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Optimising for 25,000 Devices - Performance Mat...

Optimising for 25,000 Devices - Performance Matters 2017

Simon Hearne

May 11, 2017
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  1. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Optimising for

    25,000 devices The five stages of JavaScript Performance grief :(
  2. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Distributions tell

    a story (Top 10 Models) iPhone Galaxy S5 Galaxy S7 Galaxy S6 Galaxy J5 & A3
  3. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Distributions tell

    a story (Engagement by Model) iPhone Galaxy S5 & A3 Galaxy S7 Galaxy S6
  4. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 There were

    25,000 unique Android devices detected in 2015
  5. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Only 15

    iPhone models have ever been produced ...
  6. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Median smartphone

    DOM Content Loaded time 5.8s 1.8s 3.8s Three large UK retailers. Which is the fastest?
  7. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Retailers with

    faster mobile experiences have more mobile traffic
  8. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 53% of

    mobile visits over 3 seconds are abandoned https://www.doubleclickbygoogle.com/articles/mobile-speed-matters/
  9. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 53% of

    mobile visits over 3 seconds are abandoned like, proper lost https://www.doubleclickbygoogle.com/articles/mobile-speed-matters/
  10. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 53% of

    mobile visits over 3 seconds are abandoned like, proper lost not bounces, just silent echoes in an analytics void https://www.doubleclickbygoogle.com/articles/mobile-speed-matters/
  11. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 The Android-iOS

    conversion rate MoovWeb - Q1 2015 gap is now a mere 5%
  12. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 The Android-iOS

    conversion rate MoovWeb - Q1 2015 (Android users want to buy things, who knew?) gap is now a mere 5%
  13. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Denial -

    Summary • Android & iPhone traffic should be equal • Android & iPhone conversions should be equal • Android bounce rate is likely understated • Question assumptions about your users
  14. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 The Galaxy

    S8 is only 15% faster than the Galaxy S6. It’s 3x slower than the iPhone 7
  15. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Bargaining •

    Do not assume that devices will catch up • Users won’t install your app • Users with slow devices still expect fast websites!
  16. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Javascript :(

    Image rendering :( DOM creation & manipulation :(
  17. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Anger •

    Android devices are slower than iPhones :( • Lack of ownership of the problem
  18. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Ethan Marcotte

    - Started that whole ‘Responsive Web Design’ thing
  19. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Responsive web

    design squishes desktop sites onto mobile viewports
  20. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Good things

    1. Track JS execution time on real mobile devices 2. Budget third-party content 3. Budget second-party content 4. Render on the server 5. Manage DOM Complexity 6. Stop ‘enhancing’ 7. Embrace (mobile) technology
  21. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Track JS

    Execution using… Developer Tools or WebPageTest or RUM (https://github.com/SOASTA/measuring-continuity/blob/master/examples/cpu-page-busy.js)
  22. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 yellowlab.tools has

    your back https://github.com/gmetais/YellowLabTools/
  23. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Safe, easy

    to scale, cheap, easy to monitor... Unpredictable, uncontrollable, hard to measure Why give away control? SPAs
  24. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 The Guardian.

    Moto G1. 100Mb/s. https://www.webpagetest.org/result/170207_NV_130V/ 14s
  25. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Please go

    and fight for fast user experiences Let’s keep in touch!
  26. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Nav Timings

    in WebPageTest DOM Interactive (HTML is parsed) DOM Content Loaded (CSS is parsed) DOM Complete (Subresources loaded) Page Loaded When was this page usable? plotcon.plot.ly tested on Moto G4 @ 3G firstPaint?
  27. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Nav Timings

    in WebPageTest DOM Interactive (HTML is parsed) DOM Content Loaded (CSS is parsed) DOM Complete (Subresources loaded) Page Loaded plotcon.plot.ly tested on Moto G4 @ 3G firstPaint?
  28. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Nav Timings

    in WebPageTest plotcon.plot.ly tested on Moto G4 @ 3G
  29. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 All the

    Nav Timings is a JavaScript library that measures the page load time experienced by real users, commonly called RUM. https://github.com/SOASTA/boomerang ( )
  30. @SimonHearne ➪ Performance Matters ➪ 11 May 2017 Distributions tell

    a story (Top 10 Browser versions) Samsung Internet 4 Chrome 57 Samsung Internet 5