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kugi
September 06, 2022
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FluorSwitch / RayTracingCamp8
RGB & Spectral Renderer made for RayTracingCamp8
https://sites.google.com/view/raytracingcamp8/home
kugi
September 06, 2022
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Transcript
FluorSwitch kugi(@kugi_masa) RayTracingCamp8
今回の目標 蛍光現象のレンダリング (何よりも作品の提出...!!!)
6月 7月 8月 Volumes Monte Carlo Rendering BVH Spectral Rendering
Fluorescence OpenMP Motion Blur wavefront obj GitHub Actions 本番環境でビルド EC2 Amazon Linux Ubuntu Build MacBook Pro (16-inch, 2019) 制作の軌跡 本番環境で動かず... X
FluorSwitch RGB Spectral ボールがスイッチを押して 照明が変化する D65 UV 蛍光塗料を表面に塗ったボール
Fluorescence 蛍光面にはQdot545を使用 https://www.thermofisher.com/order/fluorescence-spectraviewer#!/ Spectral rendering of fluorescence using importance sampling
SIGGRAPH Asia 2018 Poster [Yamamoto et al.]
Output - 600 x 600 (10fps, 10sec) - RGB:24spp -
Spectral:8spp - 波長:380 ~ 780を5nmごとの81サンプル - OpenMP: 本番環境では使わなかった
今後の目標 GPUレンダリング デノイズ