67% of consumers cite slow websites as the main cause of basket abandonment Daily Pulse Newsletter Get our free Daily Pulse Newsletter to keep informed about the latest news and insights in Digital Marketing. Register for our free Daily Pulse ADVERTISE HERE » by David Moth 06 December 2012 11:40 8 comments Print Tweet Tweet 236 3 Everyone hates slow loading websites, and a new survey highlights just how damaging a slow site can be to the user experience. The study by Brand Perfect found that two thirds of UK consumers (67%) cite slow loading times as the main reason they would abandon an online purchase. It’s a topic we’ve looked at in more detail in our post 'Site speed: case studies, tips and tools for improving your conversion rate', with stats showing that slow loading websites are losing businesses up to £1.73bn a year. Privacy and cookie policy Home / Blog Subscribe Reports Training Events Jobs Blog More Browse by topic Like 14 Share Share 20 Slow sites mean real dollars are lost.
GESTURES CORE GESTURES CORE GESTURES CORE GESTURES Tap )YPLÅ`[V\JOZ\YMHJL^P[OÄUNLY[PW Pinch ;V\JOZ\YMHJL^P[O[^VÄUNLYZHUKIYPUN them closer together. Double Tap 9HWPKS`[V\JOZ\YMHJL[^PJL^P[OÄUNLY[PW Spread ;V\JOZ\YMHJL^P[O[^VÄUNLYZHUKTV]L them apart. Drag 4V]LÄUNLY[PWV]LYZ\YMHJL^P[OV\[SVZPUN contact. Press Touch surface for extended period of time. Flick 8\PJRS`IY\ZOZ\YMHJL^P[OÄUNLY[PW Press+ Tap 7YLZZZ\YMHJL^P[OVULÄUNLYHUKIYPLÅ` [V\JOZ\YMHJL^P[OZLJVUKÄUNLY Mobile browsers offer many ways to navigate desktop web sites. Luke’s fantastic gesture reference: http://www.lukew.com/ff/entry.asp?1071
Size Less than 10% Savings 11 to 50% Savings 51% to 100% Savings Greater than 100% Savings Where are the Mobile First RWDs? 106 sites from mediaqueri.es tested http://blog.cloudfour.com/where-are-the-mobile-first-responsive-web-designs/
(min-width:481px) { [Desktop layout rules here] } /* Mobile/lower-resolution devices */ @media screen and (max-width:480px) { [Mobile layout rules here] } Move the mobile media query block above the desktop media query. By doing this, we’re making sure the cascading effect of CSS is consistent with our mobile first progressive enhancement approach. Reorder media queries so cascade goes from small to large screens Keep basic styles outside of media queries.
and (min-width: 481px)"> <!--[if (lt IE 9)&(!IEMobile)]> <link rel="stylesheet" type="text/css" href="layout.css" media="all" /> <![endif]--> The conditional comment repeats the line above it ensuring desktop IE sees our layout.css file. IE conditional comments or use Respond.js (a media query polyfill for IE)
long URL abbreviated This single iframe causes 47 files to be downloaded! Look inside ontap.html to find this code. @media screen and (max-width:480px) { . . . #map {display:none;} } taps.css There are many more rules in the css file. The iframe has an id of map. This rule hides the Google Maps iframe by setting the display to none. Hiding content with display:none does not prevent it from downloading.
There are 16 beer labels on the On Tap Now page that use an img tag like this one for the Bensons Bubbler. Despite the need for multiple versions of this image depending on the screen size, HTML only allows one value for the src.
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The total size of the page goes from 502.90K to 2.13MB when the retina versions of images are downloaded. http://blog.cloudfour.com/how-apple-com-will-serve-retina-images-to-new-ipads/
(-webkit-device-pixel-ratio: 1) { /* Image for normal displays. */ #main { background-image: url(dog.jpg); } } @media screen and (-webkit-min-device-pixel-ratio: 2) { /* Image for high resolution displays. */ #main { background-image: (dog-hi-res.jpg); } } </style> If possible, use CSS for now
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plugin for managing and delivering sharp icons to all devices Posted by Scott on 08/31/2012 Note: Grunticon was formerly named Unicon. The name was changed on September 19, 2012. Creating sharp-looking icons and background images in our client work has always been more complicated than we want it to be, and with the growing popularity of higher-definition screens, it's only getting harder. CSS sprites have traditionally worked alright, but they can be a pain to manage, are often difficult to use in CSS layouts, and require generating and serving multiple fixed-pixel sizes. Icon fonts are a nice too, but they cause problems in some of the popular mobile environments we need to support, they aren't What we do What we've done What we're thinking Who we are
#4 Provides a flexible service. Model on Sencha. Define height, width or both. <img src="http://src.sencha.io/320/http://sencha.com/files/u.jpg" alt="My constrained image" />
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data-alt="A giant stone face at The Bayon temple in Angkor Thom, Cambodia"> <div data-src="small.jpg"></div> <div data-src="medium.jpg" data-media="(min-width: 400px)"></div> <div data-src="large.jpg" data-media="(min-width: 800px)"></div> <div data-src="extralarge.jpg" data-media="(min-width: 1000px)"></div> <!-- Fallback content for non-JS browsers. --> <noscript> <img src="small.jpg" alt="A giant stone face at The Bayon temple in Angkor Thom, Cambodia"> </noscript> </div>
} templates contain breakpoint information Responsive Images Markup Function Responsive Images Markup Function PictureFill%Markup Sample syntax. Don’t get hung up on details. Markup for all images can be changed in one spot.
#8 The average WebP file size is 25% - 34% smaller compared to JPEG file size. WebP compresses 34% better than libpng, and 26% better than pngout for loseless images.