳿ⰩIUUQXXXNFUJHPKQDPNNJUUFFLFOLZVLBJTBOHJTBOHZP@EFTJHOQEG@T@QEG #5$ٌرٕ#5㘗傈劤⟰噟ך#5$⻉ךفٗإأ
SPARKING CREATIVITY 10 ⳿ⰩIUUQXXXNFUJHPKQQSFTTQEG
SPARKING CREATIVITY 11 رؠ؎ٝꅾ銲ז穗㌀项彁ה׃ג崞欽׃ծ ـٓٝس⸂ה؎ظك٦ءّٝ⸂ ぢ♳ׇׁ穗㌀ך㪦կ չرؠ؎ٝ穗㌀պך㹀纏 ⳿ⰩIUUQXXXNFUJHPKQQSFTTQEG
SPARKING CREATIVITY 12 ˑرؠ؎ٝפך䫎项˒ָ㨣תַׅ
SPARKING CREATIVITY չرؠ؎ٝפך䫎项պךחװֿה σβΠϯՁͷཧղ ձࣾͷັྗͷ্ ձࣾͷ7JTJPO*TN7BMVFΛม ͑Δ͜ͱͰɺձࣾͷํੑΛੈ ͷதఏࣔ͠ɺັྗΛ্͛Δɻ ձࣾશମͷ࠾༻ྗͱࣾͷํ ੑΛ߹ΘͤΔ͜ͱΛͨ͠ɻ
σβΠϯྗ͕՝ͱͯ͠ೝࣝ͞ Εɺ͍ͭ͋͘Δ՝ͷதͰ༏ ઌ͕ߴ͍ͱೝࣝͯ͠Β͏ɻ ͪΐͬͱͨ͠ޭମݧΛͭ͘Δ ͜ͱͰɺձࣾͷσβΠϯͷࣾ ֎ͷϓϨθϯεΛ্͛ͨɻ 13 ⳿ⰩIUUQXXXNFUJHPKQQSFTTQEG
SPARKING CREATIVITY 14 .* .JOE*EFOUJUZ 鎉铂⻉ 7* 7JTVBM*EFOUJUZ ؽآُ،ٕ⻉
13 1VCMJD3FSBUJPOT ؝ىُص؛٦ءّٝ #* #FIBWJPS*EFOUJUZ 遤⹛ך窟♧ $* ٗ؞ せⵝ )1 㼓瘲 ؔؿ؍أ أٓ؎س 顋⤛暟 7JTJPO .JTTJPO ✲噟سً؎ٝ زحفך䟝ְ 爡㆞ך䟝ְ 爡⠓铬겗 䋐㜥هآءّٝ FUD 7JTJPO ְ֮㪦 劉爝穄爝 灇⥜ 秛⠓ $4 《䒷 ㌀噟 爡ⰻ㜠 《勞 فٖأٔٔ٦أ FUD FUD FUD ⳿ⰩIUUQTXXXGBDFCPPLDPNQIPUPQIQ GCJE 鹌גְֻ♳דչرؠ؎ٝךثؕٓպָ䗳銲
None
SPARKING CREATIVITY 16 ˖ رؠ؎ٝ歲ך衼せז倯ָ涫㠡ׅ䨽פ䕵㆞鸬ג遤ֻ ̤ת׀ה⡤꿀׃גֲծ椚鍑ָכװֻ铡䖤ָ嚂 ˖ ؚؒئؙذ؍ـؙٓأךأٓ؎سבֻׅ ̤爡ⰻךفٖئٝأ♳־ խ穠卓ծؚٕ٦فך➂勞䨌殛ך陽锷ח⸇דֹ
˖ %FTJHOJO5FDI3FQPSUװ#5$ך铡僇ׅ ̤رؠ؎ٝךꅾ銲䚍铂؎ٝأز٦ٕ չرؠ؎ٝպ؎ٝأز٦ٕׅ捀חװֿה
SPARKING CREATIVITY 17 爡ⰻדرؠ؎ٝךفٖئٝأ㼰׃♳־穠卓ծ ـٓٝس⸂ח㼰׃㺔♷׃כׄկ
SPARKING CREATIVITY 18 ֲמהאך؎ظك٦ءّٝ⸂כוֲׅ
SPARKING CREATIVITY 19 ˑ⧾㣐זفٗتؙزכ⧾㣐זث٦يֲַת˒
SPARKING CREATIVITY 20 דכծˑ⧾㣐זث٦ي˒כוֿדאֻ
SPARKING CREATIVITY 21 ⧾㣐זث٦يכ⧾㣐ז㜥橆㞮ֲַת
SPARKING CREATIVITY 22 չفٗتؙز̒ث٦ي̒㜥պ
SPARKING CREATIVITY 23 *OOPWBUJPOLFZXPSENBQ ⳿ⰩIUUQTCJ[[JOFKQBSUJDMFEFUBJM
SPARKING CREATIVITY 24 7BMVF Ⰻ㆞ָ嫣傈㣐✲חׅ⣣⦼錁 TS L S P PS
M ⚅歲 ⚅ך⚥ 爡⠓ 7JTJPO ؙؙٙٙسؗسׅؗ㼛勻䲽ְ㪦 .JTTJPO ؽآّٝ㹋植ׅ捀ח䧭ׅץֹֿה 㼰זֻג䎃⯓ 遤⹛٥㪦٥罋ִ倯 7JTJPO.JTTJPO7BMVF㹀纏׃
SPARKING CREATIVITY 25 ؎ظك٦ءّٝחכ7JTJPO.JTTJPO7BMVFָ䗳銲ד֮ծ ⵗ倜ֿׅהד倯ぢ䭷׃爙׃ծ㜥ך䒷⸂הזכׄկ
SPARKING CREATIVITY 26 ؽآّٝ 穈籼٥➂頿䨌殛غُٔ٦ ✲噟䨌殛ىحءّٝ 俑⻉ ➂暟⫷ ⣣⦼錁 䋐㜥
醡ㅷ٥؟٦ؽأ 橆㞮 ⦐➂ ˖ ٍؗٔ، ˖ 䱰欽 ˖ 肪䧭 ˖ 鐰⣣ ˖ 㜠ꂹ ˖ اؿز ˖ ع٦س ⫴ֹ倯 状ⵃ⾨欰 ؔؿ؍أ 1$خ٦ٕ 湡䭷ׅ穈籼⫷ 7JTJPO.JTTJPO7BMVFⱄ侭椚׃ג
None
植朐侭椚׃ծ穈籼ח鹌ֿהח꧊⚥׃גֲկ
COMPANY NAME DATE VISION-MISSION-VALUE TREE VISION KGI MISSION INDIVIDUAL ENVIRONMENT
VALUE CC $ MARKET PRODUCT / SERVICE ⢽吳䒭⠓爡ӪӪӪӪ 鎸Ⰵ⢽ ؙؙׅٙٙذؙظٗآ٦ד如⚅➿אֻ ':㡰♳⭙&#*5%"⭙ 爡⠓涸؎ٝػؙزך֮✲噟ⶼ⳿׃竲ֽ )35 $P$SFBUJPO ˖ "*#JHEBUB ˖ "373.3 ˖ 3PCPU ˖ *P5 ˖ /FX%FWJDFT ˖ "*荈⹛欰䧭 ˖ مؚٗٓي涪 ˖ إزֻ ˖ أػ؎ت٦ ˖ ًؖط㘗رغ؎أ ˖ 竲邌䕤⠅内ⵖ䏝 ˖ .71邌䕤偆遤ⵖ䏝 ˖ ٍؗٔ،،حف⸔䧭ꆃ ˖ 穗㌀罏肪䧭灇⥜ ˖ وطآًٝز灇⥜ ˖ 鎸䙀傈⠅内ⵖ䏝 ˖ ؿٔ٦،سٖأⵖ ˖ J.BD1SP佄窌 ˖ ؎أָع٦وٝىٓ٦ ˖ 鷞04أوم佄窌 ˖ 劉굸ך搀俱䲿⣘ ˖ ؿ؋ىٔ٦ر؎ FUD FUD FUD
DIVISION NAME DATE ORGANIZATION EXECUTION PLAN (3YEARS) VISION KGI 2020
2019 2018 H2 H1 H2 H1 H2 H1 EXECUTION CHALLENGE LEARNING MOTIVATION CC $ ⢽♶⹛欵㌀噟鿇 鎸Ⰵ⢽ ♶⹛欵噟歲 رآةٕ剑⯓畭ך 䋐㜥חׅ ': 㡰♳⭙ 磦ⵃ⭙ ׁז噟歲暴⻉ ➙תד⟃♳ח$4ぢ♳ 噟歲暴⻉׃ؕٝؿ؋ٖٝأ⪵ 倜׃ְ䪮遭⢪؟٦ؽأ嗚鎢 噟歲ך铬겗鍑寸ׅ؟٦ؽأ⟰歗 ؕٝؿ؋ٖٝأַך「岣桦ぢ♳ 劢勻ך倜׃ְذؙظٗ آ٦"373.3װ"*٥ *P5ך濼陎אֽ 倜׃ְ䪮遭⢪ג ،ؿة٦ؔٔٝؾحؙכוֲזַ 噟歲濼陎ךׁזぢ♳ ה䞔㜠涪⥋ 噟歲ך➂האזָ 涫㠡ׅ 铬겗鍑寸倯岀㷕ע
DIVISION NAME DATE ORGANIZATION CANVAS VISION KGI UNIQUE VALUE PROPOSITION
CUSTOMER SEGMENTS CUSTOMER’S VISION & PROBLEMS EXECUTION 1 EXECUTION 2 CHALLENGE LEARNING MOTIVATION KPI 1 KPI 2 KPI 3 KPI 4 KPI 5 TEAM STRENGTHS TEAM WEAKNESSES CC $ ⢽♶⹛欵㌀噟鿇 鎸Ⰵ⢽ ♶⹛欵噟歲رآةٕ剑⯓畭ך䋐㜥חׅ ':㡰♳⭙ծ磦ⵃ⭙ رآةٕءؿز׃גְ♶⹛欵禸ؙٓ؎،ٝز ״葺ְ⡝תְהֻ׃ד劢勻ך鿪䋐פկ ٥أومثٍطٕה׃و٦؛ذ؍ؚٝך鹼 ٥爡ⰻךرآةٕ➂勞ך♶駈 ٥剑⯓畭䪮遭ך〳腉䚍ך嗚鎢ָדֹגְזְ 噟歲暴⻉ך穈籼圓鸡ח״ծ 噟歲ךֿה״ֻ椚鍑׃גֶ ծ稢ְַص٦ؤתד䘔ִ طحزٙ٦ؙװ籬ָ 䭯גְ 噟歲暴⻉ך穈籼圓鸡 ➭噟歲ךزٖٝس♶⹛ 欵ぢֽחٔغ؎أׅ⸂ ׁז噟歲暴⻉ ➙תד⟃♳ח$4ぢ♳ "373.3꽀⢪׃ ؟٦ؽأ⟰歗 劢勻ך倜׃ְذؙظٗ آ٦"373.3װ"*٥ *P5ך濼陎אֽ 噟歲濼陎ךׁזぢ♳ 《䒷爡侧 䲿周侧 إىش٦ך곁㹏弫駈䏝 ،؎ر؍،侧 فٖئٝ侧 ⹈䓼⠓⸇桦 إىش٦ך䎂㖱⸇㔐侧 ؼ،ؚٔٝ㔐侧 ٥噟歲זדכך✲⢽㹀㘗 דתהծ稱➜׃ח駈麊ע ٥荈爡ח䬸ְג噟歲暴⻉ךإ ىش٦⪵׃ծず噟歲ך و٦؛ة٦ず㡦ך❛崧㔳 ٥倜鋉䬪爡 ٥傀㶷곁㹏ך✮皾،حف ٥剑倜ذؙظٗآ٦ⵃ欽׃ ㉀ㅷאֻ傀㶷곁㹏ח稱 ➜ׅ ٥✲⢽Ⱅ〳腉ז周⟝「岣 ٥剑倜ذؙظٗآ٦䭯א⟰ 噟䬸ֹ⹈䓼⠓ֻ ٥♶⹛欵噟歲ךإىش٦ח ⸇ׅ ٥♶⹛欵⟰噟ח爡㆞ַ ؼ،ؚׅٔٝ
DIVISION NAME DATE SIGNAL TIMELINE VISION KGI KPI 1 KPI
2 KPI 3 KPI 4 KPI 5 CC $ 4Q 3Q 12 11 10 9 8 7 ♶⹛欵噟歲رآةٕ剑⯓畭ך䋐㜥חׅ ':㡰♳⭙ծ磦ⵃ⭙ ⢽♶⹛欵㌀噟鿇 鎸Ⰵ⢽ 䲿周侧 إىش٦ך곁㹏弫駈䏝 فٖئٝ侧 ⹈䓼⠓⸇桦 إىش٦ך䎂㖱⸇㔐侧
SPARKING CREATIVITY 33 ְׁ׀ח
SPARKING CREATIVITY 34 ϦϯΫɿ%SPQCPY1BQFS
SPARKING CREATIVITY 35 ϦϯΫɿ%SPQCPY1BQFS
SPARKING CREATIVITY 36 رؠ؎ش٦ך倯ծꬊرؠ؎ش٦ה㼎鑧ׁגְתַׅ 穗㌀罏ך倯ծرؠ؎ش٦ה㼎鑧ׁגְתַׅ