Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
SceneKitでふんわりした影を描画する/potatotips58
Search
Sponsored
·
SiteGround - Reliable hosting with speed, security, and support you can count on.
→
noppefoxwolf
January 28, 2019
Programming
2.1k
2
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
SceneKitでふんわりした影を描画する/potatotips58
noppefoxwolf
January 28, 2019
More Decks by noppefoxwolf
See All by noppefoxwolf
High performance GIF playback/iOSDC25
noppefoxwolf
1
650
Spice up your notifications/try!Swift25
noppefoxwolf
3
850
iOSの隠されたAPIを解明し、開発効率を向上させる方法/iOSDC24
noppefoxwolf
2
1.4k
今から理解するApp Intentエコシステム/WWDC24Recap
noppefoxwolf
0
78
既存アプリをvisionOS対応してリリースした話/visionOS LT vol5
noppefoxwolf
0
230
UIのブラックボックスを探る/iOSDC23
noppefoxwolf
3
5.2k
CoreGraphicsでドット絵を描こう/iOSDC22
noppefoxwolf
0
3.3k
ランタイムデバッグのススメ/iOSDC21
noppefoxwolf
1
5.7k
google/mediapipe で始めるARアプリ開発/iOSDC2020
noppefoxwolf
1
1.7k
Other Decks in Programming
See All in Programming
バグを直したら useEffect が消えた
colorful12
3
760
<title><a id="</title>君はこのHTMLをパースできるか"></a></title> #雑LT_study
pizzacat83
0
180
「人を評価する AI」の設計と実装
ryoyanara
0
260
VibeCodingからAgenticWorkflowへ
starfish719
0
940
My Marp Sample
sinoue0108
0
130
書籍「プロフェッショナルAI駆動開発」紹介スライド
juntaromatsumoto
0
770
源内ハンズオン概要編
hideg
0
220
Oxlintはいいぞ(続)
yug1224
1
480
生成AIで帳票OCRが「簡単に」作れる時代になった?
kon_shou
0
1.2k
go-spidermonkeyでAIエージェントのCode Modeを実装する
syumai
3
1.3k
FastAPI の並行処理モデルを完全に理解する
hoto17296
8
3.1k
MySQLとPostgreSQLって何が違うの?
akagami
0
150
Featured
See All Featured
WCS-LA-2024
lcolladotor
0
810
Leveraging Curiosity to Care for An Aging Population
cassininazir
1
480
Building a Scalable Design System with Sketch
lauravandoore
463
34k
Groundhog Day: Seeking Process in Gaming for Health
codingconduct
0
310
Learning to Love Humans: Emotional Interface Design
aarron
275
41k
DBのスキルで生き残る技術 - AI時代におけるテーブル設計の勘所
soudai
PRO
68
57k
Building Flexible Design Systems
yeseniaperezcruz
330
41k
Mozcon NYC 2025: Stop Losing SEO Traffic
samtorres
1
510
Navigating the moral maze — ethical principles for Al-driven product design
skipperchong
2
500
The Impact of AI in SEO - AI Overviews June 2024 Edition
aleyda
6
1.2k
Balancing Empowerment & Direction
lara
6
1.3k
Taking LLMs out of the black box: A practical guide to human-in-the-loop distillation
inesmontani
PRO
3
2.4k
Transcript
4DFOF,JUͰ;ΜΘΓͨ͠ӨΛ࡞Δ QPUBUPUJQT
ϥΠϒ৴ΞϓϦ1PDPDIB IUUQTNFEJVNDPNQPDPDIBFOHJOFFSJOH
OPQQF !OPQQFGPYXPMG ! 1PDPDIBJ04ΤϯδχΞ " ͖ͭͶ͔Θ͍͍ # J04%$ͰඳըपΓͷΛͨ͠ $ ࠷ۙ"3ʹڵຯ͋Γ
ϥΠϒ৴ΞϓϦ
J04͔ΒVTE[Λαϙʔτ VTE["QQMFͱ1JYFSͰڞಉ։ൃͨ͠%ϑΝΠϧϑΥʔ Ϛοτ
'JMFͰϓϨϏϡʔ "3ஔՄೳ
'JMFͷϓϨϏϡʔͷ Өʹ
88%$Ͱ$POUBDU4IBEPXͱදݱ IUUQTEFWFMPQFSBQQMFDPNWJEFPTQMBZXXED UJNF
$POUBDU4IBEPXʢ ৮Өʣͱ ײɾॏͳΓײΛग़ͨ͢Ίͷ ͷ IUUQTUXJUUFSDPNVOSFBMFOHJOFKQTUBUVT
$POUBDU4IBEPXͬͯΈ͍ͨʂ
4DFOF,JUͰӨΛ͚ͭͯΈΔ w 4$/-JHIUͷDBTUT4IBEPXΛ0/ʹ͢Δ w EJSFDUJPOBM͔ɺTQPUλΠϓΛ͏ IUUQTEFWFMPQFSBQQMFDPNEPDVNFOUBUJPOTDFOFLJUTDOMJHIU DBTUTTIBEPX
// ΦϒδΣΫτ let scene = SCNScene(named: "stratocaster.scn")! // ϥΠτ let
light = SCNLight() light.type = .directional light.castsShadow = true let lightNode = SCNNode() lightNode.light = light // চ let floor = SCNFloor() ...
4$/-JHIUͰ͖ͬΓͨ͠Өʹ ͳͬͯ͠·͏ɻ
ҰԠ4IEBPX3BEJVT͋Δ͕ɺϘ Χ͠ํ͕ࡶ lightNode.light!.shadowRadius = 16 lightNode.light!.shadowSampleCount = 16
άά͍ͬͯΔͱɺήʔϜͷهࣄ͕ώοτ IUUQCMPHTJNPOSPESJHVF[GSBSUJDMFTBGFXTDOUFDIOJRVFFYBNQMFTIUNM
TDSFFOTQBDFBNCJFOUPDDMVTJPO ମ͕ۙͯ͠ڱ͘ͳͬͨͱ͜Ζ෦ͷ۱ͳͲʹɺपғͷޫʢڥ ޫʣ͕ःΒΕΔ͜ͱʹΑͬͯӨ͕ݱΕΔݱΛΞϯϏΤϯτɾΦΫ ϧʔδϣϯʢڥःṭڥด࠹ɺӳBNCJFOUPDDMVTJPOʣͱݺ Ϳɻ44"0%ը໘ͷϨϯμϦϯά݁ՌʹޙॲཧΛ͔͚ΔϙετΤ ϑΣΫτͷҰछͰ͋ΓɺٖࣅతͳϨϯμϦϯά݁ՌʹՃ͢ΔͷͰ ͋Δɻ IUUQTKBXJLJQFEJBPSHXJLJ44"0
44"0 camera?.screenSpaceAmbientOcclusionIntensity = 5 camera?.screenSpaceAmbientOcclusionNormalThreshold = 0.1 camera?.screenSpaceAmbientOcclusionDepthThreshold = 0.08
camera?.screenSpaceAmbientOcclusionBias = 0.33 camera?.screenSpaceAmbientOcclusionRadius = 3.0
໘Ҏ֎ͷՕॴͷӨ͋Δ
;ΜΘΓͨ͠ӨࣗલͰඳը͠ͳ͍ ͱμϝͦ͏
4$/5FDIOJRVF w ϚϧνύεϨϯμϦϯάͷͨΊͷΫϥε ը໘̍ճͷߋ৽ͷؒʹɺҟͳΔγʔϯΛෳճϨϯ μϦϯάͯ͠߹ͨ݁͠ՌΛදࣔ͢Δػೳɻ .FUBM0QFO(-&4ͰγΣʔμΛॻ͘ࣄ͕ग़དྷΔɻ ೖྗʹγʔϯͷ৭ใਂใ͕͑Δ
ͬͯΈͨ ΧϝϥΛೋͭஔͯ͠ɺԼ͔ΒͷೖྗΛਂʹม͠ ͯϒϥʔΛ͔͚Δɻ
IUUQCMPHTJNPOSPESJHVF[GSBSUJDMFTBGFXTDOUFDIOJRVFFYBNQMFTIUNM
Ө͚ͩ࡞ͬͯΈͨ w Α͘ΈΔͱϞΞϨʢࣶ༷ʣ ͕ʜ w ͦͦΧϝϥஔ͘ͷʜ w γΣʔμਅ໘ʹॻ͜͏ͱ͢Δ ͱαΫοͱग़དྷͳͦ͏
ସҊΛ୳͢
HPCP 4$/-JHIUͷӨΛࣗલͷը૾Ͱඳ ը͢Δػೳ ӨΛൃࣹ͢ΔϥΠτ ϦΞϧλΠϜͰߋ৽ग़དྷͳ͍
HPCP w 4$/5FDIOJRVFͰਂը૾ʹม w 4$/7JFXͷTOBQTIPUͰ6**NBHFΛऔಘ w $*'JMUFSͰϒϥʔΛ͔͚Δ w 4$/-JHIUͷHPCPʹը૾Ληοτ
݁Ռ
՝ w Өͷೱ୶ͳͲ·ͩ'JMFͷදݱʹୡ͍ͯ͠ͳ͍ w 4$/5FDIOJRVFͰશͯ݁ग़དྷΔ͔ w TIBEFS.PEJpFSTͰϥΠςΟϯάγΣʔμ͕࿔ΕΔ
͋Γ͕ͱ͏͍͟͝·ͨ͠ʂ