Dynamic Animations ▪ How a physics system complements Material Design ▪ Brief detour into physics ▪ Rebound Library Walk thru ▪ Comparison of Rebound and Android SDK Animation Techniques ▪ Physics animation techniques
for acting before and after each integration ▪ Is driven by a looper until equilibrium is achieved on all the springs it maintains ▪ allows synchronous and time choreographed simulation
▪ accepts listeners and notifies of lifecycle events ▪ accepts a configuration object for defining spring tension and friction ▪ accepts a velocity and/or end value
spring ▪ SpringUtil provides helper functions for clamping and interpolating values in ranges ▪ ChoreographerCompat polyfills the Choreographer timing API on pre-JellyBean