Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Design Patterns
Search
Otemuyiwa Prosper
August 13, 2017
Programming
5
300
Design Patterns
Otemuyiwa Prosper
August 13, 2017
Tweet
Share
More Decks by Otemuyiwa Prosper
See All by Otemuyiwa Prosper
A.I (Artificial Intelligence) for the rest of us
unicodeveloper
2
580
The Complete Guide to building In-App Notifications in Web Apps
unicodeveloper
0
320
The Golden Ticket: Becoming a Superstar & Impactful Open Source Contributor
unicodeveloper
0
140
Optimizing Developer Workflow with Sourcegraph
unicodeveloper
0
190
Code Search with Laravel and Sourcegraph
unicodeveloper
1
360
Lightning Talk - JAMStack
unicodeveloper
0
780
Engineering Faster Web Experiences in Plain Sight
unicodeveloper
0
270
Authentication & Authorization in GraphQL
unicodeveloper
5
2.1k
Authentication & Authorization in Next.js
unicodeveloper
3
860
Other Decks in Programming
See All in Programming
AsyncSequenceとAsyncStreamのプロポーザルを全部読む!!
s_shimotori
1
270
Tangible Code
chobishiba
3
530
自動テストのアーキテクチャとその理由ー大規模ゲーム開発の場合ー
segadevtech
2
950
AIエージェントでのJava開発がはかどるMCPをAIを使って開発してみた / java mcp for jjug
kishida
3
340
乱雑なコードの整理から学ぶ設計の初歩
masuda220
PRO
23
6.8k
PyCon mini 東海 2025「個人ではじめるマルチAIエージェント入門 〜LangChain × LangGraphでアイデアを形にするステップ〜」
komofr
3
920
AI 時代だからこそ抑えたい「価値のある」PHP ユニットテストを書く技術 #phpconfuk / phpcon-fukuoka-2025
shogogg
1
400
Amazon Bedrock Knowledge Bases Hands-on
konny0311
0
140
エンジニアに事業やプロダクトを理解してもらうためにやってること
murabayashi
0
140
Introducing RemoteCompose: break your UI out of the app sandbox.
camaelon
2
540
自動テストを活かすためのテスト分析・テスト設計の進め方/JaSST25 Shikoku
goyoki
2
560
業務でAIを使いたい話
hnw
0
260
Featured
See All Featured
It's Worth the Effort
3n
187
28k
実際に使うSQLの書き方 徹底解説 / pgcon21j-tutorial
soudai
PRO
192
56k
Performance Is Good for Brains [We Love Speed 2024]
tammyeverts
12
1.3k
No one is an island. Learnings from fostering a developers community.
thoeni
21
3.5k
Into the Great Unknown - MozCon
thekraken
40
2.1k
BBQ
matthewcrist
89
9.9k
Being A Developer After 40
akosma
91
590k
Fantastic passwords and where to find them - at NoRuKo
philnash
52
3.5k
Agile that works and the tools we love
rasmusluckow
331
21k
Optimizing for Happiness
mojombo
379
70k
The Cult of Friendly URLs
andyhume
79
6.7k
How Fast Is Fast Enough? [PerfNow 2025]
tammyeverts
3
320
Transcript
Design Patterns Ruby Conf. Nigeria
❖ Software Developer ❖ Consultant at Auth0 ❖ Open Sourcerer
❖ Self-Acclaimed Developer Evangelist ❖ Community Builder ❖ Jollof Rice Ambassador ❖ Google Developer Expert ❖ Homeless Man
@unicodeveloper - GitHub - Twitter
...When no design pattern is involved.
None
...After you involve design patterns.
None
..A few things to note, thou developer
1. Design patterns are not a silver bullet to all
your problems.
2. Design patterns was made for man, not man for
design patterns.
3. They can prove to be a savior, or else
they can make you & your code a mess.
Design Patterns Grouped 1 2 ❖ Behavioral ❖ Creational ❖
Structural
Behavioral Design Patterns 1 3 ❖ Mediator ❖ Observer ❖
Strategy ❖ Visitor ❖ Iterator ❖ Command
Creational Design Patterns 1 4 ❖ Builder ❖ Prototype ❖
Singleton ❖ Factory ❖ Abstract Factory
Structural Design Patterns 1 5 ❖ Facade ❖ Composite ❖
Decorator ❖ Flyweight ❖ Adapter ❖ Bridge
..Know JavaScript? I’ll use it as an example to explain
the common design patterns that you should know & take advantage of in your codebase.
Singleton Pattern
Goals 1. Ensure that only one instance of a class
is created. 2. Provide a global point of access to the object.
Singleton 1 9
Singleton 2 0 What makes the Singleton is the global
access to the instance.
Prototype Pattern
Goals 1. Specify the kind of objects to create using
prototypical instance. 2. Create new objects by copying this prototype
Prototype 2 3
Prototype 2 4
Command Pattern
Goals 1. Encapsulate the request in an object 2. Allow
the parameterization of clients with different requests.
Command 2 7
Command 2 8 What if the core API of carManager
changed? What happens?
Facade Pattern
Goals 1. Outward appearance to the world which hides a
different reality. 2. Simpler public interface to avoid calling many internal methods to get some behavior working. 3. Ability to directly interact with subsystems in a way that can be less prone to accessing it directly.
Facade 3 1
Facade 3 2 JQuery’s document.ready() function is being powered by
bindReady()
Factory Pattern
Goals 1. Creates objects without exposing the instantiation logic to
the client. 2. Refer to newly created object through a common interface.
Factory 3 5
Factory 3 6
The Mixin Pattern
Goals 1. Allow objects to borrow functionality with a minimal
amount of complexity.
Mixin 3 9
Mixin 4 0
Decorator Pattern
Goals 1. Similar to Mixins. Aim to promote code reuse
2. Offer ability to add behaviour to existing classes in a system dynamically.
Decorator 4 3 Simple Use case
Decorator 4 4
Decorator 4 5 Decorating objects with multiple decorators
Module Pattern
Goals 1. Emulate the concept of classes. 2. Shield particular
parts from global scope and make everything simple.
Module 4 8
Module 4 9
Observer Pattern
Goals 1. Define a one to many dependency between objects
so that when one object changes state, all its dependents are notified and updated automatically.
Observer 5 2
Observer 5 3
Observer 5 4
Observer 5 5
Observer 5 6
Observer 5 7
Learning Resource http://www.oodesign.com/observer-pattern.html https://addyosmani.com/resources/essentialjsdes ignpatterns/book/
Thank You!