Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
Getting better at this "usability" thing
Search
Sponsored
·
Your Podcast. Everywhere. Effortlessly.
Share. Educate. Inspire. Entertain. You do you. We'll handle the rest.
→
Justine Sanderson
November 17, 2005
Design
250
2
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
Getting better at this "usability" thing
A talk I gave to the Wellington Web Standards group .
Justine Sanderson
November 17, 2005
More Decks by Justine Sanderson
See All by Justine Sanderson
How to Craft Compelling Calls-to-Action
titine
0
120
The mind has its reasons that Reason cannot know
titine
0
150
What the eye can't see - Auckland Web Meetup
titine
0
190
Analysing the results of a card sort
titine
0
160
UI design in practice
titine
1
140
User interface design in practice - University of Auckland Business School
titine
1
200
Usability in practice - tips from the field.
titine
0
140
Usability techniques
titine
2
340
Usability and user-centred design
titine
1
200
Other Decks in Design
See All in Design
工房としてのAI ── デザイナー、作家、ビルダー
hiranotomoki
0
540
Luna's Light
shemeetscity
0
680
IAカンファレンス’26報告会
mayunak
0
110
クリエイティブディレクター 両角 高寛 の自己紹介
morogyro
0
250
RawrXD: The Sword
seanvraj_arts
0
210
デザなに#1「問いのデザイン」の紹介LT
garyuten
0
160
図書館書架のオンライン閲覧サービス 「honbaco library」の開発 Code4Lib JAPAN カンファレンス 2026
sugi2000
0
130
From Desktop to Spatial Interfaces UX Design Implications of Evolving Interaction Paradigms
hcrane
0
130
【Designship2026】「社内受託中心部署」から、事業とカルチャーを動かすデザイン組織へ
sugiyama_sukedachi
0
200
インターンから2年新卒フロントエンドエンジニアから見たサイボウズのアクセシビリティ
taku10101
0
190
【2026】ポートフォリオ_大坪明日香
tsubo52
0
130
エンジニアでも捗る デザイナー的思考入門(bitA Edit 新ver)
tinykitten
1
660
Featured
See All Featured
Visualization
eitanlees
153
17k
How to Think Like a Performance Engineer
csswizardry
28
2.9k
Designing Dashboards & Data Visualisations in Web Apps
destraynor
232
55k
Designing for Performance
lara
612
70k
The Psychology of Web Performance [Beyond Tellerrand 2023]
tammyeverts
49
3.6k
A Guide to Academic Writing Using Generative AI - A Workshop
ks91
PRO
1
530
Thoughts on Productivity
jonyablonski
76
5.4k
Six Lessons from altMBA
skipperchong
29
4.5k
Measuring & Analyzing Core Web Vitals
bluesmoon
9
1k
How to Build an AI Search Optimization Roadmap - Criteria and Steps to Take #SEOIRL
aleyda
1
2.2k
Side Projects
sachag
456
43k
Designing for Timeless Needs
cassininazir
1
530
Transcript
Intro Getting better at this usability thing Justine Sanderson |
Web Standards Group, Wellington 17 November 2005 © 2005 Justine Sanderson
The challenge
The desired outcome
None
Ethnographic Research
Ethnographic Research
Contextual Enquiry
Participatory Design
Prototyping
Usability Testing
Parallel track to ongoing development work Activities prior to development
Ongoing user familiarisation (‘urban safaris’) User Research ‘Generic’ personas Personas for target audience Study of patterns Usability tests to uncover specific usability issues Conversation tool Artifacts
Set aside a day a month
1. User Familiarisation Step out of your environment
'I don't know who discovered water, but it wasn't a
fish.' Step out of your environment
You are not the user you are not the user
hang out with people who don’t use a computer 8
hours a day
architect cleaner waitress policeman teacher gardener farmer midwife receptionist musician
builder marine biologist nurse florist photographer sales assistant nanny plumber sharetrader banana ripener accountant journalist coach politician student machine operator truck driver manager secretary
Urban safaris
Observing in context How do people actually use and experience
websites? How often do they use them? How satisfied are they? What are their wants and needs? What are their suggestions for improvement?
People do strange things on their computers
Passwords on post it notes
You do not have their undivided attention
Personas
Personas
Mood board
2. Ideation thinking of alternatives
Brainstorming Rules Defer judgment Encourage wild ideas Build on the
ideas of others Stay focused on topic One conversation at a time Be visual Go for quantity
Brainstorming session
Have a conversation with your team
Participatory Design: Card Sorting
Card Sorting Workshops “great exercise, I’d use this in my
own work!” “chance to get involved at basic level” “good to interact & hear how others in team were thinking”
3. Usability Evaluation …from the bottom up
Study Patterns
www.welie.com
Study Patterns
A C E G
4. UCD artefacts start a conversation with your team
Examples Reading and discussing scenarios Identifying opportunities for design Producing
a paper prototype Developing a picture use scenario Presenting design ideas Group discussions DIS Seminar – Melbourne – August 2004
Make the data real Walls – beyond whiteboards by Mark
Rettig (www.marcrettig.com/writings/rettig.walls.72dpi.pdf )
Make things together
Collaboration
So can you start using these techniques tomorrow?
It’s easy and it’s fun
You are not the user
There are a lot of techniques out there
You can learn about patterns
Start tomorrow!
thank you
[email protected]
Flickr
Flickr new