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Prototyping for Mobile
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Todd Zaki Warfel
August 24, 2013
Design
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Prototyping for Mobile
Slides from #prototypecamp
Todd Zaki Warfel
August 24, 2013
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Transcript
Prototyping for MOBILE zakiwarfel
The web’s primary design principle is universality... it should be
accessible from any kind of hardware that can connect to the internet: stationary or mobile, small screen or large. - Tim Berners-Lee
Design Test @2x
Mobile isn’t just about shrinking the content. You have to
think about things like context, bandwidth, and touch.
uxpin.com
None
popapp.in
http://dribbble.com/shots/865767-iPhone-5-Grid
http://dribbble.com/shots/1163274-Android-Design-Grid-Template-PSD-Large-800-x-1280-Vector
bohemiancoding.com/sketch/
None
None
None
bjango.com/mac/skalapreview/
invisionapp.com
keynotopia.com
maker.github.io/ratchet/
sencha.com
codiqa.com
html.adobe.com/edge/inspect/
THANKS zakiwarfel