transformations and projection models If the camera’s coordinate system is different from the world’s, convert from world to camera coordinates. • Substitute 𝐗𝑐 = R𝑐𝑤 𝐭𝑐𝑤 ] ഥ 𝐗𝑤 to the projection model on the previous page 𝐳 = 1 𝑍𝑐 K′ R𝑐𝑤 𝐭𝑐𝑤 ] ഥ 𝐗𝑤 𝑢 𝑣 = 1 𝑍𝑐 𝑓𝑢 0 𝑐𝑢 0 𝑓𝑣 𝑐𝑣 𝑟𝑐𝑤 11 𝑟𝑐𝑤 12 𝑟𝑐𝑤 13 𝑡𝑐𝑤 1 𝑟𝑐𝑤 21 𝑟𝑐𝑤 22 𝑟𝑐𝑤 23 𝑡𝑐𝑤 2 𝑟𝑐𝑤 31 𝑟𝑐𝑤 32 𝑟𝑐𝑤 33 𝑡𝑐𝑤 3 𝑋𝑤 𝑌𝑤 𝑍𝑤 1 𝐗𝑐 = 𝑋𝑐 , 𝑌𝑐 , 𝑍𝑐 T :3D points in camera coordinate system 𝐗𝑤 = 𝑋𝑤 , 𝑌𝑤 , 𝑍𝑤 T :3D points in world coordinate system R𝑐𝑤 , 𝐭𝑐𝑤 :Rotation matrix, Translation vector ഥ 𝐗𝑤 = 𝑋𝑤 , 𝑌𝑤 , 𝑍𝑤 , 1 T :Homogeneous coordinates of 𝐗𝑤 , ワールド R , Relationship between camera and image coordinate systems Relationship between world and camera coordinate systems World coordinate system Camera coordinate system R𝑤𝑐 , 𝐭𝑤𝑐 R𝑐𝑤 , 𝐭𝑐𝑤 7