• Λଋറ͢ΔͨΊͷɺڥ(Environment)ɻதϋογϡϚοϓ type Environment struct { store map[string]Object } func (e *Environment) Get(name string) (Object, bool) { obj, ok := e.store[name] return obj, ok } func (e *Environment) Set(name string, val Object) Object { e.store[name] = val return val }