Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
SceneKitでふんわりした影を描画する/potatotips58
Search
noppefoxwolf
January 28, 2019
Programming
2.1k
2
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
SceneKitでふんわりした影を描画する/potatotips58
noppefoxwolf
January 28, 2019
More Decks by noppefoxwolf
See All by noppefoxwolf
柔軟性のあるUIで、多くの環境でアプリを活躍させる/iOSDC26
noppefoxwolf
0
1.4k
High performance GIF playback/iOSDC25
noppefoxwolf
1
680
Spice up your notifications/try!Swift25
noppefoxwolf
3
860
iOSの隠されたAPIを解明し、開発効率を向上させる方法/iOSDC24
noppefoxwolf
2
1.5k
今から理解するApp Intentエコシステム/WWDC24Recap
noppefoxwolf
0
84
既存アプリをvisionOS対応してリリースした話/visionOS LT vol5
noppefoxwolf
0
230
UIのブラックボックスを探る/iOSDC23
noppefoxwolf
3
5.2k
CoreGraphicsでドット絵を描こう/iOSDC22
noppefoxwolf
0
3.3k
ランタイムデバッグのススメ/iOSDC21
noppefoxwolf
1
5.8k
Other Decks in Programming
See All in Programming
Domain-Driven Transformation
hschwentner
2
2.3k
Are APIs Still Relevant in the AI Era?
soyuka
0
430
APNsからLive Activityを開始する話
yumnumm
0
150
[ハンズオン]AIへの指示だけで「五目並べ」を作ってみよう
satoshi256kbyte
1
350
プロダクトコードからライブラリの境界を見つける
elmetal
PRO
0
110
【加筆修正版】Laravel のアプリケーションをどこにデプロイするか #phpcon_ehime
akase244
0
150
UnityでSystem.Net.WebSocketsなWebSocketサーバが動かないのでUnity Monoのコードを覗いてみた / about implementing websocket server with unity mono
drumath2237
1
550
IBM Bob Dojo #1 仕様駆動開発入門
oniak3ibm
PRO
0
350
The Rails Doctrine Decade
koic
2
510
速習iPhone Duo対応
yuukiw00w
2
960
Vue Fes Japan の “作る側”に関わってみて
naokihaba
0
110
ハーネス設計入門 〜 基礎知識の整理から実務へのステップアップ 〜
kinopeee
20
21k
Featured
See All Featured
Practical Orchestrator
shlominoach
192
12k
AI in Enterprises - Java and Open Source to the Rescue
ivargrimstad
0
1.5k
Marketing to machines
jonoalderson
1
5.9k
Chrome DevTools: State of the Union 2024 - Debugging React & Beyond
addyosmani
10
1.4k
The Myth of the Modular Monolith - Day 2 Keynote - Rails World 2024
eileencodes
28
3.7k
Future Trends and Review - Lecture 12 - Web Technologies (1019888BNR)
signer
PRO
0
3.8k
Thoughts on Productivity
jonyablonski
76
5.4k
Embracing the Ebb and Flow
colly
88
5.2k
Claude Code のすすめ
schroneko
67
230k
We Analyzed 250 Million AI Search Results: Here's What I Found
joshbly
2
2k
Measuring & Analyzing Core Web Vitals
bluesmoon
9
1k
How to Build an AI Search Optimization Roadmap - Criteria and Steps to Take #SEOIRL
aleyda
1
2.2k
Transcript
4DFOF,JUͰ;ΜΘΓͨ͠ӨΛ࡞Δ QPUBUPUJQT
ϥΠϒ৴ΞϓϦ1PDPDIB IUUQTNFEJVNDPNQPDPDIBFOHJOFFSJOH
OPQQF !OPQQFGPYXPMG ! 1PDPDIBJ04ΤϯδχΞ " ͖ͭͶ͔Θ͍͍ # J04%$ͰඳըपΓͷΛͨ͠ $ ࠷ۙ"3ʹڵຯ͋Γ
ϥΠϒ৴ΞϓϦ
J04͔ΒVTE[Λαϙʔτ VTE["QQMFͱ1JYFSͰڞಉ։ൃͨ͠%ϑΝΠϧϑΥʔ Ϛοτ
'JMFͰϓϨϏϡʔ "3ஔՄೳ
'JMFͷϓϨϏϡʔͷ Өʹ
88%$Ͱ$POUBDU4IBEPXͱදݱ IUUQTEFWFMPQFSBQQMFDPNWJEFPTQMBZXXED UJNF
$POUBDU4IBEPXʢ ৮Өʣͱ ײɾॏͳΓײΛग़ͨ͢Ίͷ ͷ IUUQTUXJUUFSDPNVOSFBMFOHJOFKQTUBUVT
$POUBDU4IBEPXͬͯΈ͍ͨʂ
4DFOF,JUͰӨΛ͚ͭͯΈΔ w 4$/-JHIUͷDBTUT4IBEPXΛ0/ʹ͢Δ w EJSFDUJPOBM͔ɺTQPUλΠϓΛ͏ IUUQTEFWFMPQFSBQQMFDPNEPDVNFOUBUJPOTDFOFLJUTDOMJHIU DBTUTTIBEPX
// ΦϒδΣΫτ let scene = SCNScene(named: "stratocaster.scn")! // ϥΠτ let
light = SCNLight() light.type = .directional light.castsShadow = true let lightNode = SCNNode() lightNode.light = light // চ let floor = SCNFloor() ...
4$/-JHIUͰ͖ͬΓͨ͠Өʹ ͳͬͯ͠·͏ɻ
ҰԠ4IEBPX3BEJVT͋Δ͕ɺϘ Χ͠ํ͕ࡶ lightNode.light!.shadowRadius = 16 lightNode.light!.shadowSampleCount = 16
άά͍ͬͯΔͱɺήʔϜͷهࣄ͕ώοτ IUUQCMPHTJNPOSPESJHVF[GSBSUJDMFTBGFXTDOUFDIOJRVFFYBNQMFTIUNM
TDSFFOTQBDFBNCJFOUPDDMVTJPO ମ͕ۙͯ͠ڱ͘ͳͬͨͱ͜Ζ෦ͷ۱ͳͲʹɺपғͷޫʢڥ ޫʣ͕ःΒΕΔ͜ͱʹΑͬͯӨ͕ݱΕΔݱΛΞϯϏΤϯτɾΦΫ ϧʔδϣϯʢڥःṭڥด࠹ɺӳBNCJFOUPDDMVTJPOʣͱݺ Ϳɻ44"0%ը໘ͷϨϯμϦϯά݁ՌʹޙॲཧΛ͔͚ΔϙετΤ ϑΣΫτͷҰछͰ͋ΓɺٖࣅతͳϨϯμϦϯά݁ՌʹՃ͢ΔͷͰ ͋Δɻ IUUQTKBXJLJQFEJBPSHXJLJ44"0
44"0 camera?.screenSpaceAmbientOcclusionIntensity = 5 camera?.screenSpaceAmbientOcclusionNormalThreshold = 0.1 camera?.screenSpaceAmbientOcclusionDepthThreshold = 0.08
camera?.screenSpaceAmbientOcclusionBias = 0.33 camera?.screenSpaceAmbientOcclusionRadius = 3.0
໘Ҏ֎ͷՕॴͷӨ͋Δ
;ΜΘΓͨ͠ӨࣗલͰඳը͠ͳ͍ ͱμϝͦ͏
4$/5FDIOJRVF w ϚϧνύεϨϯμϦϯάͷͨΊͷΫϥε ը໘̍ճͷߋ৽ͷؒʹɺҟͳΔγʔϯΛෳճϨϯ μϦϯάͯ͠߹ͨ݁͠ՌΛදࣔ͢Δػೳɻ .FUBM0QFO(-&4ͰγΣʔμΛॻ͘ࣄ͕ग़དྷΔɻ ೖྗʹγʔϯͷ৭ใਂใ͕͑Δ
ͬͯΈͨ ΧϝϥΛೋͭஔͯ͠ɺԼ͔ΒͷೖྗΛਂʹม͠ ͯϒϥʔΛ͔͚Δɻ
IUUQCMPHTJNPOSPESJHVF[GSBSUJDMFTBGFXTDOUFDIOJRVFFYBNQMFTIUNM
Ө͚ͩ࡞ͬͯΈͨ w Α͘ΈΔͱϞΞϨʢࣶ༷ʣ ͕ʜ w ͦͦΧϝϥஔ͘ͷʜ w γΣʔμਅ໘ʹॻ͜͏ͱ͢Δ ͱαΫοͱग़དྷͳͦ͏
ସҊΛ୳͢
HPCP 4$/-JHIUͷӨΛࣗલͷը૾Ͱඳ ը͢Δػೳ ӨΛൃࣹ͢ΔϥΠτ ϦΞϧλΠϜͰߋ৽ग़དྷͳ͍
HPCP w 4$/5FDIOJRVFͰਂը૾ʹม w 4$/7JFXͷTOBQTIPUͰ6**NBHFΛऔಘ w $*'JMUFSͰϒϥʔΛ͔͚Δ w 4$/-JHIUͷHPCPʹը૾Ληοτ
݁Ռ
՝ w Өͷೱ୶ͳͲ·ͩ'JMFͷදݱʹୡ͍ͯ͠ͳ͍ w 4$/5FDIOJRVFͰશͯ݁ग़དྷΔ͔ w TIBEFS.PEJpFSTͰϥΠςΟϯάγΣʔμ͕࿔ΕΔ
͋Γ͕ͱ͏͍͟͝·ͨ͠ʂ